Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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[Probably Spoiler-ish] Mythic Paths Story Differences
Hi there,

so I've wondered, and that probably can only be answered by people that played more than once, how different does the story go between different mythic paths? I mean, obviously the game world changes depending on where you are on the wheel, but for mythic paths... I don't know. All that I've seen so far seems to be set in stone with deviations between living and killed characters.
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Showing 1-11 of 11 comments
アンジェル Oct 23, 2021 @ 8:15am 
Originally posted by Sehrael:
Hi there,

so I've wondered, and that probably can only be answered by people that played more than once, how different does the story go between different mythic paths? I mean, obviously the game world changes depending on where you are on the wheel, but for mythic paths... I don't know. All that I've seen so far seems to be set in stone with deviations between living and killed characters.

Yes. And. No.

Let us be straight with the obvious: the general frame for the story is set in stone. Good guy or bad guy - or druid - it does not matter - helps to liberate Kenabres, Drezen, Drezen again, closing Worldwound.

The majority of events have fixed outcomes - but they are multiple. And that is the point where mythic paths matters.

I can say with certainty that to me each playthrough on a different mythic path feels like playing a different story with the same game mechanics and layouts. Sometimes I was incredibly surprised how much changed. I really did not expected it would be that much which could change by mythic path. Quests solves differently. Events happen that not happened before and so on.

As a role player who invested so much of her time into the game I can say: it is worth it to explore all basic mythic paths. By that I mean

Angel, Aeon, Azata, Demon, Lich, Trickster

Not so worth with Swarm, Gold Dragon, Devil - but still worth to a certain degree which makes them not obsolete. It just feels like they are... late game add ons... boni some wanted but cannot really belong to the game since they are added later on. Maybe Swarm I would consider somewhat standard but still...

It is hard to say how you are going to perceive it. But if you allow it, and go with your character a different path of decisions and classes, it will be as if each new mythic path you play being a big plus contentwise. It is not just about how the mythic path affects the world, but also about the mythic path specific exclusive questlines.

That said: I recommend highly to make milestones saves in that regards, so you do not have to replay everything from zero whenever you want to enjoy a mythic path.

But yeah. Aside from the general frame I really did feel I got a new story with each mythic path. Imagine it somewhat like you reading Harry Potter volume 1-2 and 7 is always the same. But for 3,4,5,6 you get different stuff which influences 7 highly.
Last edited by アンジェル; Oct 23, 2021 @ 8:17am
Holy Fool Sehrael Oct 23, 2021 @ 8:19am 
Great answer, as always :D Thank you. Can you make an example of a situation that changed heavily? (In Spoiler tags, just in case)
アンジェル Oct 23, 2021 @ 8:29am 
Originally posted by Sehrael:
Great answer, as always :D Thank you. Can you make an example of a situation that changed heavily? (In Spoiler tags, just in case)

You can pick which you like to compare

Angel
As an Angel it is much easier for you to gather allies for your holy crusade. You get to fight a very special encounter within a questline around the angel you have seen in your very first vision.

Demon
As a Demon you also have the same powers as a Demon. Most noticably teleportation. You get early summoned by the ruler of the Abyss, opening an early access to an area reserved for a later visit for everyone else. Also I had a more dangerous event which I had in no other playthrough when you get replaced by a doppelganger

Azata
Azata attracts lot of same minded people as your allies, giving you not only a so called Court with a special Azata area which also changes partially the design of Drezen, but also certain event benefits which have a heavy impact on the atmosphere.

These are just three of many more of which I can say with absolute certainty they are mythic path exclusive story alternatives. You must add in your imagination the many many many more alternative versions of quests and encounters with options which you would not know exist if you would not have played that certain mythic path before. Which gives the whole game a new look, despite of the same fixed frame.

Check this screenshot in addition and ponder how much different the game can feel in comparison: https://i.redd.it/zg98ucq29zs71.png
Last edited by アンジェル; Oct 23, 2021 @ 8:33am
Holy Fool Sehrael Oct 23, 2021 @ 8:36am 
Ah lol. Is that a trickster in the Screenshot? It all sounds very enticing and fun. I generally love how often you get to see impressive powerdisplays in this game. It's a rare feature ^^
アンジェル Oct 23, 2021 @ 8:45am 
Originally posted by Sehrael:
Ah lol. Is that a trickster in the Screenshot? It all sounds very enticing and fun. I generally love how often you get to see impressive powerdisplays in this game. It's a rare feature ^^

Yep, a Trickster screenshot. Though not mine. It is one of those paths I still have to play. From what I have read about it, it is best enjoyed as second or third playthrough when you get to know the characters properly you play a trick on.

If you are further with the game and want to have a sneak peak what else specialities might await you, instead of general threads I recommend you the Details Appreciation thread.

https://steamcommunity.com/app/1184370/discussions/0/3092275748072749821/

Spoilers left and right. But not just spoilers. Very special spoilers most people do not notice.
jlawleraz Oct 23, 2021 @ 9:17am 
アンジェル gave an excellent answer and I don't have anything to add on the mechanics of the system. I just wanted to add that the differences in the mythic paths and the differences that result from different choices are my favorite parts of the game. All of the mythic paths that I have tried have had incredibly cool moments unique to that path. And some choices lead to wildly different outcomes for small-to-medium aspects of the story.
Ixal Nov 4, 2021 @ 6:58am 
Aeon can turn the entire story on its head.

Gold Dragon gets nothing, not surprising as the worst mythic path out there.
Originally posted by Ixal:
Aeon can turn the entire story on its head.

Gold Dragon gets nothing, not surprising as the worst mythic path out there.
Aeon indeed seems interesting. For Gold Dragon... well, since the dragon form can be dispelled, I'm avoiding that for as long as this is the case :D
Ixal Nov 5, 2021 @ 3:08am 
Originally posted by Sehrael:
Originally posted by Ixal:
Aeon can turn the entire story on its head.

Gold Dragon gets nothing, not surprising as the worst mythic path out there.
Aeon indeed seems interesting. For Gold Dragon... well, since the dragon form can be dispelled, I'm avoiding that for as long as this is the case :D
Hopefully enough persons will complain about the Gold Dragon mechanics and story in the current survey *hint*
seeker1 Nov 6, 2021 @ 7:00pm 
Gold Dragon path gives you some awesome stat pumps (even to your damage dice) and crazy immunities, but no real usable special abilities or a mythic spellbook. You can turn into a dragon, but there are lots of other ways to do that (dragon disciple, bloodline, dragonkind spell). (I think the dragon form is much better tho.) You get a breath weapon, but you also can get that other ways. (Granted, I think the special path breath weapon is better than any you can get another way too).

Yeah, you just get it too late too. Rank 8 mythic. I gotta admit until I read that later, I found it how disappointing you get to walk in the footsteps of Trendelev ... but NOT for most of the game. I was so hoping to see how it would shape the playthrough ... but you can't know till act 5.
Last edited by seeker1; Nov 6, 2021 @ 7:01pm
Kel'Ithra Nov 6, 2021 @ 11:51pm 
I just stuck to the Half-Dragon form, that form on it's own is powerful as it is. And basically rp'd my character as trying to redeem herself after letting the rage from everything that had happened around her and to her influence her into becoming a demon. That and Aru.... that plea she made... then just winks out of existance if you stay demon... seriously. Dragon has some impact near the end and some encounters it's just not as fleshed out as would like it to be, being a stretch goal path. But I didn't regret it, it rp'd like it had given my character a way to calm down and stay calm and no longer be influenced etc.
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