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But last time I went with the new Burning Entangle spell. Barely needed the archer part.
i had all my guys clustered at the gate and literally , every time i killed an enemy, another one popped in to take its place. Iit felt like i must have killed like 100 enemies. . eventually the minotaur appeared and disengaged everyone when the minotaur popped out the opposite side.
ember got lucky and procked slimber on the minotaur.
After it was all finally over, my reward was a small amount of experience and a handful of gold, I didn't even get to loot the enemies. That got a laugh out of me.
Both?
What made you do it?
Archers are among the most useful fighters at all stages of the game. In my opinion, Wendu in particular is indispensable as a damage dealer. (Only Ember is even more effective.)
In fact, I have both of them (Lann & Wendu) in the base formation in my current run. (Not yet in the Inn fight, of course, but from act 3.) In a combo, these two pretty much smash everything. :)
I do the whole thing turn based... just cause I like having the micro to make it more effecient.... which with my 3 selective greases casted right before starting event in key locations... it pretty much allows me total control of battlefield.... and the ability to keep my units grouped up and the ability to regroup to rebuff haste... so I can provide haste the whole fight with extend rod...
how the frig did you manage that?
i just barely dinged level 6 at the end of the grey assault at the very and of the entire act
Respecing takes like 1 day. You can choose for resting to take 3 days at once, it might also set it to 3 days when rest time is set to automatic.
by doing the xp share "exploit" or rather in my view balance it out.... see the game normally distributes xp across 6 party members worth as a flat rate regardless if you have actually 6 party members or not.... all I do is turn on xp share with active members only at start of game and when I pick up new companions I disable it temporarily at the point where it says "end dialogue" to get them to match my level... then reenable it again right afterwards so that xp is distributed based on my actual party size... also I keep do quests and such in an order that keeps my active party numbers down for more xp... how much it matters is a lot... by time I reach Lann and Wenduag im level 2 after they ask for help for sword conversation... I hit level 3 in the maze less than halfway about.... after prologue I hit level 4 after a few kills or so... first visit to market square I hit level 5.... finishing blackwing library and coming back im at level 6.... and by end of chapter 1 when im in chapter 2 im like a few xp away from hitting level 7 enough to hit it when talking around before even leaving....
of course once you have a party of 6 you no longer need to do the switch anymore and just turn share xp with active party members only to off...
if you want more specifics on how I can give you more info if you want of my "route"... I have OCD so rerolling so much ive seen Act 1 too many times... lol... still havent even finished the game cause i'd reroll over small things and over patches that changes my build...