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Gargoyles and dragons fly, but they don't seem to start attacking until they land. (Outside of cutscenes and NPCs, anyway.)
You have flying units in the Crusade, but that isn't much functionally different to the teleporting ones; it just means they can go anywhere on the battle-square.
There's no jumping or swimming, either. No fly or levitate spells. You can get wings, but they mostly affect ... terrain.
I don't expect aerial combat is coming soon. No gryphon mounts, either.
Would I love to fly above the enemy and drop bombs? Word to your mom. But I don't see that happening. I think they're still working on ground-based mounted combat.
still I thing it could work, like you can have a pet that could not be mounted, there is the "wings" feat wich aasimar have access to, so you can allow them to fly, and the stats would be priority on dex and wisdom, and low constitution. They would attack by pecking and clawing as natural weapons, and would have some equipment blocked (pets gloves and also capes, you can put them on regular pets, but I can`t see how you'd put that in a bird).
In that way they would be considerably difficult to attack, move quicker, have high innitiative and be immune to ground effects and traps, but would be more restricted in comparison to other animals in regards to equipment and the ability to be mounted, and would have relatively low HP so when hit they would die faster than other pets.
If I knew how, I'd try making a mod, but I'm really bad at that kind of stuff. Let hope they add something in a DLC, tough I don't think is really something they care a lot about.
In practice, however, Aivu does not fly. (Even when it and its wings start to get very big.) Not in any practical sense. Just loops in circles.
I've had characters with the "wings" feat. It mostly increases your mobility on terrain.
In theory, I guess winged animal companions might have similar attributes. They just will never ... fly.