Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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Raminbat Aug 19, 2024 @ 1:37am
Changing Difficulty mid game
hello there.
im on my first playthrough and just finished lost chapel ( and the two kinda side bosses i suppose before the cave ) , it all seems very easy to me, im fairly familiar with crpg ( but not dnd ) and i use everything in my arsenal from buffs and potions and study the enemies i come across to use what i have accordingly, and i find myself one shoting every major encounter, i havent lost any fight yet so i was thinking should i change to CORE mid game or just start a new playthrough ?
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Showing 1-13 of 13 comments
Razer Aug 19, 2024 @ 1:49am 
You can change mid playthrough just fine, unless you want the achievement for completing the game on difficulty XYZ. What difficulty are you playing on?
Drake Aug 19, 2024 @ 1:55am 
You can try core and see for yourself. If it gets out of hand either go back to normal or daring or you could always restart on core.

Core, while not that much difficult once you get the hang of it, requires certain habits, like having a good party synergy, counters ready (like dispel magic, CCs like grease, phantasmal web etc.), and speccing your chars. The order and type of feats is important at level up, most build are fine, but you still need a build that makes sense, like you want to build an enchantment DC caster, it's very viable, but you need to spec everything for it.
Deo Aug 19, 2024 @ 2:35am 
Core is basically "normal" difficulty - how the game designed and should be played by most new players, generally speaking. Enemy stats and spells by core rules.

I'd say - try Hard first, see how it goes. Then you can reduce to Core.
Raminbat Aug 19, 2024 @ 2:48am 
Originally posted by Razer:
You can change mid playthrough just fine, unless you want the achievement for completing the game on difficulty XYZ. What difficulty are you playing on?
i see, im playing on Normal atm, so if i want to get teh achievement for core i have to restart.
Razer Aug 19, 2024 @ 2:49am 
Originally posted by Raminbat:
Originally posted by Razer:
You can change mid playthrough just fine, unless you want the achievement for completing the game on difficulty XYZ. What difficulty are you playing on?
i see, im playing on Normal atm, so if i want to get teh achievement for core i have to restart.
Yes. But honestly who cares about achievements. A virtual pat on the back you did something digital?
Raminbat Aug 19, 2024 @ 2:51am 
Originally posted by Drake:
You can try core and see for yourself. If it gets out of hand either go back to normal or daring or you could always restart on core.

Core, while not that much difficult once you get the hang of it, requires certain habits, like having a good party synergy, counters ready (like dispel magic, CCs like grease, phantasmal web etc.), and speccing your chars. The order and type of feats is important at level up, most build are fine, but you still need a build that makes sense, like you want to build an enchantment DC caster, it's very viable, but you need to spec everything for it.

thanks for the detailed reply, thats mostly the reason i want to change to core, i see alot of spells and feats, especially CC's that i dont use at all and when i use i feel like i didnt NEED it to win the fight, i do let the game spec my companions and i after seeing how easy stuff is i feel like i want to get involved more on my team composition. i might check CORE out with drezen and see how it goes,
Raminbat Aug 19, 2024 @ 2:52am 
Originally posted by Deo:
Core is basically "normal" difficulty - how the game designed and should be played by most new players, generally speaking. Enemy stats and spells by core rules.

I'd say - try Hard first, see how it goes. Then you can reduce to Core.

i kinda got the idea about it when first choosing difficulties, but thought the game would be super hard on it since i had similar experiences with pillars. ill look into hard as well.
Raminbat Aug 19, 2024 @ 2:53am 
Originally posted by Razer:
Originally posted by Raminbat:
i see, im playing on Normal atm, so if i want to get teh achievement for core i have to restart.
Yes. But honestly who cares about achievements. A virtual pat on the back you did something digital?
yeah i agree, especially that i dont want to do the whole kenabres all of over again since i just did it recently.
Razer Aug 19, 2024 @ 3:00am 
Originally posted by Raminbat:
Originally posted by Deo:
Core is basically "normal" difficulty - how the game designed and should be played by most new players, generally speaking. Enemy stats and spells by core rules.

I'd say - try Hard first, see how it goes. Then you can reduce to Core.

i kinda got the idea about it when first choosing difficulties, but thought the game would be super hard on it since i had similar experiences with pillars. ill look into hard as well.
Core can be pretty brutal to newer players. It does require having good game knowledge. Do note there are some optional encounters with huge difficulty spikes along the way. So don't get disheartened when you meet a CR 27 enemy with your level 9 party. You can leave those for later or cheese your way through if you know what to do.

Once you leave Kenabres you have freedom of doing quests until the end of Act 3. Do take note of specifically quests that will cancel at end of an Act (with the hourglass icon) Point of no return for Act 2 is going to Drezen. Point of no return for Act 3 is (I won't spoil it, but it's super obvious! :) )
Drake Aug 19, 2024 @ 3:01am 
Also, starting from core, there is no more respec available ingame. So you need to know what feats and abilities you're going to get in advance, so that you can account for the prerequisites.
Default buids won't be very effective on core, so you'll have to actually plan your party (meaning having backup saves at different points of the game in case you need to go back and redo a chapter becasue of a screw up, until you're able to predict how your party will work against most types of monsters).

Core definitely is not for fresh players. you need to figure out the ruleset first and read the feats and abilities to understand what they do.
Last edited by Drake; Aug 19, 2024 @ 3:03am
Razer Aug 19, 2024 @ 3:04am 
Originally posted by Drake:
Also, starting from core, there is no more respec available ingame. So you need to know what feats and abilities you're going to get in advance, so that you can account for the prerequisites.
Default buids won't be very effective on core, so you'll have to actually plan your party (meaning having backup saves at different points of the game in case you need to go back and redo a chapter becasue of a screw up, until you're able to predict how your party will work against most types of monsters).

Core definitely is not for fresh players. you need to figure out the ruleset first and read the feats and abilities to understand what they do.
Good point on the respec!
Raminbat Aug 19, 2024 @ 3:08am 
Originally posted by Razer:
Originally posted by Raminbat:

i kinda got the idea about it when first choosing difficulties, but thought the game would be super hard on it since i had similar experiences with pillars. ill look into hard as well.
Core can be pretty brutal to newer players. It does require having good game knowledge. Do note there are some optional encounters with huge difficulty spikes along the way. So don't get disheartened when you meet a CR 27 enemy with your level 9 party. You can leave those for later or cheese your way through if you know what to do.

Once you leave Kenabres you have freedom of doing quests until the end of Act 3. Do take note of specifically quests that will cancel at end of an Act (with the hourglass icon) Point of no return for Act 2 is going to Drezen. Point of no return for Act 3 is (I won't spoil it, but it's super obvious! :) )
yeah i sort of figured i need to do tese time sensitive quests first, im into doing everything before going to the next main quest. regarding hard encounters ill keep that in mind that i can come back to them if they prove to difficult.
Raminbat Aug 19, 2024 @ 3:09am 
Originally posted by Drake:
Also, starting from core, there is no more respec available ingame. So you need to know what feats and abilities you're going to get in advance, so that you can account for the prerequisites.
Default buids won't be very effective on core, so you'll have to actually plan your party (meaning having backup saves at different points of the game in case you need to go back and redo a chapter becasue of a screw up, until you're able to predict how your party will work against most types of monsters).

Core definitely is not for fresh players. you need to figure out the ruleset first and read the feats and abilities to understand what they do.
i see what you mean, ill keep that in mind. thanks for the Info!
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Date Posted: Aug 19, 2024 @ 1:37am
Posts: 13