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回報翻譯問題
and sliced.
Happens occasionally. Yesterday, my main character failed to roll anything above an eight.
Enemies needed 13 to survive, 7 enemies.
Rolls: 13, 13, 15, 17, 19, 19, 20
Granted, it didn't matter at all since Nenio with Weird was next, but it did make me say "Really?" out loud.
This game can be complete troll at times.
Still think my personal favorite was Arue trying to hit certain boss, range 2-17 to hit (from first to last shot).
Only last shot was a hit.
also thanks to human bias you are simply more likely to pay attention to bad luck streaks way more than good luck ones, a hit is just a hit, a miss can get you in trouble and you will remember that more
Today I 3 shot this guy... lan got a big piece of him with vital strike and my commander double critted. I think someone else dinged him for < 20 so technically 4 hits.
https://steamcommunity.com/sharedfiles/filedetails/?id=3434476935
IIRC, the game just uses the default Unity engine Random function with a Random Seed for its dice but feel free to correct me if misremembering.
If you do notice anything out of the ordinary report it please. There could always be a bug with the default function in Unity or in how the game uses these functions in Unity.
Many already know Unity isnt the greatest game engine but it was used in a few well known games and I doubt this is the only game that uses the same function.
If it is something in Unity we should really be complaining to Unity and perhaps gathering evidence from other games that make use of the same function. Well if one really wanted to see if it is something bugged and can be fixed.
Heck, even the title itself is more a joke about game f-ing player than actual rant.
Reminds me of X-Com threads when people miss multiple 99% shots in a row.
♥♥♥♥ happens, you vent somewhere and move on :)
I do have to suspect this game's dice being somewhat rigged based on difficulty though as when I played Daring, I felt the dice were really generous in general, but then I swapped to Core and suddenly I'm noticing A LOT of nat 1s, and a ton of 2s & 3s but not a whole lot of anything above like 13, while enemies have never rolled below 15 yet, it's driving me nuts to see my sorcerer cast grease 6 times on one group of enemies, they need to roll below 13 to fall, there's 4 of them, rolling that 13 every round 6 times and none of them fails it.
Then again I am just extraordinarily unlucky in general in every game.
I'm pretty sure it also includes check to verify just your rolls or the opponent's, in case of shenanigans.
There's also the tools to analyze your own logs.
In case you're curious, here's some analysis on a combat log, including checking for streaks.
And if anyone wants to play with them, here's[github.com] the tools.