Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
but after failing the Ivory Sanctum Bridge fight five times in a row due to an un-killable enemy with 40+ Touch AC and good saves across the board...
...i would not be surprised if it was just the game straight up bullshitting you.
Wait, there is one thing that would reduce your spell penetration rolls, negative levels. But if you had 12 negative levels that character would be dead.
but ive seen people say before and have seen it myself when leveling a character and picking a new spell sometimes there are 2 choices to select from of the same spell.... one is the actual spell and labeled as such and the other is a supernatural ability or something....
think that might be a possible cause.... double check the spell and make sure its labeled as a spell instead of ability....
think the ability version is weaker than the normal spell in that it doesnt factor into your spellbook properly or something because its technically not labeled as a "spell"
and since boneshatter is a 4th level spell.... wizards can get it around level 7 or sorcerers pick up their first level 4 spell at level 8.... so sounds like its treating your caster level as if your just caster level 8 like a sorcerer that just got it....
could also check the damage to see it its nerfed.... just open up your save and target yourself with the spell or a party member who doesnt have spell resistance..... if the spell is treating you as caster level 8 it will be doing 8d6 damage.... otherwise its 1d6 damage per level and caps at 15d6 by 15th level...
Nailed it.
Used toybox to search spells list, and yep, there are 2 spells with same name.
Replaced first one with another and didn't see it happen again during testing, spell penetration is calculated properly.
Thank you good sir.