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Her archetype matters little.
Just because she's a scroll savant, it doesn't mean her build should have anything to do with scroll usage.
And I'm surprised you don't like Cam gameplay-wise but not story-wise because shamans are a great class and Cam is a ♥♥♥♥♥♥ person.
If you want fully customized characters, you need to hire mercenaries.
Though for me it was very buggy to the extent of being unusable.
I'm sure with Camellia I just need to get used to Shamans. I just tend not to like hybrid classes unless I'm hyper-focusing on them (ie they are my main character). And as for her character, I didn't say she's a good person. But she's definitely interesting.
Yeah I've been using it. It's good so long as the companion doesn't have unique things about them (which is not common in this game so far). For instance, if you don't retrain background and deity, it defaults to question marks (and who knows what's actually going on in the code at that point). But if you do retrain background and deity, you can't pick unusual ones (like underground scavenger for Wenduag and Greenfaith for Camellia). So I'm using the mod where I can and using the in-game respec elsewhere. It's....not ideal.
Nenio - 10 levels in wizard then the rest in Loremaster. Build her to be a buffer with Enduring Spell and greater Enduring spell. Have spell penetration and greater specialization - Illusion and expanded arsenal (mythic) for transformative. Metamagic extend (mostly for more hastes) and persistent for things like phantasmal killer and disintegrate, Makes sure you get any items you can find that increase the DC of your illusions and transformative spells.
Woljif - 8 ranks in his rogue class (just enough for another rogue trick - take slippery mind), 2 ranks in beserker-beastkin (for a bite attack and rage), and 6+ ranks in sword saint. Built him to use kukris and elemental barrage. Had to take mythic finesse to add dex to weapon damage since you need 11 ranks in eldritch rogue to gain another finesse training.
Interesting. I was just thinking general concepts but this works :)
I have to say, I'm already attached to my Giant Centipede :p
I do value RPing as more important than stat boosting. It's a shame this game kind of forces your playstyle to statboost. It takes away from RPing.
I mean, can always lower the difficulty. I'm trying to play it as close to Core as I can, but if it starts being un-fun, I'll bump it down to normal. Tackling the (first?) tavern siege. So far, it's not the most fun. Which is why I'm thinking I don't like some of the pre-made companions.