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A few examples of my cleric builds
Sosiel on a wolf
2h reach, 2nd row dd and buffer (I like the crusader subclass for this)
crossbow backline buffer (this is what i use for unfair)
Extend/heighten(to get more spell book control) meta magic and the mythic feats: abundant and enduring are the only ones you care about for healing/buffs. That is why I say martial for a cleric, between your buffs and domains there is not much room left to cast spells so a bit of focus on your martial abilities is the way to go.
Otherwise conjuration isn't bad for CC but they won't hit great DC for late game but also helps summons.... Wait, also should have mentioned enchantment, greater command and stuff like that can be great.
Let's call the whole thing off.
For offencive clerics, evocation or necromancy (for damage dealers) or enchantment (for controllers) are the main schools for cleric spells.
the exception is if you specifically want to make a banisher, since it's campaign against demons (which are outsiders), pick abjuration focus and then spell specialization for dismissal spells (you can pick dispel magic at low levels while waiting to get dismiss) to get the +1 to caster level.
Dismissal spells are very powerful against demons as they can make them vanish entirely and send them back to the abyss if you succeed at the check (and there is no save against that). It's way more effective than any death spell. If it's your main char and you're on the angel path and merge books, you'll get a stupid advantage from the bonus caster level gained with the merge.
Look at what spells you are preparing most often and work from there. For Daeran, I realized almost all my spells were either evocation or necromancy, so I went with that.