Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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Can we get a full respec for companions
All mods for this suck. I'm not saying change racial/backgrounds or even stats, just classes. I can wheel and deal with non optimal builds but there are so many archetypes to be locked in with either a party with a personality or an interesting gameplay party.
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Showing 1-15 of 32 comments
Brengar Jun 16, 2024 @ 4:33pm 
So true. Wish it will be in rogue trader but here probably not.
drchaos Jun 16, 2024 @ 4:48pm 
its a pity there are some characters i will never touch outside their special quests cause i cant see a way to possible fit them into any proper party...
BlueBangkok Jun 17, 2024 @ 7:09am 
You can use the Bag of Tricks mod to fully respec them. I don't know if that won't break anything during the game, though.
I don't understand why we couldn't at least choose their archetype to some degree or respec from level 1 when we first meet them. I mean D:OS2 had these options 7 years ago...
pckirk Jun 17, 2024 @ 7:23am 
Because the devs designed them for the storyline. You are thrust into using these random NPC, because they join with you in the middle of devastation and battle. Now if you got to select your party characters before the adventure, yeah, it would make sense to build your own party from scratch, before you set out. I understand both sides to this, as I have a severe dislike for several of these crappy designed party members. I play mostly mercs now and kill off or just sideline the ones I do not wish to be in my party. 🤔😃
Belegc Jun 17, 2024 @ 8:49am 
I agree with this 100% and even suggested it myself through various posts here. simply cannot understand some of the decisions regarding companions - joining late, cannot respec from level 1, most of them do not provide any support for the group (if you keep them at their original classes), some leave you in the middle of the game, restricting alignments and so on. where are the support classes? BFT, Skald, Bard, Inquisitor, Alchemist...

I feel like they have spent a huge amount of resources on designing a companion, voice acting, background, story, quests (sometime their own unique sub-class) and it all being wasted because of these decisions.
Seigmoraig Jun 17, 2024 @ 9:55am 
Originally posted by BlueBangkok:
You can use the Bag of Tricks mod to fully respec them. I don't know if that won't break anything during the game, though.
It doesn't break anything if you don't change their alignment
mbradtke Jun 17, 2024 @ 10:15am 
people that say the companions are not useful need to take a step back, just because some might not fit in your minmax unfair run doesnt make em useless, you can play with far weaker party members without problems, not on the hardest difficulties maybe but that is also not necessary
Soul Jun 17, 2024 @ 10:31am 
never gonna happen....

the characters you pick up in the storyline are built the way they are as part of their story and backgrounds.... allowing the player to change it will break the story....

like imagine how scripted events such as with Sosiel would play out.... meeting him on the way up lost chapel he is using his abilities as a cleric to fight the undead.... or even the written story event at lepers smile where he is using his cleric abilities to heal himself and others to hold the line....

none of that would make sense and break the story if you removed all his cleric levels and gave him barbarian or something.... they would have to rewrite the story for it to make sense...
nazeer28 Jun 17, 2024 @ 10:33am 
Originally posted by Schloopy McPaddywagon:
All mods for this suck. I'm not saying change racial/backgrounds or even stats, just classes. I can wheel and deal with non optimal builds but there are so many archetypes to be locked in with either a party with a personality or an interesting gameplay party.

The Mod does all the the things you want with Companions.

Respec Mod: Wrath of the Righteous

FEATURES
• Completely respec companions (no more 1+ useless levels)
• Preserve original ability scores.
• Use a custom point buy value up to 102.
• Mythic respec functionality (Switching mythic paths will most likely break your game though)
• Choose whether to retain background/religion.
• Selectivley Level Down both class levels and mythic levels.




https://github.com/BarleyFlour/RespecMod
BlueBangkok Jun 18, 2024 @ 1:17am 
Originally posted by mbradtke:
people that say the companions are not useful need to take a step back, just because some might not fit in your minmax unfair run doesnt make em useless, you can play with far weaker party members without problems, not on the hardest difficulties maybe but that is also not necessary

Even if you don't minmax (which I don't usually do because I think it's both a slog and kind of cheesy to play through unfair with a minmaxed build), if you play and re-play the game long enough you are just tired of having the same identical companions every time. You start using Toybox more and more just to add some variety. Just once I would like to have a tank Regill or sorcerer Arue to leverage her fantastic Charisma, and although I can technically do that without mods, it's quite limited what you can do with them, and not much fun to build.
Schlumpsha Jun 18, 2024 @ 2:02am 
Originally posted by BlueBangkok:
Just once I would like to have a tank Regill
Fully respecced Regill as a shield bashing tank is lots of fun. Especially with spiked heavy shields for aesthetics.
Kinezu Jun 18, 2024 @ 2:30am 
Originally posted by Soul:
never gonna happen....

the characters you pick up in the storyline are built the way they are as part of their story and backgrounds.... allowing the player to change it will break the story....

like imagine how scripted events such as with Sosiel would play out.... meeting him on the way up lost chapel he is using his abilities as a cleric to fight the undead.... or even the written story event at lepers smile where he is using his cleric abilities to heal himself and others to hold the line....

none of that would make sense and break the story if you removed all his cleric levels and gave him barbarian or something.... they would have to rewrite the story for it to make sense...

Fair, but does, for example, Daeran need to be a level 4 Oracle? Why not lv 1 or even 2, just having 4 levels locks you out of so many possibilities.
Same with most of them, Woljif could easily be lv 1, so would Sosiel and Nenio.
I'll grant you Regill, he doesn't cheat, also Arue and Greybor should be a decently high level
Triple G Jun 18, 2024 @ 2:40am 
If it´s about re-playing the game a couple of times, i guess one can rather do mercenaries instead of having the same people, with the same quests, and the same voice lines all over again. Having them in different classes makes little difference compared to mercenaries, which don´t even need a mod to add in. Only downside of mercenaries are the bad voices, but that´s the same for the player character.

And even if the class choices are not super good - the actual point distribution here is better than in kingmaker. All of the people are useful as they are, while You only have Nenio as full caster, but she´s neutral - and You probably don´t need the Greybor and Trevor.
Soul Jun 18, 2024 @ 3:35am 
Originally posted by Kinezu:
Originally posted by Soul:
never gonna happen....

the characters you pick up in the storyline are built the way they are as part of their story and backgrounds.... allowing the player to change it will break the story....

like imagine how scripted events such as with Sosiel would play out.... meeting him on the way up lost chapel he is using his abilities as a cleric to fight the undead.... or even the written story event at lepers smile where he is using his cleric abilities to heal himself and others to hold the line....

none of that would make sense and break the story if you removed all his cleric levels and gave him barbarian or something.... they would have to rewrite the story for it to make sense...

Fair, but does, for example, Daeran need to be a level 4 Oracle? Why not lv 1 or even 2, just having 4 levels locks you out of so many possibilities.
Same with most of them, Woljif could easily be lv 1, so would Sosiel and Nenio.
I'll grant you Regill, he doesn't cheat, also Arue and Greybor should be a decently high level

pretty sure Daeran minimum level is 3.... same with all the other first act characters you can pick up....

also story wise.... it makes sense to me....

I mean the basic concept of levels as far as the story goes.... is that normal people range from like level 1 to level 5....

and when you pick up Seelah, Camellia... and either Lann or Wenduag... their at a much lower level of 1 to start off with.... it makes sense since Seelah openly admits she is a new paladin and used to be a normal thief.... Cam was part of nobility and is a half elf so not much experience either.... and Lann and Wenduag didnt get much experience underground afterall...

when you end up recruiting Nenio, Ember, Daeran, Ulbrig, and Woljiff.... their starting level is 3... which story wise they are more "dedicated" to their fields than the ones you picked up at the beginning.... Nenio is... well Nenio.... Daeran has been an oracle since a child.... Ulbrig was a ruler of his people a long time ago.... and Woljiff was raised as a thief.... and Ember is like over 100 years old as a stigmatized witch.... all of which have much more experience in their classes than the ones you pick up in the caves at the beginning...

even Sosiel received a lot of training early on.... he mentions how his mother had to make him wash his hands when they were blessed or something... so he was very young when he was gifted with the goddess blessing.... and he underwent training and all to be able to join the front lines of the war.... it makes sense his level would be higher than the characters you pick up in Act 1...... even though he might be green when it comes to combat.... his training though up to that point pretty much was like him getting a degree in his class kinda way....

which Regill also starts off at level 6 as a minimum too.... in comparison I see both Regill and Sosiel as kinda being.... equal a bit in terms of training and reaching their points.... I mean Regill training was a lot more brutal and all of course.... but I mean thats the hellknights way of doing things.... Sosiel way was through the church of Shelyn with how they do things.... basically both were trained for war specifically.... none of the characters you pick up in Act 1 had that much dedication in training for war...
Belegc Jun 18, 2024 @ 4:06am 
I can understand why people think its wrong to respec but I cannot understand actively objecting to it - if anyone doesn't want to fully respec companions, then don't.

Lets say I want to have Arushalae and Greybor in my team. I like their personalities (I don't), VA, art style and general background.
why am I stuck with two level 8 chars with poor builds? I want (just an example) to make Greybor a reach weapon user and utilize Arushalae's monstrous point-buy for something far more useful such as a court poet.
How this affects their stories at all and why am I not allowed to do so?
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Date Posted: Jun 16, 2024 @ 4:28pm
Posts: 32