Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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What's the best approach for two weapon (dual wield) build?
Is it better to use both melee weapons and go toe to toe ?
Or is it better to dual wield Throwing weapons?

And for each approach, is STR always the go to stats?

What would be the class that best suited for this?

I am thinking that anything that can score sneak attack can in theory dish out crazy amount of damage. The idea of dual wielding throwing weapons is also appealing but i think it would be crazy feat intensive, and i am not even sure what to take and how the feats will interact with each other.

At the moment i am thinking of either hunter or ranger (since I like the idea of having animal companion), and now i am also thinking if teamwork feats are actually good in this game and worth taking when dual wielding accompanied with pet?

What do you guys think?
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Showing 1-3 of 3 comments
Denomar Oct 16, 2021 @ 12:12am 
There's pros and cons to both.

Throwing Weapons Pros: Tactically speaking throwing weapons are better just because you often get to shoot first and you don't have to worry about spending time jockeying for position in order to do your damage.

Rapid Shot (unlike the table top version) does work with thrown weapons. Get all the necessary feats and you'll chuck eleven attacks per round with haste which is a lot of lead down range so to speak.

There's a few mythic abilities that are ranged only (like cleaving shot and ranging shot) that are very satisfying which come online early.

Throwing Weapons Cons: multiple attribute dependency. You need dexterity to hit things, but want strength to do more damage. It's more or less doing the same thing as a compound bow, and the bow has significantly longer range so long as you don't mind not being in point blank range.

You also want so many feats its not even funny. An archer generally wants the same six feats as a basic package and is probably playing a class that allows them to take quite a few of them. A thrown weapon dual wielder probably wants those feats AND the two weapon fighting line on top of that. Making all those feats fit can be pretty hard.

Melee Pros: Much easier to be single attribute focused. A Ranger or Slayer can happily start the game with a dexterity of five and still pick up all the two weapon fighting feats. Similarly rogues or fighters (like Regill for example) Don't really need strength, can pump their dexterity as high as possible and still smash in face.

Tactically speaking, most enemies will target the closest thing to them a good deal of the time and having a character that does good melee damage can help to keep other, frailer characters alive. Being able to do significant coup de grace damage is great if you partner that ability with good debilitating spells.

Melee Cons: You are a mostly mortal being standing next to a twelve foot tall Demon who thinks you taste great with bbq sauce, there's definitely dangers to being in close range. Some enemies have AC that are much higher than you can normally hit without assistance.

My personal duel wield go to is a Motherless Tiefling Knife Master Rogue 11/Slayer 6/Barbarian 2/Oracle 1/

This character uses Kukri's as their finesse weapon of choice and is all in on dex. Slayer gives the menacing combat style so that I can learn power attack, cornugon smash, and shatter defences without the strength prerequisites. Oracle and Barbarian grant two additional bite attacks with animal fury and wolf scarred face. I call it the little horned blender.

TL'DR.
Most throwing builds are dex to hit and str to damage. I'd suggest a Kitsune with mythic shapeshifter in order to give a hefty bonus to both stats when in human form.
throwing builds are very feat intensive.
melee can be built to take advantage of one ability score.
Ability score depends on class.
djinnxy Oct 16, 2021 @ 12:59am 
You can get dex to damage on thrown weapons (without weird glitches) by taking levels in fighter or sohei for weapon groups and fighter's finesse (and weapon finesse.) Then take mythic finesse. Ofc you can do the same with bow and xbow. Definitely correct in that it requires a few more feats for a dual throwing weapon build though. It pretty much forces you to take at least 5 levels of fighter.
Last edited by djinnxy; Oct 16, 2021 @ 1:06am
LArc7thHeaven Oct 16, 2021 @ 1:16am 
Last time i tried two weapon fighting w/ shield. While it's a hassle you can keep the high AC from shield and bash them
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Date Posted: Oct 15, 2021 @ 10:42pm
Posts: 3