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For range, I often find my hex-classes to be too preoccupied hexing things to make ranged weapons practical on them. Might also give them a wand, or scrolls, for when they aren't hexing things. The feat chain for ranged weapons is often too great if you don't specialize.
Regarding #3, could also go down the feat path of shield bash, where your shield IS your club. Leaves you with a hand free (which might be helpful and might not be).
Or another for #3, could go the dueling sword route and take: Aldori Dueling Mastery, which gives you a shield bonus without actually having a shield. Probably too late for you, but that feat change is easy because there's a background trait or two that give that particular exotic weapon proficiency. Though, like the longspear, I've had issues finding good dueling swords.
There are a lot of good Glaives and Bardiches for non-mounted characters. And, I suppose, you could also go the Lunge route and not bother with an actual reach weapon.
Regarding the viability of your build as a frontline character, I mean, you've got mid offensive stats on a not full BAB class, so you'll not really be better than a support character. Battle spirit is probably a waste. I mean, should probably have 19 base Str if going battle spirit.
Another thing, your stats, they're all even numbers. So the trick in pathfinder is that you'll get 5 ability points as you level, so the trick with the point buy system is to asign your highest cost stat as an odd number, then add 5 points to it as you level. Though you are 6th, so maybe this is already included there? EDIT: notable exception if going legend route, as you get 10 pts instead of 5 if you have 40 levels of character to choose.