Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

View Stats:
Maligner Aug 28, 2023 @ 4:34pm
Crusade Movement
Just got into the crusade mechanic and wanted to clarify the movement system. I think I have it now but wanted to see if there's any insights or if I have something wrong.

So, in a given "day", such as when you first see the world map, moving the crusade armies before messing with your party should be done first because time does not pass. If you move the party of heroes, then time passes, which actually makes your moral go down in the army as you are NOT moving the army and beating enemies. Move party to end the day until the army movement refreshes.

Is that how it works? Any pointers on good ways to ensure excellent use of the day cycle for both crusader and party movement? I'm also losing track of time as far as the party getting tired and needing rest to clear the debuff, but I suppose that will come with practice.

As a bonus question, I see no way to make the party travel with the army. Basically, the crusader armies are completely independent from the hero party and the supposed crusader "commander", is this correct?
< >
Showing 1-5 of 5 comments
.//slayer Aug 28, 2023 @ 10:42pm 
As a bonus question, I see no way to make the party travel with the army. Basically, the crusader armies are completely independent from the hero party and the supposed crusader "commander", is this correct?

That's right.

And you got it right about moving the armies before the party, but I don't know about any convenient ways to see just when the movement points will refresh. I think you could just track the time until the next day and make sure to spend all your movement points before that.

That being said, there is no reason to over-optimize - the game gives you a lot of crusade resources, so you'd have to completely ignore the crusades to fall behind the curve.
Maligner Aug 29, 2023 @ 3:26am 
Originally posted by .//slayer:
As a bonus question, I see no way to make the party travel with the army. Basically, the crusader armies are completely independent from the hero party and the supposed crusader "commander", is this correct?

That's right.

And you got it right about moving the armies before the party, but I don't know about any convenient ways to see just when the movement points will refresh. I think you could just track the time until the next day and make sure to spend all your movement points before that.

That being said, there is no reason to over-optimize - the game gives you a lot of crusade resources, so you'd have to completely ignore the crusades to fall behind the curve.

Good to hear the time crunch isn't excruciating. However, I'm wondering how to account for the time passage when I'm adventuring in a map. I suppose I just play the party until they are exhausted then purposely leave the location so I can access the army. Because I can see wanting to finish a location and even resting onsite which means the armies are going to lose time to move.
.//slayer Aug 29, 2023 @ 6:13am 
That's just something that's going to happen occasionally. In most cases, you are able to leave the dungeon mid-journey, go to the global map and move your armies - however, I have not yet encountered a scenario where that would be necessary.

There are not that many dungeons that take multiple days to complete, and by the time you find such a dungeon, chances are you have already cleared the map of all the demon armies. At least that's how it was for me.
Drake Dec 23, 2023 @ 4:19am 
Originally posted by .//slayer:
That's just something that's going to happen occasionally. In most cases, you are able to leave the dungeon mid-journey, go to the global map and move your armies - however, I have not yet encountered a scenario where that would be necessary.

There are not that many dungeons that take multiple days to complete, and by the time you find such a dungeon, chances are you have already cleared the map of all the demon armies. At least that's how it was for me.

The only time where you need it is for the midnight isles in chapter 3 and 5. Depending on your team you might want to take several rests, and time will advance so some forts might get attacked.
So you might want to leave the isles from time to time to check on the map.
o0 JdogJ 0o Jan 18, 2024 @ 10:34am 
There is a real handy guide for some of the crusade choices too to help you, its called something like 'a strategists guide to crusade' really informative and lays out the options and stuff like that
< >
Showing 1-5 of 5 comments
Per page: 1530 50