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You missed the Kitsune bite which is primary as well.
Going for a Kitsune Elemental Rampager gives you 2 claws+1 bite at full BAB at level 1. You can get gore with a mythic path, but I forget if it is primary. As a druid you get magic fang right from the bat. Later, you get vulpine pounce for charge+all attacks at full BAB. Then you turn into an Elemental..you get another slam attack (later 2), but I am not sure if they stack with the claws.
Multiple bites...maybe someone enlightens me, but I cannot find a way.
i think i would go legendary mythic path and take elemental rampager for boosting those natural attack mabe.
But to be honest, maybe I am mistaken and it is all fine for once. I rarely run full natural attack builds. Now with druid, you turn into a huge elemental and check if you get 2 slams, 2 claws, 4 bites and a gore all on primary attack. That would be hilarious. :)
Yeah, this is the reason I wanted to try to build this in the first place. I noticed if I wasn't going to equip a weapon at first, I could just punch and bite things, with all of the attacks being full BAB. The theory part I was talking above there is that only tried the build in the first cave, with bag of tricks, to give myself the levels and play-tested against a few spiders.
But hey, maybe this could be a thing one day - a ninja werewolf kind of thing :)
The AC numbers in combat are off the hook. 34AC, Nude, already in Shield Maze with 4x Full BAB attacks. This is just going to get stronger:
https://steamcommunity.com/sharedfiles/filedetails/?id=2602027484
nice been looking for a natural weapon build for a play thru. you got a plan for the entire build to 20?
I am using Neoseeker guides to figure my route. There are no natural attack builds, per se, but there is one that I noticed and feel is closest to what I am trying to achieve here. For myself, I wanted the early game to be easier, so I opted for most attacks and most AC as fast as possible with sneak attacks. And as such, this one feels probably stronger already now that I look at it - very streamlined power build, but with a Scythe (plus bites):
https://www.neoseeker.com/pathfinder-wrath-of-the-righteous/builds/Main_Character#Baked_Trickster
But currently my thoughts for reaching more bite attacks asap is going:
scaled fist-witch(stigma-wolf)-vivi3-dragon disciple4-more vivisectionist levels, witch level probably at 15, and then vivi rest of the way. For mythic stuff, I need to figure it out when I get there. There are so many strong mythic choices, but the ones boosting natural attacks are my primary choice, and one removing the negative stat from Motherless, while also looking at Archmage armor with some temptation.
Early game prio for me was, dodge -> crane style -> accomplished sneak attacker.
It kinda wants an int boosting item to not lose spell levels, so need to pop shield before going mutagen for the tougher fights before that happens.
*edit*
Found some old videos with digging from Bolshy Plays that quite literally do this same thing, so if you looking for a real guide check that out
https://www.youtube.com/watch?v=9akaQGmw-no&t=4s&ab_channel=BolshyPlays
If you went SF, you took Charisma instead of Wisdom.
Why?
Aren't you wasting stat points due to -ve for Charisma with Motherless?
You can just level up in Traditional instead of SF for more Will Saves (your Will saves is destroyed).
Also when you drink Mutagen, doesn't your hands become claws and override flurry?
Edit: If you take Feral Mutagen, you get another bite attack (at the cost of hands turning into Claws), so that's 3 bites and 2 claw attacks.