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- Blind-Fight: Grants immunity to gaze attacks right? Tell that to the Nabasu's Death-Stealing Gaze.
- Paladin Fear Immunity: Quite a few fear auras and abilities will affect you through that.
- Blood Clarity, a cloak that grants you immunity to mind effects for 3 rounds after killing an enemy. Didn't help against Phantasmal Putrification.
There are a couple of poisons that work through Delay Poison and some level drain abilities that work through Death Ward as well. That said it's hard to know if it's a bug or Owlcat's idea of game balance.But the spells that don't work as advertised are incredibly frustrating. Break enchantment is one that just gets me angry since clerics have so few good utility spells as it is. But at least I knew the spell was going to be as broken in this as it was in Kingmaker.
Sometimes, you're even glad that they simply don't work because other work opposite to their description. (My example of this is the "conviction" ability from the Celestial Bloodrager bloodline. Instead of a "good luck" effect on one roll per rage as described, you get a "bad luck" one.)
My only suggestion, sadly is "report and pray". (alt-B to report a bug, then hope that your report actually gets attention from the devs because there is no way to know for sure.)
Considering the amount of bugs ive seen . Its most likely bugs
I haven't seen the paladin affected by fear, but have seen a couple of times where a poison got past my Monk's poison immunity.