Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Yes. And. No.
Let us be straight with the obvious: the general frame for the story is set in stone. Good guy or bad guy - or druid - it does not matter - helps to liberate Kenabres, Drezen, Drezen again, closing Worldwound.
The majority of events have fixed outcomes - but they are multiple. And that is the point where mythic paths matters.
I can say with certainty that to me each playthrough on a different mythic path feels like playing a different story with the same game mechanics and layouts. Sometimes I was incredibly surprised how much changed. I really did not expected it would be that much which could change by mythic path. Quests solves differently. Events happen that not happened before and so on.
As a role player who invested so much of her time into the game I can say: it is worth it to explore all basic mythic paths. By that I mean
Angel, Aeon, Azata, Demon, Lich, Trickster
Not so worth with Swarm, Gold Dragon, Devil - but still worth to a certain degree which makes them not obsolete. It just feels like they are... late game add ons... boni some wanted but cannot really belong to the game since they are added later on. Maybe Swarm I would consider somewhat standard but still...
It is hard to say how you are going to perceive it. But if you allow it, and go with your character a different path of decisions and classes, it will be as if each new mythic path you play being a big plus contentwise. It is not just about how the mythic path affects the world, but also about the mythic path specific exclusive questlines.
That said: I recommend highly to make milestones saves in that regards, so you do not have to replay everything from zero whenever you want to enjoy a mythic path.
But yeah. Aside from the general frame I really did feel I got a new story with each mythic path. Imagine it somewhat like you reading Harry Potter volume 1-2 and 7 is always the same. But for 3,4,5,6 you get different stuff which influences 7 highly.
You can pick which you like to compare
Angel
As an Angel it is much easier for you to gather allies for your holy crusade. You get to fight a very special encounter within a questline around the angel you have seen in your very first vision.
Demon
As a Demon you also have the same powers as a Demon. Most noticably teleportation. You get early summoned by the ruler of the Abyss, opening an early access to an area reserved for a later visit for everyone else. Also I had a more dangerous event which I had in no other playthrough when you get replaced by a doppelganger
Azata
Azata attracts lot of same minded people as your allies, giving you not only a so called Court with a special Azata area which also changes partially the design of Drezen, but also certain event benefits which have a heavy impact on the atmosphere.
These are just three of many more of which I can say with absolute certainty they are mythic path exclusive story alternatives. You must add in your imagination the many many many more alternative versions of quests and encounters with options which you would not know exist if you would not have played that certain mythic path before. Which gives the whole game a new look, despite of the same fixed frame.
Check this screenshot in addition and ponder how much different the game can feel in comparison: https://i.redd.it/zg98ucq29zs71.png
Yep, a Trickster screenshot. Though not mine. It is one of those paths I still have to play. From what I have read about it, it is best enjoyed as second or third playthrough when you get to know the characters properly you play a trick on.
If you are further with the game and want to have a sneak peak what else specialities might await you, instead of general threads I recommend you the Details Appreciation thread.
https://steamcommunity.com/app/1184370/discussions/0/3092275748072749821/
Spoilers left and right. But not just spoilers. Very special spoilers most people do not notice.
Gold Dragon gets nothing, not surprising as the worst mythic path out there.
Yeah, you just get it too late too. Rank 8 mythic. I gotta admit until I read that later, I found it how disappointing you get to walk in the footsteps of Trendelev ... but NOT for most of the game. I was so hoping to see how it would shape the playthrough ... but you can't know till act 5.