Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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CannonGerbil Jun 18, 2023 @ 1:57am
Stupidly high AC on enemies
Seriously what is up with the stupidly high AC on the enemies in this game? On the tabletop even CR25 creatures have an AC around 40-50. Meanwhile I'm halfway through Act 4 and random ♥♥♥♥♥♥♥ cowardly assimar are running around with an AC in the 60s. Who the ♥♥♥♥ balanced this game?
Last edited by CannonGerbil; Jun 18, 2023 @ 2:02am
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Showing 61-68 of 68 comments
CannonGerbil Jun 20, 2023 @ 7:22pm 
Originally posted by Immortal Reaver:
Post screenshot of your fully buffed AB and I can say what all you are missing and how you can increase it.
OR as I posted previously.
yeah I'll post a screenshot when I get back

Originally posted by echoes222:
well, this game and Kingmaker were made "by minmaxers for minmaxers" so you have to deal with it and only use "one trU build to bind them all". or you could drop difficulty and ignore that b/s ;) minmaxing is a cancer.
Which is funny because I consider myself a pretty good minmaxer too and I don't recall having this problem in Kingmaker where the solution to the final dungeon is to just keep mindblank, true seeing and death ward up and then the standard array of enlarge/reduce person, greater heroism and inspire courage gives you enough bab to have a 50% chance of hitting on at least your first attack. I really don't see how WotR expects you to somehow scrounge up a +40 to hit when you're level 15
CannonGerbil Jun 21, 2023 @ 5:33am 
Originally posted by Immortal Reaver:
Originally posted by CannonGerbil:
In act 4 smartass
Well. Since in act 4 you cannot be over lvl 20, so you cannot get additional 20 BAB. Since BAB is only from level up.
Post screenshot of your fully buffed AB and I can say what all you are missing and how you can increase it.
OR as I posted previously.
Originally posted by Immortal Reaver:
Use this to have effectively 77 AB (=AB+debuffs to AC) that means you can miss 18 AB and still hit on 2 on your first attack.
So this is not "use exactly this" just use around half of it.
https://i.imgur.com/LPNfQJD.png
https://i.imgur.com/PuU1mRQ.png
aite, here you go.
Moo Jun 21, 2023 @ 8:29am 
Originally posted by Raikon:
Hire a merc sensei then have him share a true strike with your party. Viola +20 ab, and party wide to boot.

That was easier then one of mj's challenges.

I have always used an alchemist to do this, but sensei seems to do it much better. I wonder why don't more people play sensei.
Gracey Face Jun 21, 2023 @ 8:36am 
Originally posted by iliekP3aches:
Originally posted by Immortal Reaver:
If your fighter can only hit on Nat20 either your build is bad or your equipment is bad, or both.
16 Fighter
16BAB
14 STR/DEX
4 Weapon Focus
4 Weapon Training
4 Weapon enchantment
2 Gloves of dueling
4 Morale - Heroism, Greater
4 Outflank
That is 52 AB and you hit 60 AC on roll 8/13/18/20.
Then there are
Mark of Justice from Seelah
Favored Enemy sharing from Arueshalae with Instant Enemy
Haste +1 AB
Then there is Quarry Ring that gives -2AC to enemy you use Quarry on
Evil Eye from Camelia/Ember giving - 4 AC
Hampering Hex from Camelia giving -4 AC
Legendary Proportion +6-2=+4 STR
+ Whatever Mythic Path gives you

Shatter Defences combo that makes you target faltfooted AC and needs only 1 hit.
Clown reply just shows why Pathfinder is not even a roleplay game at this point, it's a number game and rote memorization. 90% of the replies to players are "Use this extremely specific inventory and build."

None of this is really specific but as to the 3rd ed DND rules being a "number game", yeah that's true. That's how an RPG ruleset should function. A deeply complex numerical ruleset to differentiate your characters in practical terms with the DM and players roleplaying to differentiate them in narrative terms. Means that the game isn't a vague grey mess of a game.
Immortal Reaver Jun 21, 2023 @ 9:56am 
Greater magic weapon will increase by enchantment up to +4 at lvl 15. For evil outsiders (demons, daemons and devils) Crusader's Edge is better since it will increase Enchantment by +2 up to +5, it will also increase damage againts them.
Legendary Proportion buff will increase STR by +6, instead of +2 from Enlarge. If you need bones you can buy them from Storyteller.
Turn off Power Attack.
Haste spell.
I am pretty sure you can buy/find +6 Belt somewhere.
Outflank fives +4 AB that shows only on attack rolls. It is bread and butter of all melees.
You can buy Demongraft at the battle arena that gives +2 to attack.

You can finish other quests first to get 2 STR items.
Shy Lily's Helmet is artifact you can restore Crumpled Helmet with Storyteller. It gives +4 profane STR
Velexia Amulet +2 STR. You have to choose different type of dialoge on each date with Velexia.

Finnean will ignore around 8 AC of living beings. If it is not Finnean in your hand then you can buy +4 Greataxe in Fleshmarket from Ruggy (and if you buy +4 weapon you do need Greater Magic Weapon).

Even more, you can reduce AC of enemies increace party AB with already mentioned debuffs and buffs. Especialy Evil Eye and Hampering Hex will work for 1 round even if enemy makes a succesful save.
If you have Quarry Ring and Arue (or mer ranger) then -2 AC debuff which cannot be resisted.
Last edited by Immortal Reaver; Jun 21, 2023 @ 10:07am
Gracey Face Jun 21, 2023 @ 10:01am 
Originally posted by Immortal Reaver:
Finnean will ignore around 8 AC of living beings. If it is not Finnean in your hand then you can buy +4 Greataxe in Fleshmarket from Ruggy (and if you buy +4 weapon you do need Greater Magic Weapon)..

Assuming you're talking about Brilliant Energy and not some other function Finnean has that I am unaware of you don't get that till act 5 now. Getting BE in act 3 was apparently a bug.
Immortal Reaver Jun 21, 2023 @ 10:07am 
Originally posted by Gracey Face:
Originally posted by Immortal Reaver:
Finnean will ignore around 8 AC of living beings. If it is not Finnean in your hand then you can buy +4 Greataxe in Fleshmarket from Ruggy (and if you buy +4 weapon you do need Greater Magic Weapon)..

Assuming you're talking about Brilliant Energy and not some other function Finnean has that I am unaware of you don't get that till act 5 now. Getting BE in act 3 was apparently a bug.
Ouch. It was nice to have that bug.
xunlaiAgent Jun 22, 2023 @ 12:55pm 
Originally posted by iliekP3aches:
Originally posted by Immortal Reaver:
If your fighter can only hit on Nat20 either your build is bad or your equipment is bad, or both.
16 Fighter
16BAB
14 STR/DEX
4 Weapon Focus
4 Weapon Training
4 Weapon enchantment
2 Gloves of dueling
4 Morale - Heroism, Greater
4 Outflank
That is 52 AB and you hit 60 AC on roll 8/13/18/20.
Then there are
Mark of Justice from Seelah
Favored Enemy sharing from Arueshalae with Instant Enemy
Haste +1 AB
Then there is Quarry Ring that gives -2AC to enemy you use Quarry on
Evil Eye from Camelia/Ember giving - 4 AC
Hampering Hex from Camelia giving -4 AC
Legendary Proportion +6-2=+4 STR
+ Whatever Mythic Path gives you

Shatter Defences combo that makes you target faltfooted AC and needs only 1 hit.
Clown reply just shows why Pathfinder is not even a roleplay game at this point, it's a number game and rote memorization. 90% of the replies to players are "Use this extremely specific inventory and build."

It sounds more complicated than it is. Basically it's just "give whatever increases attack on the damage dealer character" and "debuff the enemy with whatever you have". You don't need all of this stuff, just some of it.
Last edited by xunlaiAgent; Jun 22, 2023 @ 12:57pm
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Date Posted: Jun 18, 2023 @ 1:57am
Posts: 68