Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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Jeslyn Fight Poorly Designed
Ran away from the swarms using my haste to hopefully have them despawn. Nope, the swarms are persistent and Jeslyn seems to have infinite swarm summons because now there are 12 separate locust swarms between me and Jeslyn. Who designed this? Who tested this?
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Showing 16-20 of 20 comments
Chan Feb 20 @ 11:23am 
Originally posted by reidj062:
Originally posted by Chan:
Grease or any cc really. Or make an entire party dedicated to beating asses and have the whole party bum rush her and kill her turn one rtwp. Pets are so OP especially leopards, dogs, wolves, etc any pet/person with trip can end any enemy without wings in one turn.

I've heard the grease recommendation before. Doesn't pan out. Most of your character companions are designed for close quarters, so grease is going to hinder them just as much as you. Additionally, you'd want to get close to Jeslyn as soon as possible. Grease isn't going to help with that, not with half your party lying on the ground.
Well, if you're smart there's this thing called meta magic selective spell. You can use it to make your party immune to your own spells. It's miraculous what you can do when you know how to read or make an effort to learn things. Barring that of course she's not exactly built like a demonlord so she's just as susceptible to trip. You don't have to use grease you don't need any cc you can literally buff your party and walk up to her and kill her round one. There are many options to any situation in the game and that's the beauty of it all.
Last edited by Chan; Feb 20 @ 11:26am
Soul Feb 20 @ 11:33am 
Originally posted by reidj062:
Per rules of the tabletop and the video game, selective does not function on spells with a duration. I can confirm this as I've had characters fall into my own selective pits. Additionally, lots of people don't have much in the way of metamagic that early on. And you're asking them to cast a third level spell in the Gray Garrison?

And, as I mentioned, bottle-necking the area doesn't work because while you are fighting the guys trapped in the threshold, Jeslyn will start summoning. And swarms can pass right through occupied spaces.

oh im not asking other people to do anything....

its what I actually do in my games... :P

and selective metamagic I get at level 1.... cant use it that early but its to setup for later on... since at level 5 I get 2 more metamagic feats bolster and intensify

selective metamagic works just fine with grease and web
Last edited by Soul; Feb 20 @ 11:33am
Originally posted by Soul:
Originally posted by reidj062:
Per rules of the tabletop and the video game, selective does not function on spells with a duration. I can confirm this as I've had characters fall into my own selective pits. Additionally, lots of people don't have much in the way of metamagic that early on. And you're asking them to cast a third level spell in the Gray Garrison?

And, as I mentioned, bottle-necking the area doesn't work because while you are fighting the guys trapped in the threshold, Jeslyn will start summoning. And swarms can pass right through occupied spaces.

oh im not asking other people to do anything....

its what I actually do in my games... :P

and selective metamagic I get at level 1.... cant use it that early but its to setup for later on... since at level 5 I get 2 more metamagic feats bolster and intensify

selective metamagic works just fine with grease and web
Also put it on winter's grasp, utterly amazing for many act 2 and even onwards fights since especially in Drezen you'll very often be fighting in closed hallways funneling into a choke point and there this spell can truly shine, especially if you layer all 3 on top of each other :D

One of the cheapest tricks I use on Core difficulty if some encounter is pissing me off or I know it's an unbalanced one (Blightmaw, am looking at you) is to layer before the fight like 4-6 greases on top of each other and baiting enemies into it, the way the game works, they have to roll a reflex save for EACH ONE OF THEM, not just one. So even someone with very high reflex save has very good chances of getting bullied by this tactic.
Kiting works fine.
Any fast character is good. Just make the melee fighters follow you, Jeslin will stay behind. As soon as melee fighters are away Jeslin is pretty much alone for the rest of your party. Easy prey, and as soon as she dies, the swarm disappear.

It's the toughest fight I encountered. You don't have much level which makes it a bit tricky.
Originally posted by Jean-Maurice Nya:
Kiting works fine.
Any fast character is good. Just make the melee fighters follow you, Jeslin will stay behind. As soon as melee fighters are away Jeslin is pretty much alone for the rest of your party. Easy prey, and as soon as she dies, the swarm disappear.

It's the toughest fight I encountered. You don't have much level which makes it a bit tricky.
I'd honestly say there are much tougher fights coming quite soon, most importantly everything in Drezen (especially Vrock votary is utterly brutal the first time you encounter it and that's not even a boss), goes twice really for Blightmaw and the alternative to him (which literally makes no sense as killing him is still easier than the alternative and it gives better rewards, despite being obviously the wrong thing to do based on what you have to do to let him appear), but I think Jeslyn is one of the scariest fights for newbies still. I remember the first time I ran into him, I was worried to rest in Gray Garrison so I was severely exhausted already by that time and the fight was very brutal to the point I was thinking whether this was even meant to be tackled now, but thankfully it's just about learning how to deal with the swarms (or rather, not deal), after you figure him out once, he's easy everytime.

That's not something I can say for Blightmaw for instance since there I'm every single time like "Right... wonder what's gonna go wrong this time!"
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Date Posted: Feb 18 @ 7:44am
Posts: 20