Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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cypher Dec 13, 2023 @ 3:11pm
This game is too hard
I want to like this game but its way to hard and way too complex, its not as easy to pickup and play like Baldur's Gate 3.
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Showing 16-29 of 29 comments
Star Sage Dec 14, 2023 @ 12:38am 
To be blunt, I play this(On replays) on the easiest mode, via custom. turn all the sliders all the way down, set to increase enemy amounts(For more gear to sell/equip plus more EXP from enemies) and set it to only make you level your lead, then pick a class you think sounds fun. At that point there are exactly 3 fights where you need to do any prep work, or use spells on your own in the main game, and all of them are optional super bosses(Heck one is path specific).

Otherwise, your party can now beat down anything and everything, even if you bring squishies with you, and just give them crossbows.

For added ease of use, pick a class with a pet, and pick Azata as your path, AND give the triceratops statue to someone. Now you have 3 fully optimized melee attacks to take all the hits for you, one of which has full on regen, and one is a tank(The other is whatever you want it to be).
Wirewing Dec 14, 2023 @ 12:51am 
Pathfinder games are infamous for complexity. The high amount of freedom to customize that an expansive system allows for is kind of the whole draw, It's disparagingly referred to as 'Mathfinder' and table talk is infamous for rules lawyering and exploitation.
It's the whole deal. The game makes it easier in some ways and harder in others but, importantly, it's mostly just reading and comprehension. Taking 20 minutes agonizing over your build before choosing a feat is not uncommon. IRL players can take weeks to build a character and plan out their progression.
tbh, if you are looking for a middleground between this and BG3, I recommend Solasta. Otherwise, just turn on autolevel for companions.
BlueBangkok Dec 14, 2023 @ 3:58am 
To be honest, OP, just play on Story mode. It's not some kind of elitism, on the contrary: this game has one of the most customizable setups for difficulty, you can adjust literally anything. So don't be afraid to lower the difficulty. It's not that hard at lower levels.

As for BG3, I find its fights more aggravating because in BG3, given low level setting and generally limited RPG options, there is much higher random factor in combat. In WotR, it's very satisfying to finally come up with a build / strategy to beat some harder parts of the game or higher difficulties. Something that is missing in BG3.
hannibal Dec 14, 2023 @ 8:24am 
It might be harder than BG3 but it's better.

Honestly, if you have time to learn the system and do minimal research, you'll enjoy it immensely. Most of the things that happen in combat and the combat rolls are shown in the log so you can learn there.
If you stick to it you'll be crafting builds in no time, it's honestly not hard.

Or you can search for builds and just use that as basis to create bad ass characters that will chew anything in the game.

You can use Neoseeker guide they basically walk through the game with you.
Last edited by hannibal; Dec 14, 2023 @ 8:28am
NdNd Dec 14, 2023 @ 8:32am 
When in doubt create a fighter and dump everything in str then con.
Vae Victis Dec 14, 2023 @ 9:16am 
5e was made for it to appeal to as many people as possible, this is dnd+, its going to be difficult.
BlueBangkok Dec 14, 2023 @ 9:36am 
Originally posted by talemore:
Originally posted by NdNd:
When in doubt create a fighter and dump everything in str then con.
Yeah because you get an extra attack at strength 22.

And attack is used for spells so there no difference between shooting a bow and use a ray cast spell.

When in doubt throw a snowball.

The difference only is that the spell only allow one attack. The Archer gets many similiar attacks.

And that just how spell casters have end up with support casters who you can not improve much else than with quicken spell which then do not increase the damage since you just cast the same spell twice with 1/2 damage.

This is where CC is the only option since CC do not decline in damage when cast at level 1 or level 4 since the spell do not deal damage to begin with.

Any builds for superior damage rely on melee and exploit of trips. Others rely on animals or using Counter cast to give enough time to cast a spell.

The wizard throws 1 snowball, the Archer shoot snowballs 6 times

I'm sorry, I don't want to sound like a jerk or anything, but you are wrong, sir, about so many things.

Extra STR doesn't give you an extra attack (per round). It only gives you extra attack roll (chance to hit) and damage for STR-based weapons. Attacks per round are only influenced by BAB (Base Attack Bonus, that is dependent on class), some spells, abilities, and items. Not base attributes.

As for casters being "delegated" to support role, again, very wrong. Casters can keep up with fighters or archers in terms of damage. There are very strong high level spells that cut through enemies, like:
- hellfire ray - can crit, can be used with empower+maximized metamagic, all these combined and it can hit one enemy for 1.5K+ damage
- AOE spells like Stormbolts or Wail of Banshee, that, again, empowered+maximized can hit for 300+ entire screens of enemies
- insta kill spells like Weird or Lich's Absolute death that mean "save or die instantly no matter the hit points", the small baby of these is Phantasmal Killer that can be had as soon as spell level 4.

I am not saying that damage casters are "the best" casters, I am saying that they are more than viable. I would say that properly built damage casters are about equivalent in terms of effective damage per round with the best fighters, except maybe crazy min-max cavalier trickster builds that will crit for 5,000+ damage on charge.
Last edited by BlueBangkok; Dec 14, 2023 @ 9:37am
Hal Dec 14, 2023 @ 12:37pm 
I agree tbh, they sort of just chuck you into the game expecting you to know Pathfinder rules etc. Like other people say though put it on story mode mode and enjoy the story it's really good so far i haven't even finished it myself.
kotor_fan Dec 14, 2023 @ 2:18pm 
Lower difficulty until you learn mechanics. Increase after you do, or restart the game altogether.

Difficulty is genuine problem with WotR, but let me tell you sir, Kingmaker is 2x harder, so you're a bit lucky you didn't try that one first.

Thank heavens this game has insane amount of difficulty options to tweak to your liking.

And now a bit of: Yet another poor soul that played BG3 and came to Pathfinder expecting same simple approach and ridiculous production value. Not that type of game people, not that type of game.

WotR will give you some insane freedom to make choices, but get ready to read, read, read, and read some more, all so you can decide why you're making decision you are.

EDIT: Minor edit. I restarted Kingmaker after 30h because I realized my build is complete crap. That happened only after I experimented with skills/mechanics etc., and found out how stuff works.
Pathfinder is unforgiving, and the need to buff, buff, buff is tedious. Flawed game, but I love it way more than BG3.
Last edited by kotor_fan; Dec 14, 2023 @ 2:20pm
AH-1 Cobra Dec 14, 2023 @ 3:17pm 
Rogue trader is an easier game to figure out, you might want to try that one. There's tons of overpowered builds that can pretty much solo a map by themselves, and it's not too hard to stumble across one organically.

Personally, I got no patience for intentionally obtuse or nebulous mechanical interactions, I like things to be explained clearly and concisely, mechanical interactions which can be reasonably deduced. I'd define Rogue Trader's systems as being explained well enough. Pathfinder on the other hand? No.
Last edited by AH-1 Cobra; Dec 14, 2023 @ 3:26pm
AH-1 Cobra Dec 14, 2023 @ 3:35pm 
Originally posted by kotor_fan:
EDIT: Minor edit. I restarted Kingmaker after 30h because I realized my build is complete crap. That happened only after I experimented with skills/mechanics etc., and found out how stuff works.
Pathfinder is unforgiving, and the need to buff, buff, buff is tedious. Flawed game, but I love it way more than BG3.

You ripped a 30hr run over a build that you could have used mods to reroll? The ones testing the builds and mechanics and sharing their findings, none of them are doing 200 runs of the game to figure this stuff out, they're all using mods to instant-gratification reroll test this stuff, because the mechanics are so nebulous the only way to know for sure is theorize and test it.

My main character in Rogue Trader's build was totally scuffed beyond a standard respec, but I didn't know it until chapter 2. Was I going to start an entire chapter over to rectify something I could fix with a mod? Not a chance.
Last edited by AH-1 Cobra; Dec 14, 2023 @ 3:37pm
Behemmoth Dec 14, 2023 @ 4:45pm 
Originally posted by cypher:
Originally posted by Behemmoth:

It's thanks to trolls like you that the criticism from us, who dislike BG3 for the correct reasons, are considered to be whining for no reason.

That and the people who "hurr durr BG3 woke"

"trolls", this forum is very weird.

Okay, just checked your profile and i must apologize as you have started playing this game recently. The reason why we thought you were trolling is because you post is basically just saying "BG3 is better", with no information as to what you need help with.

Yes, Pathfinder is harder than BG3, but it's because it mirrors BG1 and BG2 gameplay style.

Baldur's Gate 3 is "plug and play", hence why many of us who are fans of the originals dislike it. Not that BG3 is a bad game, it just does a poor job in being a good sequel.

Now, as a tip: you need to make sure that you are using the buffs available to you in the early game. All these +1 dice rolls they do make a difference, even though it may not seem like it.

Furthermore, you need to work on your resistances (fire,cold,lighting,sonic,energy) in order to survive. For example, when you unlock the Resist Element spell (specially the communal one), you may think that "oh it's just -10 damage taken from elements" but this also makes a huuuuge difference in survivability. It make even make you immune to damage of a given element.

Furthermore, the game doesn't need you to follow guides, but you have to make sure you are concise in how you are building your characters. If you want someone to excel in melee with a given weapon type, make sure you get the right Feats for example.

As time goes by, you'll learn the mechanics better, and you'll see that the complexity and difficulty of Pathfinder (and BG1 and BG2) are not bad. In truth, it adds for more roleplaying possibilities that BG3 will never be able to grant you. Wanna be a melee lich? You got it! Wanna be a demon wizard? No problem!

RPG is all about reading and building your character. You make your own fantasy.
Last edited by Behemmoth; Dec 14, 2023 @ 4:46pm
Azure Dec 14, 2023 @ 9:25pm 
Originally posted by BlueBangkok:
I'm sorry, I don't want to sound like a jerk or anything, but you are wrong, sir, about so many things.

Don't worry its the Misinformation bot
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Date Posted: Dec 13, 2023 @ 3:11pm
Posts: 29