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But Archmage Armor specifically isn't the main offender here. It costs a mythic ability and lags behind full plate armor AC practically all of the game.
If you really want to make this comparison, at least wait a day for the DLC release and compare mage armor mythic ability vs armor mythic ability (or install TabletopTweaks and compare against Armored Might).
I don't even mean doing all the monk shenanigans and stuff. I just mean a wizard with mage armor with some buffs will have a higher AC than a fighter with some buffs in the best plate mail.
And the wizard can polymorph or whatever and still benefit from mage armor.
So yea it is kind of silly. In my current playthrough I had a warrior, full plate with shield and all defensive feats (shield focus, heavy armor focus, etc.) and I switched to an instinctual Barb 5 / 1 witch / fighter 1 / duelist 5 (lvl 12 currently) and my AC went up by 8 (not to mention better saves and improved uncanny dodge so I cant get flanked), and thats at only Mythic 4 currently.
No, not really.
The witch splash works for armor users just as well.
Mithral Full Plate +5 will give 14 AC, plus focus +1 AC, +3 from DEX.
Meaning you would need 18 DEX as base to be equal at MR9 (but you will still lag behind fo most of early and mid game as you get Full Plates earlier than getting new MR).
Unless you get cca 18 AC from stats (which is easy to do0), naked tank+Archamage Armor will not overcome Heavy Armor+Shield Fighter. It is like that today, tommorow at 21.11.2023 it will probably change as they will add Mythic Armor abilities.
It does but you also get the mage armor for unarmored classes so its even stronger for them.
No, it gives the same natural armor bonus to AC completely irrespective of other circumstances. It doesn't really have any relevance to (Arch)Mage Armor vs Full Plate comparison, i.e. two competing sources of armor bonus to AC.
I meant you get the +5 natural AC as would any other class, but you also get access to Mage armor for archmage armor which only benefits you if you are unarmored (or light armor I guess). For a full plate character you essentially get nothing from the spells, but unarmored get both the natural AC and the Archmage armor access, no need to take sorc or something else in addition.