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Party composition is far more important than individual chars.
I'm playing a Titan Fighter in my current playthrough and haven't had any major problems on "Hard" difficulty so far.
Considering that my MC is following the Azata path (see center of image), the challenge is practically even greater, since melee isn't necessarily the ideal playstyle for an Azata—so feel free to play the Titan Fighter, it's fun. ;)
https://steamcommunity.com/sharedfiles/filedetails/?id=3435064266
What did you have in mind?
Azata melee is frikking OP.
I personally went with Demonslayer 10/Mutation Warrior 10. It's definitely the strongest character I've made to date in melee. Well aside from my Legend build which just makes the game too easy.
Yeah... I haven't seen Backstabbin' Bixie yet, but I'm looking forward to him. ^^
The ring is, of course, THE game changer for Melee-Azatas. :)
I was a melee shredder machine. Plus also a skill monkey with +40 in my lowest skill with no points spent in it. And +80/90 in the highest skill. I decyphered the lexicon in Act 4 so easy my character laughed at how much of a simpleton the writer must have been.
In other words: once I have the ring, I can easily switch from Hard to Unfair. ;)