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It's not an addition. The item that limits the most is the one that counts.
If it's +5 that means you have another bonus that raises your armour max to 5.
"At 3rd level, a tower shield specialist gains armor training as normal, but while he employs a tower shield, the armor penalty is reduced by 3 and the maximum Dexterity bonus allowed by his armor increases by 2."
What this means is it replaces armor training WHEN you have a tower shield equipped, it does not stack. In which case the max dex modifier for the armor you are wearing is increased by 2 for the first rank of this ability and 1 more for each rank after that. So if you have tower shield training 3, it increases the max dex allowed by the armor by 4 (2+1+1) which with a normal suit of full plate means you max dex bonus to AC is +5.
Dear gods, Owlcat got some programming correct. I can see why your confused. And that is a snipe at Owlcat, no you sir. It's pretty easy to misunderstand that Tower Shield Training doesn't stack with Armor Training.
Tower shield at rank 3 increases max dex bonus by +4, 2 for the initial rank and 1 for each additional rank. So at rank 3 (OP example) it increases the max dex bonus by +4, regular full plate has a max dex adjustment to ac of +1, So it should be +5. If it was half-plate, which has a max dex modifier of +0, then there would need to be some additional effect in play.
That is... a much weaker archetype bonus than I thought when I made this char. :(
Now that it appears on the character sheet multiple times and gains higher ranks every four levels, it gives the impression that it somehow improves armor training every time. If it appeared just once (at level 3) and stated that it just increases the max DEX bonus by 1, it would be much less misleading.
I'd guess there's a coding reason why they do it as they do. Maybe it needs to be re-applied each time you gain a new level of Armor Training.