Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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asilver 10. jan. kl. 2:33
ASSASSIN BUILD
Hi everyone, i know the build is not going to be really strongg but i just want to have some fun at core difficulty.

the idea is to be
6 level rowdy for greater vital strike
4 sword saint for critical multiplayer
10 assassin

maxing dex then int and stealth
elven curved blade whit power attack finess and mythic finesse.
the idea is to enter combat stealth and try to deliver a death hit, then use vital strike/hide in plain sight to go stealth again and if i can tryto switch do mark of deat and assassination.
In this way im trying to deliver the greater possibile number of crtical hit (maximize and multiplied by SS ability)

Opinions?
thanks in advance
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Viser 1-8 af 8 kommentarer
What mythic path?
Draken 10. jan. kl. 6:55 
Trickster seems to be the best bet.

Perception 2 for Improved Improved Criticals.
Athletics 3 for 30 BaB
Stealth 2 for at will greater invisiblity

You get more sneak attacks and also the Microscopic Proportion spell.

I am also unsure if it's worth it to go Rowdy and give up on Finesse Training.
You kind of trade out one Mythic feat for a normal feat that way as you can take Vital Strike at level 10 with a normal feat. Yes, it's later, but otherwise you have to take the Weapon Finesse feat manually and get the damage from Dexterity only after reaching Mythic Rank 2.
Which will probably balance out not having Vital Strike earlier. So going with a normal Rogue might be the better option.

If you switch from Rogue 6 to Sword Saint 6 you would get 1 more Magus Arcana, +2 Weapon Enchantment and Keen in return for 1 less Sneak Attack Die. Also one Rogue bonus feat for one Magus bonus feat, which is kind of equal unless you want something specific there.
Edit: Oh, and you also get more level 2 spells to cast.
Sidst redigeret af Draken; 10. jan. kl. 11:19
asilver 10. jan. kl. 20:17 
Oprindeligt skrevet af soppyamoeba8402:
What mythic path?

hi, is for a merchenary
asilver 10. jan. kl. 20:21 
Oprindeligt skrevet af Draken:
Trickster seems to be the best bet.

Perception 2 for Improved Improved Criticals.
Athletics 3 for 30 BaB
Stealth 2 for at will greater invisiblity

You get more sneak attacks and also the Microscopic Proportion spell.

I am also unsure if it's worth it to go Rowdy and give up on Finesse Training.
You kind of trade out one Mythic feat for a normal feat that way as you can take Vital Strike at level 10 with a normal feat. Yes, it's later, but otherwise you have to take the Weapon Finesse feat manually and get the damage from Dexterity only after reaching Mythic Rank 2.
Which will probably balance out not having Vital Strike earlier. So going with a normal Rogue might be the better option.

If you switch from Rogue 6 to Sword Saint 6 you would get 1 more Magus Arcana, +2 Weapon Enchantment and Keen in return for 1 less Sneak Attack Die. Also one Rogue bonus feat for one Magus bonus feat, which is kind of equal unless you want something specific there.
Edit: Oh, and you also get more level 2 spells to cast.

hi tanky tou for the answer. Is for a merch so no mytich path to chose. I chosed rowdy for vital/ improved or greater (because i cant remember the name) vital strike (level 6) and the fact that is also multiplaying stealth damange on crit.
so im switching more on one attack build also if as you said i lose one mytich talent for mythic finesse
Draken 11. jan. kl. 1:45 
Oprindeligt skrevet af asilver:
hi tanky tou for the answer. Is for a merch so no mytich path to chose. I chosed rowdy for vital/ improved or greater (because i cant remember the name) vital strike (level 6) and the fact that is also multiplaying stealth damange on crit.
so im switching more on one attack build also if as you said i lose one mytich talent for mythic finesse

Hi.
Ah, I missed the Vital Force feat that gives you extra damage for each sneak attack die on a Vital Strike. Yeah, that's a good reason to go Rowdy.

Though I do not think that damage will actually be multiplied on a critical hit. Sneak attack damage is not multiplied by critical hits in general.

I don't think even Mythical Vital Strike will enable that as it states that it does not multiply the damage from sources that do not normally get multiplied by critical hits. And sneak attack fall under that category.
Chronocide 17. jan. kl. 6:59 
Oprindeligt skrevet af asilver:
Hi everyone, i know the build is not going to be really strongg but i just want to have some fun at core difficulty.

the idea is to be
6 level rowdy for greater vital strike
4 sword saint for critical multiplayer
10 assassin

maxing dex then int and stealth
elven curved blade whit power attack finess and mythic finesse.
the idea is to enter combat stealth and try to deliver a death hit, then use vital strike/hide in plain sight to go stealth again and if i can tryto switch do mark of deat and assassination.
In this way im trying to deliver the greater possibile number of crtical hit (maximize and multiplied by SS ability)

Opinions?
thanks in advance
Assassin can be done lots of ways. There's no BAB requirement or class requirement, you just need stealth 5 and the required alignment.

It's INT based DC, so the obvious path is 2 levels student of war for the INT to AC instead of dex.

Not sure the class works, but the alchemist incense synthesizer would be a good one, since the incense auras can reduce saves vs poison in an aura. And INT based class.

Could do a caster for the invisibility.

Personally, I'd go heavy armor and Heavy shield and like a shortsword. I feel like poison is a weapon best paired with builds focused on sustained combat.

Mechanically, I think pathfinder/paizo has a bias against poison use and you'll never be able to make this class really optimal/worthwhile - class is basically designed for the DM to threaten the players with, but not for players to play.
jonnin 26. feb. kl. 13:44 
Oprindeligt skrevet af Draken:
Trickster seems to be the best bet.

Perception 2 for Improved Improved Criticals.
Athletics 3 for 30 BaB
Stealth 2 for at will greater invisiblity

You get more sneak attacks and also the Microscopic Proportion spell.

I am also unsure if it's worth it to go Rowdy and give up on Finesse Training.
You kind of trade out one Mythic feat for a normal feat that way as you can take Vital Strike at level 10 with a normal feat. Yes, it's later, but otherwise you have to take the Weapon Finesse feat manually and get the damage from Dexterity only after reaching Mythic Rank 2.
Which will probably balance out not having Vital Strike earlier. So going with a normal Rogue might be the better option.

If you switch from Rogue 6 to Sword Saint 6 you would get 1 more Magus Arcana, +2 Weapon Enchantment and Keen in return for 1 less Sneak Attack Die. Also one Rogue bonus feat for one Magus bonus feat, which is kind of equal unless you want something specific there.
Edit: Oh, and you also get more level 2 spells to cast.

Isn't the point of rowdy to be a str based rogue with big martial weapons like a fauchard or str ranged like thrown or composite bow? I don't disagree that losing out on your finesse & finesse training combo is a hit normally, but the entire design seems to imply you are going to have str > dex instead of dex > str for your character. And if you are going str > dex the fauchard is same damage at 3x the range (radius on cleave if you ever pick that up) as the elf sword, though its a bizarre look for a sneaky stabby rogue :) Nothing says "die" like a great cleave sneak attack or magus shocking touch bomb, if you ever need to deal with a group instead of just stabbing the one thing.

backup plan:
https://steamcommunity.com/sharedfiles/filedetails/?id=3216019718

but if none of that appeals to you... you may want to take the mythic ability that lets you land poisons early as an assassin. That is a big part of their kit and its heavily negated by demon enemy types.

Vital strike is a game changer at low levels, but if you are willing to be patient, as others said, you can just pick it up as a feat and that would let you replace rowdy with any of many ... including slayer, with high bab to get that sweet vital strike 'on time' around level 8 or whatever the requirement is, or the hex rogue to get iceplant and sleep and such toys, or vivi has some neat spells and mutagen... so many ways. Rowdy is great too, its just, as I said, for str build thuggery more than nimble dex rogues.
Sidst redigeret af jonnin; 26. feb. kl. 13:57
Draken 26. feb. kl. 13:58 
Oprindeligt skrevet af jonnin:
Isn't the point of rowdy to be a str based rogue with big martial weapons like a fauchard or str ranged like thrown or composite bow? I don't disagree that losing out on your finesse & finesse training combo is a hit normally, but the entire design seems to imply you are going to have str > dex instead of dex > str for your character. And if you are going str > dex the fauchard is same damage at 3x the range (radius on cleave if you ever pick that up) as the elf sword, though its a bizarre look for a sneaky stabby rogue :) Nothing says "die" like a great cleave sneak attack or magus shocking touch bomb, if you ever need to deal with a group instead of just stabbing the one thing.

Yeah, I forgot about Vital Force. Going strength definitely makes more sense with that.
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