Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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This a good CRPG?
Hello everyone. So am looking for another baldur's gate 3 like games and this, Rogue trader and original sin 2 was recommended to me by other people. Anyone here played all three and can recommend which one to take? thanks
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Showing 1-15 of 47 comments
Razer May 28 @ 6:49am 
This game is more in line with games like Baldur's Gate 1 and 2, Neverwinter Nights 1 and 2 and Pillars of Eternity. While it shares some things with Baldur's Gate 3 that's a different style game. But if you enjoy Dungeon's and Dragons ruleset/system and want to play a deep campaign in an Isometric RPG then look no further. This however is the Pathfinder system 1e. That means it's based off DnD 3.5e. Which is an older ruleset of DnD (and arguably the best ;) ).

Original Sin is made by the same developer as Baldur's Gate 3. It's fun if a bit more goofy. The system is their own and combat revolves a lot about using your environment. I don't think you need to have played OS1 to play OS2.

Rogue Trader is great. I enjoyed that a lot. I haven't played since the new updates/DLC so can't comment on that. It's based off the 40K universe and uses Owlcat's variant of the Rogue Trader Table Top RPG system. Again this one is completely different from any other TT RPG out there. In all cases you'll need to learn a completely new system with new classes, abilities, feats and so on.

Closest you'll get to BG3 is Pathfinder WOTR in terms of the system since they're both an evolution of the 3.5e DND system. But Pathfinder is FAR more complex than DnD in terms of character options. There's over 200 classes and a multitude of feats, abilities and spells. If you enjoy vast character creation theorycrafting and such then this is your game. Pathfinder WOTR also has multiple endings and a large amounts of Mythic Paths to choose from which all have their own unique questlines. So no single playthrough has to be the same.
Last edited by Razer; May 28 @ 6:49am
Ashuran May 28 @ 6:51am 
Originally posted by Razer:
This game is more in line with games like Baldur's Gate 1 and 2, Neverwinter Nights 1 and 2 and Pillars of Eternity. While it shares some things with Baldur's Gate 3 that's a different style game. But if you enjoy Dungeon's and Dragons ruleset/system and want to play a deep campaign in an Isometric RPG then look no further. This however is the Pathfinder system 1e. That means it's based off DnD 3.5e. Which is an older ruleset of DnD (and arguably the best ;) ).

Original Sin is made by the same developer as Baldur's Gate. It's fun if a bit more goofy. The system is their own and combat revolves a lot about using your environment. I don't think you need to have played OS1 to play OS2.

Rogue Trader is great. I enjoyed that a lot. I haven't played since the new updates/DLC so can't comment on that. It's based off the 40K universe and uses Owlcat's variant of the Rogue Trader Table Top RPG system. Again this one is completely different from any other TT RPG out there. In all cases you'll need to learn a completely new system with new classes, abilities, feats and so on.

Closest you'll get to BG3 is Pathfinder WOTR in terms of the system since they're both an evolution of the 3.5e DND system. But Pathfinder is FAR more complex than DnD in terms of character options. There's over 200 classes and a multitude of feats, abilities and spells. If you enjoy vast character creation theorycrafting and such then this is your game. Pathfinder WOTR also has multiple endings and a large amounts of Mythic Paths to choose from which all have their own unique questlines. So no single playthrough has to be the same.

Is the story and game immersive in pathfinder? From the screenshot it does look like immersive and makes us feel like being a good fantasy setting.

Between this or rogue trader which would u recommend?
Soul May 28 @ 7:14am 
i own this game... BG3... and Divinity original sin 2....

comparing them is.... difficult....

true their all similar with the genre but they all follow different rulesets within their games

which this one is based using a pathfinder ruleset which is based off of dnd 3.5 edition rules...

Baldurs gate 3 uses 5th edition dnd rules

and original sin 2 uses its own custom ruleset that is more modern

so basically this game is gonna probably be a little bit of a learning curve... its an older ruleset of the genre than baldurs gate 3 is... the difficulty curve is gonna be a lot different

basically power scaling wise the older ruleset has it so physical based characters are on a gradual incline of power.... spellcasters are more of a slow to start but have spikes of power... meaning the spells start off weaker here but a way more potent than in those other games later on...

for example cantrips...

in BG 3 acid splash does 1d6 damage... and it scales as you level up to doing 3d6 by level 10...

in this game acid splash cantrip deals 1d3 damage.... thats it... no scaling.... there are some gear and such you can get that can boost it early on to like +1 more damage or so.... but its weak still compared to BG3....

however a 6th level spell like chain lightning in bg3 deals only 10d8 damage.... so 10-80 damage worth... in this game chain lightning scales and can by level 20 deal 20d6 damage... so 20 - 120 damage and can chain up to 20 targets at that level...

disintegrate is also in both games... in BG3 it deals 10d6 + 40 damage... in this game it can scale and go up to doing 40d6 worth of damage...

lot of save or die spells in this game too.... phantasmal killer for instance... or weird a level 9 spell thats an aoe version of phantasmal killer....

this game is also more complex than those other ones... like this game is a 20th level campaign with mythic levels.... making you essentially a character level 30 or 40.... it also has way more classes and archetypes like over 200 to choose from....

on a personal opinion... I like this game better.... as someone who likes to play casters its more of thing in this game.... the other ones... are nice... but I played BG3 in early access and didnt like the ruleset or the low level cap... I like higher level campaigns... as for divinity original sin 2... its nice... same creators of BG3 and in fact its because of that game is the only reason why they got the rights to make BG3 in the first place.... though in that game the downside for me is the whole terrain thing keep changing... while nice at first the game kinda becomes a whole lets worry more about the ground and cloud effects than the combat itself...

but i'd say if your coming over from BG3.... divinity original sin 2 would be an easy game to learn and play for you... same devs and so they have similar mechanics.... though different rules in how they are played... the style is similar enough to make it an easy game to learn... also rogue trader is made by the devs of this game... this was their first game as independent developers...

but this one expect a challenge... and fun.... if you play this one i'd recommend normal... there have been a lot of players coming over here from bg3 and complaining about the difficulty curve when they start their games on harder difficulties cause they feel like their experienced from BG3's combat system...

also the community here is quite active and if you have any questions or wanna talk about philosophy or something about the game you'd get a lot of responses
Soul May 28 @ 7:22am 
Originally posted by Ashuran:
Originally posted by Razer:
This game is more in line with games like Baldur's Gate 1 and 2, Neverwinter Nights 1 and 2 and Pillars of Eternity. While it shares some things with Baldur's Gate 3 that's a different style game. But if you enjoy Dungeon's and Dragons ruleset/system and want to play a deep campaign in an Isometric RPG then look no further. This however is the Pathfinder system 1e. That means it's based off DnD 3.5e. Which is an older ruleset of DnD (and arguably the best ;) ).

Original Sin is made by the same developer as Baldur's Gate. It's fun if a bit more goofy. The system is their own and combat revolves a lot about using your environment. I don't think you need to have played OS1 to play OS2.

Rogue Trader is great. I enjoyed that a lot. I haven't played since the new updates/DLC so can't comment on that. It's based off the 40K universe and uses Owlcat's variant of the Rogue Trader Table Top RPG system. Again this one is completely different from any other TT RPG out there. In all cases you'll need to learn a completely new system with new classes, abilities, feats and so on.

Closest you'll get to BG3 is Pathfinder WOTR in terms of the system since they're both an evolution of the 3.5e DND system. But Pathfinder is FAR more complex than DnD in terms of character options. There's over 200 classes and a multitude of feats, abilities and spells. If you enjoy vast character creation theorycrafting and such then this is your game. Pathfinder WOTR also has multiple endings and a large amounts of Mythic Paths to choose from which all have their own unique questlines. So no single playthrough has to be the same.

Is the story and game immersive in pathfinder? From the screenshot it does look like immersive and makes us feel like being a good fantasy setting.

Between this or rogue trader which would u recommend?

I think it is.... its basically the mythic paths that really change or alter the story.... the mythic paths are basically leveled up along with the story.... you get new levels in the mythic paths as the story progresses.... and those can alter the environment and change how things play out.....

its not fully voice acted... but there are times when reading that its immersive enough I hear their voices in my head while reading sometimes it seems... im not crazy lol....

but yeah... like I said earlier I have this game, DOS 2, and BG3.... and out of all 3 of them I have the most time played in this game.... well actually this game is the most time played of all games I own on steam.... over 1k hours worth of fun times...
Ashuran May 28 @ 7:33am 
Originally posted by Soul:
Originally posted by Ashuran:

Is the story and game immersive in pathfinder? From the screenshot it does look like immersive and makes us feel like being a good fantasy setting.

Between this or rogue trader which would u recommend?

I think it is.... its basically the mythic paths that really change or alter the story.... the mythic paths are basically leveled up along with the story.... you get new levels in the mythic paths as the story progresses.... and those can alter the environment and change how things play out.....

its not fully voice acted... but there are times when reading that its immersive enough I hear their voices in my head while reading sometimes it seems... im not crazy lol....

but yeah... like I said earlier I have this game, DOS 2, and BG3.... and out of all 3 of them I have the most time played in this game.... well actually this game is the most time played of all games I own on steam.... over 1k hours worth of fun times...

Ok thanks I will give this one a try then while I wait for Wuchang Fallen Feathers.

And do not worry about hearing voices in your head. I am an old gamer and enjoyed reading and using my imagination on game back then when there are no voice acting. We are not crazy haha. I do like the text style in this game from the screenshot I have seen. It makes me feel like I am back from those RPG of yesteryears where they really put effort to make everything in the game including text very thematic.
If I might add, Rogue Trader is newer, more polished, easier and much more approachable.
Is it necessarily better game? For me it's not, but if you're brand new to Owlcat, I'd recommend starting there.

If you can stomach issues RT has (all 3 Owlcat games are flawed to a point), and enjoy that, get WotR.
Of course, if the price is much lower for WotR, go with it, not really losing anything.

Kingmaker is rough...very rough. I like it quite a lot, but it's incredibly hard to recommend it.

To clarify, nothing wrong with starting with WotR, it's just that RT is easier to start with, see how Owlcat games are (all 3 are incredibly similar) and decide if you're up for more of it.
Last edited by kotor_fan; May 28 @ 7:46am
Soul May 28 @ 8:03am 
Originally posted by kotor_fan:
If I might add, Rogue Trader is newer, more polished, easier and much more approachable.
Is it necessarily better game? For me it's not, but if you're brand new to Owlcat, I'd recommend starting there.

If you can stomach issues RT has (all 3 Owlcat games are flawed to a point), and enjoy that, get WotR.
Of course, if the price is much lower for WotR, go with it, not really losing anything.

Kingmaker is rough...very rough. I like it quite a lot, but it's incredibly hard to recommend it.

To clarify, nothing wrong with starting with WotR, it's just that RT is easier to start with, see how Owlcat games are (all 3 are incredibly similar) and decide if you're up for more of it.

the devs dont have rights to kingmaker... due to them going independent they couldnt take the rights along with them... so they probably didnt have time to polish it up and all during the transition.... so I pretty much just recognize this game as their "first" game till they are able to buy back the rights to that other one someday perhaps... just to be fair...

I dont think its right to judge the devs for a game they dont have rights to anymore...
kotor_fan May 28 @ 12:48pm 
Originally posted by Soul:
Originally posted by kotor_fan:
If I might add, Rogue Trader is newer, more polished, easier and much more approachable.
Is it necessarily better game? For me it's not, but if you're brand new to Owlcat, I'd recommend starting there.

If you can stomach issues RT has (all 3 Owlcat games are flawed to a point), and enjoy that, get WotR.
Of course, if the price is much lower for WotR, go with it, not really losing anything.

Kingmaker is rough...very rough. I like it quite a lot, but it's incredibly hard to recommend it.

To clarify, nothing wrong with starting with WotR, it's just that RT is easier to start with, see how Owlcat games are (all 3 are incredibly similar) and decide if you're up for more of it.

the devs dont have rights to kingmaker... due to them going independent they couldnt take the rights along with them... so they probably didnt have time to polish it up and all during the transition.... so I pretty much just recognize this game as their "first" game till they are able to buy back the rights to that other one someday perhaps... just to be fair...

I dont think its right to judge the devs for a game they dont have rights to anymore...

And I don't judge them for it, never said that.
I merely said it's very hard to recommend it because it's rough.
Overall, it's just a footnote in my post, dev has 3 games:
Rogue Trader is most polished and easiest to get into
Wrath of the Righteous is (personal opinion) best and has most content.
Kingmaker is good game that suffers heavily from horrible pacing, practically non-existent tutorial and overabundance of filler fights (WotR suffers in this regard as well, RT to lesser extent and is a step forwards) - I would never, ever recommend someone to start Owlcat journey with Kingmaker (I did :))

But all 3 games have almost identical style. If OP likes RT, chances are they'll enjoy or love WotR, and might some day give a chance to Kingmaker.
This is one of rare instances where I recommend starting with newest, most polished game, because it's not the polish, but style and storytelling, that Owlcat excels at, and that's great at all 3.
Soul May 28 @ 1:37pm 
Originally posted by kotor_fan:
Originally posted by Soul:

the devs dont have rights to kingmaker... due to them going independent they couldnt take the rights along with them... so they probably didnt have time to polish it up and all during the transition.... so I pretty much just recognize this game as their "first" game till they are able to buy back the rights to that other one someday perhaps... just to be fair...

I dont think its right to judge the devs for a game they dont have rights to anymore...

And I don't judge them for it, never said that.
I merely said it's very hard to recommend it because it's rough.
Overall, it's just a footnote in my post, dev has 3 games:
Rogue Trader is most polished and easiest to get into
Wrath of the Righteous is (personal opinion) best and has most content.
Kingmaker is good game that suffers heavily from horrible pacing, practically non-existent tutorial and overabundance of filler fights (WotR suffers in this regard as well, RT to lesser extent and is a step forwards) - I would never, ever recommend someone to start Owlcat journey with Kingmaker (I did :))

But all 3 games have almost identical style. If OP likes RT, chances are they'll enjoy or love WotR, and might some day give a chance to Kingmaker.
This is one of rare instances where I recommend starting with newest, most polished game, because it's not the polish, but style and storytelling, that Owlcat excels at, and that's great at all 3.

I agree with you on your judgement think... wasnt trying to call you out on that one just kinda tossing out my opinion on the matter for some backstory into what happened with kingmaker in case OP was curious to look into it....

I havent played kingmaker myself nor rogue trader yet....

but I think this game is still a good stepping stone to introduce yourself to the devs style....

and its one of those that you would get to appreciate the "growth" of the storytellers so to speak.... kinda like how you start a new anime series.... how the first part is kinda new and unfamiliar style and story.... but the animation and quality changes over time to get better and better...

and with this game you can really tell how they "evolved" as devs.... just looking at the DLC's alone for instance and you can tell how they listen to player feedback and how close they strive to maintain positive relations with their player base.... treating their players as players and not just consumers so to speak...
This game blows BG3 out of the water. More classes, feats, spells and skills. The map is several times larger and there are actual things to do outside of main/side quests unlike in BG3. You get pets that can fight on their own and some that you can mount to have mounted combat. Sure it might not be as pretty but if you are going on game play and things to do then there is no contest this game is better.
Soul May 29 @ 12:29am 
Originally posted by halla5216:
This game blows BG3 out of the water. More classes, feats, spells and skills. The map is several times larger and there are actual things to do outside of main/side quests unlike in BG3. You get pets that can fight on their own and some that you can mount to have mounted combat. Sure it might not be as pretty but if you are going on game play and things to do then there is no contest this game is better.

aye....

BG3 and this game are not even close to compare in my book....

I mean sure BG3 is updated with graphics and all... thats the only factor that can be compared i'd say... that and the fully voiced acting.... but those are both budget factors pretty much...

but the biggest kicker for me is that its not a max level campaign... level cap is like level 12 in BG3....

so comparing a 20th level campaign to a level 12 campaign is like their not even in the same weight class....

mainly because of the challenge for higher levels.... like not just for the players but the devs as well.... the devs in this game have had to do more balancing and such for a higher level campaign than BG3.... not to mention having to deal with higher level spells....

but that aside.... if anything i'd love to see one day these genre's be polished up and made compatible with VR.... omg how amazing would that be.... the amount of detail that already goes into this genre is amazing that a VR experience would make it so much more immersive.....
Kyutaru May 29 @ 3:14am 
Originally posted by halla5216:
This game blows BG3 out of the water. More classes, feats, spells and skills. The map is several times larger and there are actual things to do outside of main/side quests unlike in BG3. You get pets that can fight on their own and some that you can mount to have mounted combat. Sure it might not be as pretty but if you are going on game play and things to do then there is no contest this game is better.
That's both a good and a bad thing. More bloat generally means more trap options, useless picks that no one will use because there's a better meta. Or someone will accidentally use it and not realize it's bad. The buff-stacking style doesn't work in BG3 with its concentration mechanic but it completely breaks the CR of encounters in WOTR where most of the game you'll be one-shotting enemies left and right with a good build, or being completely ineffective with a bad one. Even bad builds can make due in BG3 given the inherent bonuses you need are built into the leveling and accuracy systems instead of scattered across gear and buff spam. Mounted combat is great but I feel too great and really breaks the game balance, as I'm finding out on my all-mount-rush run given how OP animal companions are in this particular game, even if just as extra health and movespeed but the attacks are well-worth it especially if mythic beasts.

Wrath does make you spreadsheet your build more, but that can be viewed as a bad thing if you're not looking to hyper-specialize as the more you stack one ability, the less all other abilities become viable, and not in the sense of trying to use a weapon you didn't pick four feats for. It's a min-maxers dream but a nightmare for anyone else. Though if you really wanted to min-max, be encouraged to min-max, and not go outside the game's difficulty scope by min-maxing, there are actually better RPGs suited to that like the Siralim series or the Disgaea series where creating broken combos and downright cheesing is required just to clear the content.

I'd most like to see an RPG built off the City of Heroes combat system where tanks had 90% damage negation and you had to debuff them to make them killable. It's similar to the Pathfinder combat system in practice but without the huge variance in RNG as landing hits is more likely unless you've been accuracy debuffed. Rather than rolling against armor class, you just roll against yourself, defaulting to 50% accuracy and having ToHit bonuses improving your odds of landing shots, up to 95%. Tanks had both a mitigation stat and an evasion stat, so you had your "damage soak" tanks and your "touch AC" dodge tanks and had to handle both differently just like in Pathfinder. Main difference is you don't just slay targets with lucky crits, combat is more strategic and less about luck. As it stands, you can beat WOTR just by one-shotting the bosses with big crits.
Originally posted by halla5216:
This game blows BG3 out of the water.

BG3 undoubtedly has certain superficial qualities that WotR doesn't, but if you relate this statement to the classic role-playing game you'd hope for in the cRPG genre, it's 100% true: WotR is by far the better cRPG in almost every way.

Originally posted by Soul:

but the biggest kicker for me is that its not a max level campaign... level cap is like level 12 in BG3....

“The biggest kicker" is the fact that BG3 is not a finished game. There are countless places in the game, especially in Act 3, where originally planned content is missing. The deleted content refers to areas in the game as well as to companions. The further you progress in the game, the more noticeable this annoyance becomes. For me, it led to disillusionment and boredom, especially in Act 3, which is why I stopped my playthrough around the middle of Act 3.
Soul May 29 @ 4:38am 
Originally posted by Crusader993:

Originally posted by Soul:

but the biggest kicker for me is that its not a max level campaign... level cap is like level 12 in BG3....

“The biggest kicker" is the fact that BG3 is not a finished game. There are countless places in the game, especially in Act 3, where originally planned content is missing. The deleted content refers to areas in the game as well as to companions. The further you progress in the game, the more noticeable this annoyance becomes. For me, it led to disillusionment and boredom, especially in Act 3, which is why I stopped my playthrough around the middle of Act 3.

I only played a small amount during early access... before they officially announced the level cap pretty much...

and with how they only allowed Act 1 to be tested in early access also set off alarm bells for me as well...

I might get motivated one day to get into it... but havent felt the urge to bother yet...
Yeah cut content to a point though, honestly in software development it's normal and healthy to cut content in a way or the other.

In the case of BG3 probably it was a good idea to cut some content in the city considering the production effort needed to fill it properly.

Lets not forget that WOKTL does not need high levels of production to add more story bits. A simple 3d environment, some dialogue, maybe some extra monsters and custom combat logic and it's done, while BG3 needs complex 3D environment models, new voice over, new 3d actor models, combat logic, lots of clutter and 3d items lying around, navmeshes and all the testing that goes with it.

Anyway, By the time I arrived to Baldurs Gate I felt already exhausted by the story and characters and to see now the game opening up "again" (in parentheses because it never does since it's a big chase from the start) with side quests.

It felt overwhelming to go through the big city (I just wanted to conclude with the story), to the point that I did quit soon after and never finished. I need to return to it eventually.

I wish instead the game was designed in reverse, start in Baldurs Gate and be open right from the bat to then end in a more focused way, like BG2 was.
Last edited by strangerism; May 29 @ 7:57am
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