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I don't want to be super giga mega overpowered but at least being as good as other classes would be ♥♥♥♥♥♥♥ nice
This is one of the reason why most people suggest taking spell penetration as your first feat if you want to be an offensive caster. If the spell doesn't get past an opponent's spell defense it is a completely wasted attack. If you are going to be a ray caster (spells that are delivered at range that require an ranged touch attack) you will need to invest in point blank shot and precise shot so you don't take a -4 on the attack roll since you will be shooting into melee often. This also applies to attacks with a crossbow/bow. And as a ray specialist you need to invest decently into Dexterity to increase your chances of hitting. If you are going to be casting spells with a saving throw you need to invest in the feats that boost the DC of those type of spells.
Btw, a Dhampir is someone that has some bloodline relationship with a vampire, not an immortal god-like being. You aren't D from Vampire Hunter D. Well build spell casters are very strong classes in Pathfinder but they take some knowledge of how to build them (especially in WotR where opponent difficulty level is greatly increased to balance Mythic abilities). But they are weaker at lower levels then melee/archer type characters. If you are not familiar with the Pathfinder system and WotR I recommend you do some searches for build guides that explain why they are doing certain things. I also recommend you play it at a very low difficulty level until you get your feet under you in this system, it is vastly complicated.
1st level spells deal low damage but, they scale damage with levels up to lvl 5 (1-6 damage per lvl, Magic Missle is exception and works differently). And so early game it is better to take non-damage spells. Like buffs and debuffs, Grease is very powerful early game because you can shut down whole encounter with it. Later when you get to lvl 5 or 6, at which you get level 3 spells, you start to get good blasting spells like Fireball to use in crucial situations. At cca lvl 12-14 (cca middle of game) you will be blasting spells left and right. Even sooner if you merge Wizard/Sorcerer/Witch with Lich Mythic or Cleric/Oracle/Shaman/Druid with Angel.
Also Orisons/Cantrips do not scale and are always bad. Daze and Flare is ok for Prolgue.
What next? I'm gonna have to invest in Intelligence on a Barbarian? Wear heavy armor as a rogue assasin?
♥♥♥♥ it i'm just gonna build a ♥♥♥♥♥♥♥ archer since the game seems so hellbent on making me one
Dexterity is the basis for making ranged attacks. For wizards/mages, Int is the basis for the DC of spells. Wis for cleric/druids, Charisma for bards/sorcerer. It's based on the Pathfinder system, which again, is very complicated. If you don't want to learn how the system works, you really need to just play another game. This game was done for fans of Pathfinder.
Magic is just MUCH stronger than anything else, hence why it is Magic!
The game gives casters a crossbow as default equipment because at low levels theres not much difference in how good you are with a ranged weapon compared to other classes, and at low levels cantrips are largely garbage and you have few spell slots so you need something to do.
By level 7 your caster should be pretty decent at damaging targets as you already have 3rd or 4th level spells, by 20th level casters in this sort of game are incredibly powerful.
Care to show its build and what spells you are using?
For comparison, my 7th level evocation wizard is already capable of hitting over 100 damage with empowered lightning bolts.
So yeah at very low level casters are just weak. In act 1 there is an item called gloves of the neophyte that increases the damage of cantrips and 1st level spells by 1, it is pretty useful for quite a while. Especially for magic missile since thats +1 per missile.
You can spam the daze cantrip though, it doesn't do damage but at such low levels it has a pretty high success rate and stuns the target for a while. It's better than hitting 1 damage with a ray of frost or something.
Keep in mind, this is Pathfinder. This is the continuation of Dungeons and Dragons 3.5
Millions and millions of people play this game table top. The mechanics all come together, trust me