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Anyway, the base shifter, feyform, and manticore are great, Rageshaper and fiendflesh can be good, but take more work, and the best way to be a dragon is still to have another character turn you into one with magic, which is super disappointing.
And I really like Rageshaper. Gives that punching goodness without having to be a monk.
https://steamcommunity.com/sharedfiles/filedetails/?id=2957374433
Should work really well with Azata Incredible Might and Pounce via Skald's Greater Beast Totem.
You can also make a literal spiderpig:
https://www.youtube.com/watch?v=BARjPuUN36Y&ab_channel=RyGuselle
"At 20th level, a dragonblood shifter's tie to her draconic abilities reaches it's peak. She becomes immune to sleep and paralysis effects. She can use wildshape to transform into a dragon at will."
No mention at all of a third elder dragon shape. You can easily just create a new character in the first dlc, like I just did and test all of this. Level 20 dragonblood shifter does not get a third dragon form, still only adds +6 to strength and AC, and +4 to con; it is garbage. Draconic aspect is still time limited and still mediocre.
The "best" is probably a base class shifter with a brown fur transmuter mercenary to turn you into a dragon and provide a ton of other great buffs. The 5 stacking minor forms combined with shifter's fury and BFT buffs and whatever you get from the mythic path of your choice would be strong.
To make a single character do it on their own is something I've been trying to figure out for a few days now. Brown fur with 10 levels of Eldritch knight and 4 of Dragon Disciple with lich mythic might be the simplest way to have access to dragon forms at least by chapter 3. If you don't mind stunting your caster growth you can even trade some eldritch knight for 6 levels of shifter for shifter's fury, caster level would max out at 24 and you'd never get the level 10 lich spells but iterative attacks in dragon form is great. You could then go legend and max out shifter and keep going into BFT to regain access to the dragon spells, not sure it would be worth it though.
I've already been over why dragonblood shifter is bad, even if you just want to play as a dragon. It's probably ok on lower difficulties but even then it will fall off by the end of chapter 3 where you could just hire a BFT merc to turn you and your entire party into a stronger dragon and invalidate all of your special abilities and would be a much stronger dragon if you just respec into baseline shifter and got all the stat boosts from the minor forms.
tldr: Dragonblood shifter is a fantastic concept, but is mechanically total garbage and I am super upset about it.
1) Shifter forms have polymorph bonuses, while dragonkind spells have size bonuses. That means you can stack Legendary Proportions with a shifter form, but can't with Dragonkind. So any bonus you're losing from Dragonkind 3 you're getting back this way.
2) Your shifter claws won't work with a Dragonkind spell. That means you lose out on the various bonuses and DR bypass. Though you can still use shifter's fury.
3) The dragon shifter forms are quite a bit smaller than the spell type, which makes moving around in and out of combat a lot better. Now you can actually stack melee companions next to you, as opposed to taking up a whole room by yourself. This is a quality of life issue that you won't see mentioned often, but makes a big difference.
That being said, the archetype could definitely use a buff. The lack of additional minor aspects especially hurts.