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how is a floating island helping you then?
trickster is harder to judge but his powers are similar to lantern kings. he just tells you have no powers and they vanish or something along those lines. heck he could most likely even make your dragon think you are the enemy. for him there are probably multiple ways to do it.
Too many restrictions on Aeon time travel/powers Elysium powers can end up being pretty much anything. Chaotic = freedom. But it's hard to compare as technically an end goal(s) of a mythic mc would matter even lore wise.
i would rank it like this:
1. aeon (IF he can use his time travel, otherwise pretty low)
2. trickster
3. legend (IF we go by the CR pathfinder rules, if not he would be last place)
4. azata (only IF we group him with his dragon, othewise somwhere with angel/demon)
5. gold dragon
6. angel/demon/devil (devil might be a bit higher than angel/demon)
7. lich
8. swarm
With the other outsiders. In regular lore, Azata are the Chaotic Good outsiders. They're not weak - no Outsiders are, really - but they're not distinctly or unusually strong. I would generally put them below Aeons (who benefit from demigod powers, albeit fragmented), and on par with Angels, Devils, and Demons. ...Angels might be slightly higher than the others, as there's one particular angelic race (Empyrean Paragons) that's even stronger than demon lords (usually) are, though they usually don't qualify as demigods because they don't grant spells or stuff like that. If we're using CR as a metric, Empyrean Paragons can go up to CR 30.
Aside for that, nice points you guys broth up, had fun reading trough them, did not even consider trickster would be that up high in power.
Like, Azata's endings might not be the most impressive in a destructive or reality-warping sense, but using their floating island to instantly terraform the Worldwound into a mini-Elysium would be jaw-dropping if it was pulled off by most demigods, much less a mortal with mythic powers.
Trickster does get an ending where they sacrifice themselves, before changing their minds partway through the epilogue after they are already dead to not do that and turn the worldwound into a crossroad of the planes, and then becoming one of Shyka's personas to invite themselves into the secret club/council you get into at the start of Act 3
As their blurb says when you first pick your path, the laws of reality has no sway over you anymore.
aeon against then other mythic path could not do much as long they follow the rules, so aoen is pretty situational
angel, demon, azata and devil are all these powerful beings from other planes
lich, swarm and gold dragon look for me like "normal" existing creatures living on golarion
not sure about legend, martial he is unbeaten, spell wise limited compared to other mythic paths
Aeon is the cosmic anti-virus. If things go against the order of creation, an Aeon is created, handles it, and then disappears. On one hand even gods are subject to an Aeon's judgement, on the other they're bereft of will and agency, they're automatons.
Trickster is hard to place. It seems to be a variant of an Elder? It's a reality bender for whom the world is the punchline. I strongly suspect your powers come directly from Shyka considering what is revealed during the path, which places a Trickster at demigod level.
Azata, Angel, Demon and Devil are the same - plane-bound outsiders who at height of available power are functionally demigods and at the lowest an irrelevant afterthought. A wide spectrum.
Legend is absurd. 40 levels places you in the territory of hunting demigods for fun.
A Lich is just a spellcaster who managed to attain "immortality" through elaborate suicide and mutilation of their own soul. Definitely a lower power ceiling than either outsiders or trickster, but a powerful wizard or sorcerer is the kind of personage who shapes Golarion's history for millennia.
A Gold Dragon is "just" one of the most powerful species of the material plane. A very high power floor, but the ceiling prolly around the same as a Lich.
Swarm-that-walks is below - if slightly - a Lich and a Gold Dragon I believe. You're a scourge, but for all the danger a sapient swarm of monstrous vermin is, you're still literally just a few billion bugs.
...Not that player CR actually matters most of the time. XD It exists, but it's mostly irrelevant, aside from helping determine appropriate encounters a little better in tabletop games using the mythic rules.
a lich isn't a mythic path, but is CR12. a gold dragon(adult) is is cr15. demons, devils, and other outsiders have large ranges of CR's cause there is no one type of "demon" as you can see simply by playing the game.
from a lore point of view, all the mythic paths are fundamnetally the same strength, all are "divine powers" or however you wish to phrase it
we only really know their strength from a gameplay perspective cause thats the only way these mythic paths even exist.