Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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Blackwater and Dimension Door
Is it not possible to use Dimension Door to phase through closed doors in Blackwater anymore? I definitely remember being able to in previous runs of the game, but now it seems as if it doesn't work anymore. Did they nerf Dimension Door, at least for that dungeon?
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Showing 1-15 of 15 comments
Zuloph Jan 15 @ 5:52pm 
If you were able to dimension door through a closed door that would have been a bug. You need line of sight to be able to cast it and if you were clipping in to the door to get that line of sight that was a bug.
If I remember correctly you need to DDoor through a closed door to be able to get the bracers that give the electrical spells (stormlord's gauntlents I think they were called) because the door couldn't be opened.
anaris Jan 15 @ 8:40pm 
no, u can open every door in blackwater using normal methods.
anaris Jan 15 @ 8:40pm 
iirc u can do it in the wrong order and be left with one unopened at the end tho
No, something was definitely changed. I can't use Dimension Door even to get to the secret rooms on the Midnight Isles dlc. There wasn't this line of sight requirement before. I've been using Dimension Door to get inside those rooms on the Midnight Isles for at least 4 previous runs of the game. I have more than 1700h in this game, so I have some experience with it!
Dimension Door teleports the caster to a spot within long range. Back in tabletop this translates into 400 feet + 40 feet per level. No line of sight required. Simply thinking about the destination is more than enough.

I remember using Dimension Door on certain rooms within Blackwater. One of such room being right next to the salamander guys. Owlcat usually makes areas 'anti-teleportation zones' if they don't want players to skip puzzles and such. I don't remember them assigning that probition to Blackwater.

Only line on sight teleportation change I'm aware of is the Demon mythic path's Demonic Charge ability. That previously didn't require a clear line towards the target. The Dimensional Slide Arcanist Exploit on the other hand always had a line of sight rule to it, even back in tabletop.

Have you tried other means of teleportation? Walk through Space, Shrouded Step, Dimensional Ride, ect.? If those work then Dimension Door was indeed stealth nerfed.
In this game, line of sight has always been required, but most of the doors in Blackwater were semi-transparent (so you had line of sight but not line of effect). I've heard that you can dimension door past them, but never verified myself. Doing so could get you the stormlord bracers a bit earlier than intended.

I can verify that you can still dimension door to the BBEG at the end rather than having to disable the fields.
Last edited by forkofspite; Jan 16 @ 5:48am
Originally posted by forkofspite:
In this game, line of sight has always been required, but most of the doors in Blackwater were semi-transparent (so you had line of sight but not line of effect). I've heard that you can dimension door past them, but never verified myself. Doing so could get you the stormlord bracers a bit earlier than intended.

I can verify that you can still dimension door to the BBEG at the end rather than having to disable the fields.
Not really. You can teleport through solid and very much not transparent walls, away from doors. Making the line of sight argument moot. At least concerning the Dimension Door spell.

There are indeed teleportation options in the game that require a line of sight to mechanically work. But not all means of teleportations are like that.
Originally posted by Schlumpsha:
Not really. You can teleport through solid and very much not transparent walls, away from doors. Making the line of sight argument moot. At least concerning the Dimension Door spell.
Really doesn't matter what the spell says, that's how it acts. At least, that's how it acts in my version of the game.

To test an area "away from doors", I went to the Leper's Smile. Lower caves, there's a small circular area with rock in the middle. The spell shows that the other side of the rock is within range, but it's not a legal target. Walking partway around the rock eventually puts it as a legal target and it seems highly correlated as being within line of sight (and effect, in this case).

Easier example but it involves doors. At Heaven's Edge, go into the bedroom and close the door. Can't dimension door to anywhere outside the room. Open the door and now you can dimension door to the hall but only the part of the hall that the caster can see.
Originally posted by forkofspite:
Really doesn't matter what the spell says, that's how it acts. At least, that's how it acts in my version of the game.
It can act that way, yes. Or, it can allow you to teleport through solid walls and into hidden rooms. At least it did so in pretty much all of my previous playthroughs these past couple of years.

One such instance I vividly remember would be in Blackwater were you find a component for the Psionic Protection Crown, north of the lava pit. The room manned with salamanders and a conveyor belt has a spot where teleportation via Dimension Door, through the wall and right into the middle of the neighboring locked room to the south is possible. Its door is around the corner, some dozen meters away and out of sight for the character to see.

But given the topic at hand, this previous behavior may have have been changed. For the worse, I might add.
anaris Jan 16 @ 6:58pm 
Dimension Door requires line of sight.
Razer Jan 16 @ 7:02pm 
According to PnP it requires no line of sight. Never knew this line of sight thing was a thing in the game though. I always forget this spell exists.

In game description says nothing about line of sight. So this sounds like a bug or an incorrect implementation.
Last edited by Razer; Jan 16 @ 7:05pm
Originally posted by Schlumpsha:
At least it did so in pretty much all of my previous playthroughs these past couple of years.

One such instance I vividly remember would be in Blackwater were you find a component for the Psionic Protection Crown, north of the lava pit.

But given the topic at hand, this previous behavior may have have been changed. For the worse, I might add.
Yes, that is in fact the point of the OP - has it been changed in Blackwater? I'm well past Blackwater and don't have any saves, so I can't check. I don't think I ever tried originally, but I remember being able to see through the doors which might explain the behavior.
I think that they're now enforcing targeting limitations when they previously were not. For example, I noticed that now I can't use Corrupt Magic on targets that are immune to spells with a target. I don't remember thing being the case before (am I misremembering this?). So now you can't target places that are not in line of sight with Dimension Door either.
At the very least they changed something regarding targeting inside secret rooms. For example, there's a room in one of the last islands on the second part of "The treasure of the Midnight Isles" that doesn't need a warping spell to get to, because you just need to discover the mechanism to open a part of the wall to get to it, but, even after the wall has opened, you still can't target inside the room, so you can't actually enter inside of it, even though you opened the wall. To make these unneeded changes, they actually added more bugs!
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Date Posted: Jan 15 @ 2:02pm
Posts: 15