Inertial Drift

Inertial Drift

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Umbral_Ivory Sep 22, 2020 @ 11:21am
Differences and Tips for each car
Hey, there aren't any guides for the game and I have no clue how to write one. So I had a simple fix: ask the community to input their thoughts on each vehicle with some basic differences in this thread (how it drifts, angle, what it is the best at). The more experienced players out there can give tips to newer players and give help for some cars here. Maybe we can even add unlock methods as well. Thoughts?
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Showing 1-15 of 18 comments
Lia Sep 23, 2020 @ 4:51pm 
I like this idea. I think there's a lot to go over but I'll edit this comment later with my input.
BigV Sep 27, 2020 @ 10:38am 
Sure. If someone wants to ask about a car I'll be glad to talk about that one. Don't wanna write out a whole guide though... :P
MrDB Sep 27, 2020 @ 7:07pm 
I would glad to hear some tips for handling Raptor. Can't tame this beast.
BigV Sep 28, 2020 @ 1:26am 
Originally posted by MrDB:
I would glad to hear some tips for handling Raptor. Can't tame this beast.

When entering a corner:

- Let go of the throttle
- Push the stick in the direction you want to go
- Press the brake to lock in the angle
- Press the throttle
- Let go of the brake

This is the best way I've found to drift consistently with it.
BigV Sep 28, 2020 @ 2:21am 
Also (for the Raptor), if you let go of the drift stick the brake will straighten you up, but if you keep holding the stick you can brake while keeping your drift angle.
MrDB Sep 28, 2020 @ 2:00pm 
DarkSaber, thanx.
Pretty complex.
I find it's sometimes easier to catch right angle if press brake before moving stick. Easier but probably not better.
Managed to beat challenge but there is long way to go...
BigV Sep 28, 2020 @ 11:41pm 
Originally posted by MrDB:
DarkSaber, thanx.
Pretty complex.
I find it's sometimes easier to catch right angle if press brake before moving stick. Easier but probably not better.
Managed to beat challenge but there is long way to go...

Yeah, sometimes you will need to brake before a corner if you're going too fast. There are a few cars like that such as the HPE Dragon. But the advantage with the Raptor is that once you start drifting, you can brake without straightening up if you need to make small adjustments.
BigV Sep 28, 2020 @ 11:46pm 
Oh, and if you're going really slowly, like if you just rammed a wall, you can drift out of it just by pushing the stick and pushing the throttle a little bit (if you have analogue triggers) without braking. Obviously you'll need to practice and use your own judgment to figure out when to do this.

Also, once you get used to the car the GP is surprisingly easy. ;)
Can anyone handle the current patch HPE Dragon? I'm going thru the story mode it's just bad all around. it makes no sense
BigV Oct 4, 2020 @ 11:02pm 
Originally posted by neVraska.1989 天安門大屠殺:
Can anyone handle the current patch HPE Dragon? I'm going thru the story mode it's just bad all around. it makes no sense

The HPE Dragon is my least favourite car in the whole game, but I haven't noticed much difference between the pre-patch and post-patch versions. I still drive it the same way as always.
Zrehael Oct 6, 2020 @ 3:25pm 
Originally posted by DarkSaber:
Originally posted by MrDB:
I would glad to hear some tips for handling Raptor. Can't tame this beast.

When entering a corner:

- Let go of the throttle
- Push the stick in the direction you want to go
- Press the brake to lock in the angle
- Press the throttle
- Let go of the brake

This is the best way I've found to drift consistently with it.

Tried doing this in practice mode and it only locks into an angle where the car is sideways, but still traveling in what's effectively a straight line. I have to quick tap the gas after and roll the dice as to whether or not it spins me out entirely or sends me through the turn as I want. It's slightly more consistent with turns, without a doubt... but that really feels like I'm having to say "this rotten piece of food is slightly more edible now that I've taken the shards of broken glass out of it" regarding it. It's just still too inconsistent that my entire gameplan with it still has to revolve around my straight-line performance making up for the fact that I'm leaving all of the Raptor's paint on the guard rails.

Hurts to say it too, because I've come to really enjoy the other cars and how they handle. Even the 7D and the Supreno. Just can't seem to make heads or tails of how the Raptor is supposed to work.
Last edited by Zrehael; Oct 6, 2020 @ 3:28pm
BigV Oct 7, 2020 @ 7:41am 
Originally posted by Zrehael:
Originally posted by DarkSaber:

When entering a corner:

- Let go of the throttle
- Push the stick in the direction you want to go
- Press the brake to lock in the angle
- Press the throttle
- Let go of the brake

This is the best way I've found to drift consistently with it.

Tried doing this in practice mode and it only locks into an angle where the car is sideways, but still traveling in what's effectively a straight line. I have to quick tap the gas after and roll the dice as to whether or not it spins me out entirely or sends me through the turn as I want. It's slightly more consistent with turns, without a doubt... but that really feels like I'm having to say "this rotten piece of food is slightly more edible now that I've taken the shards of broken glass out of it" regarding it. It's just still too inconsistent that my entire gameplan with it still has to revolve around my straight-line performance making up for the fact that I'm leaving all of the Raptor's paint on the guard rails.

Hurts to say it too, because I've come to really enjoy the other cars and how they handle. Even the 7D and the Supreno. Just can't seem to make heads or tails of how the Raptor is supposed to work.

If you hold the brake it will go in a straight line, but once you're holding the throttle it should start moving in the direction you're turning (and more so once you let go of the brake).

The method I outlined is the only way I've found to drift the car without spinning out, but that's not enough on it's own. There are still corners where you have to brake before drifting like you do with the HPE Dragon, and any speed you lose can be made up on the straights.

The Raptor definitely has the highest learning curve out of all the cars, but once I figured it out I found myself enjoying it more than some of the other cars in the game.
Zrehael Oct 7, 2020 @ 9:57am 
Originally posted by DarkSaber:
Originally posted by Zrehael:

Tried doing this in practice mode and it only locks into an angle where the car is sideways, but still traveling in what's effectively a straight line. I have to quick tap the gas after and roll the dice as to whether or not it spins me out entirely or sends me through the turn as I want. It's slightly more consistent with turns, without a doubt... but that really feels like I'm having to say "this rotten piece of food is slightly more edible now that I've taken the shards of broken glass out of it" regarding it. It's just still too inconsistent that my entire gameplan with it still has to revolve around my straight-line performance making up for the fact that I'm leaving all of the Raptor's paint on the guard rails.

Hurts to say it too, because I've come to really enjoy the other cars and how they handle. Even the 7D and the Supreno. Just can't seem to make heads or tails of how the Raptor is supposed to work.

If you hold the brake it will go in a straight line, but once you're holding the throttle it should start moving in the direction you're turning (and more so once you let go of the brake).

The method I outlined is the only way I've found to drift the car without spinning out, but that's not enough on it's own. There are still corners where you have to brake before drifting like you do with the HPE Dragon, and any speed you lose can be made up on the straights.

The Raptor definitely has the highest learning curve out of all the cars, but once I figured it out I found myself enjoying it more than some of the other cars in the game.

Yeah, I did a bit more playing around with it (was still trying to get the Complete Mastery achievement; finally managed it), and it's still a VERY touchy steering setup. There seems to be a sort of perfect angle it has where it finally bites down and starts turning, but getting to that point without spinning out is the trick. Some more practice with your technique worked, but I found myself needing to double-tap the throttle (without adjusting the right stick, as well as making sure it was a VERY quick double tap) to take on sharper corners.

When you can get it working, it's a fun little car, but I still feel like a pass could be done on the controls to polish them up a bit and bring the car some more consistency under the hood, especially in the instances where you accidentally collide with a wall. Spent a few retries in Grand Prix because I'd just end up glued to the wall.

Not to mention it seems a little odd that this car's difficulty curve for proper handling seems to just be leaps and bounds above the others. But who knows? May just not be my cup of drain-o.
Last edited by Zrehael; Oct 7, 2020 @ 9:59am
BigV Oct 7, 2020 @ 10:09am 
Originally posted by Zrehael:

Yeah, I did a bit more playing around with it (was still trying to get the Complete Mastery achievement; finally managed it), and it's still a VERY touchy steering setup. There seems to be a sort of perfect angle it has where it finally bites down and starts turning, but getting to that point without spinning out is the trick. Some more practice with your technique worked, but I found myself needing to double-tap the throttle (without adjusting the right stick, as well as making sure it was a VERY quick double tap) to take on sharper corners.

When you can get it working, it's a fun little car, but I still feel like a pass could be done on the controls to polish them up a bit and bring the car some more consistency under the hood, especially in the instances where you accidentally collide with a wall. Spent a few retries in Grand Prix because I'd just end up glued to the wall.

Not to mention it seems a little odd that this car's difficulty curve for proper handling seems to just be leaps and bounds above the others. But who knows? May just not be my cup of drain-o.

It kinda makes sense when you consider what a huge advantage it has on the straights. If they made it easy to handle it would be hugely overpowered.

Also, one of the cars had to be the most difficult one and it just happened to be the Raptor! ;)

Re: Complete Mastery, I actually found the Raptor's GP to not be the most difficult one in the game. Once I mastered the car I got through the GP pretty easily, and I didn't have to save it 'til last either. The Raptor has a high difficulty curve but if you can overcome that it's not that much worse than the other cars in the game (IMO). Nowadays I have more trouble with the HPE Dragon than the Raptor. :\
Zrehael Oct 7, 2020 @ 3:43pm 
Originally posted by DarkSaber:
Originally posted by Zrehael:

Yeah, I did a bit more playing around with it (was still trying to get the Complete Mastery achievement; finally managed it), and it's still a VERY touchy steering setup. There seems to be a sort of perfect angle it has where it finally bites down and starts turning, but getting to that point without spinning out is the trick. Some more practice with your technique worked, but I found myself needing to double-tap the throttle (without adjusting the right stick, as well as making sure it was a VERY quick double tap) to take on sharper corners.

When you can get it working, it's a fun little car, but I still feel like a pass could be done on the controls to polish them up a bit and bring the car some more consistency under the hood, especially in the instances where you accidentally collide with a wall. Spent a few retries in Grand Prix because I'd just end up glued to the wall.

Not to mention it seems a little odd that this car's difficulty curve for proper handling seems to just be leaps and bounds above the others. But who knows? May just not be my cup of drain-o.

It kinda makes sense when you consider what a huge advantage it has on the straights. If they made it easy to handle it would be hugely overpowered.

Also, one of the cars had to be the most difficult one and it just happened to be the Raptor! ;)

Re: Complete Mastery, I actually found the Raptor's GP to not be the most difficult one in the game. Once I mastered the car I got through the GP pretty easily, and I didn't have to save it 'til last either. The Raptor has a high difficulty curve but if you can overcome that it's not that much worse than the other cars in the game (IMO). Nowadays I have more trouble with the HPE Dragon than the Raptor. :\

Yeah, once I'd gotten it to the point I wasn't whirling about like an over-caffienated ballerina every time I went to throw out the back end, the Raptor GP wasn't too bad. But man does it have a hell of a skill floor to drive.

And really? The HPE Dragon is one of my personal favorites, though it did take a fair bit of learning it's tricks to get it to get the times you need to finish the story and the GP. Still working on 100%ing the rest of Ibba's story on Xtra Crispy, but I'm getting there.
Last edited by Zrehael; Oct 7, 2020 @ 3:44pm
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