Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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David Apr 21, 2022 @ 11:17am
Mounted Halfling Tank
Hi,
I am looking for a complete guide to mount a Halfling Tank on core difficulty. Stats , feats , weapon etc... Cavalier of the Paw or Hunter/Rogue build , pls help
Originally posted by gmwaddington:
Copying my post from another thread:

Originally posted by gmwaddington:
I am playing a Halfling Divine Hound Hunter, which I have found to be very effective. My MC could ride her dog from lvl 1; enemies usually target the dog with their attacks. Potions of Mage Armor increased the dog's AC to 24 in the Shield Maze, making it quite tanky. At later levels, Barkskin, Shield of Faith and Magic Vestment give it a good AC.

The build is high-dex, melee focused:

Abilities/Feats:

1. Weapon Finesse
2. Precise Companion: Outflank teamwork feat
3. Combat Reflexes
3. Teamwork feat: Shake it Off
5. Weapon Focus Scimitar
6. Teamwork feat: Seize the Moment
7. Slashing Grace

The class gets Judgements; the Everlasting Judgement mythic ability let's you use these every encounter.

At low level, the dog provides the vast majority of damage output. The character's damage improves at lvl 7 with Slashing Grace, and a switch to a scimitar.

The spell list is good for supporting animal companions, with buffs like Barkskin, Greater Magic Fang and Animal Growth.

The dog is good at tripping, and can punish enemies moving past. Both the rider and dog get +4 to hit from flanking/Outflank, and can make an AoO when the other scores a critical hit (Seize the Moment).
This is working very well for me on Hard.

Starting Stats:
Str 8
Dex 20
Con 14
Int 12
Wis 14
Cha 9
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The author of this thread has indicated that this post answers the original topic.
gmwaddington Apr 21, 2022 @ 3:23pm 
Copying my post from another thread:

Originally posted by gmwaddington:
I am playing a Halfling Divine Hound Hunter, which I have found to be very effective. My MC could ride her dog from lvl 1; enemies usually target the dog with their attacks. Potions of Mage Armor increased the dog's AC to 24 in the Shield Maze, making it quite tanky. At later levels, Barkskin, Shield of Faith and Magic Vestment give it a good AC.

The build is high-dex, melee focused:

Abilities/Feats:

1. Weapon Finesse
2. Precise Companion: Outflank teamwork feat
3. Combat Reflexes
3. Teamwork feat: Shake it Off
5. Weapon Focus Scimitar
6. Teamwork feat: Seize the Moment
7. Slashing Grace

The class gets Judgements; the Everlasting Judgement mythic ability let's you use these every encounter.

At low level, the dog provides the vast majority of damage output. The character's damage improves at lvl 7 with Slashing Grace, and a switch to a scimitar.

The spell list is good for supporting animal companions, with buffs like Barkskin, Greater Magic Fang and Animal Growth.

The dog is good at tripping, and can punish enemies moving past. Both the rider and dog get +4 to hit from flanking/Outflank, and can make an AoO when the other scores a critical hit (Seize the Moment).
This is working very well for me on Hard.

Starting Stats:
Str 8
Dex 20
Con 14
Int 12
Wis 14
Cha 9
Last edited by gmwaddington; Apr 21, 2022 @ 3:26pm
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Date Posted: Apr 21, 2022 @ 11:17am
Posts: 1