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If you still want to try a debuffer witch hexes have served me pretty well comboed with the cackle ability to extended hexes indefinitely (even of fail for some of them). You could probably get away with some types of enchanter / illusion bard or wizard too. Maybe look into oracle / skald / kineticist(dark version) / shaman too.
Debuffs are good.
Necromancy is good, but most relevant enemies are immune to a lot of the debuffs and there's no way around it. That said it can do a truckload of damage if you go Ascendant Element (negative) and you *can* make the debuffs work well as long as they are attached to a spell that doesn't have the 'disease' or 'poison' tag. You have to go absolutely all in on your spell penetration and caster DCs...but well you had to do that anyways if you wanted them to do anything.
Poison is *awful,* most relevant enemies are immune and there's no way around it.
I just had hoped that since they actually have an option to become a mythic lich there'd be least some work around, like 1 turn toggle that negates the limit or something :(
I mean with regular demons being immune to death, level drain, exhaustion, poison and ability damage, they could solo the actual god of Undead >.<
Mind effecting stuff is really good, and there are ways around most of the immunities to it. Necromancy is good once you have the ability to bypass negative-energy immunity.
So there is a way ? thanks =) now I just need to find it
Odd, pretty sure I just saw fire / cold / lightning/ acid in that one hmm.. I'll look again thanks