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Yeah that is why i started to wonder - though i started her as spawn slayer right away, tried her with Cult Leader but there were not enough feats for her.
Wonder if going underground chemist or alchemist has any synergy - basically you can throw your bombs and if they run out you revert back to axe
3 feats:)
If no feat shortage then add
two weapon fighting, rapid shot, advanced two weapon fighting and you have 4 axe attacks. Penalties are punishing though - two weapon -2 and rapid shot -2.
Yeah you have to get to mythic 6 just to get rid of all that with 3 mythic feats needed including mythic finesse
But seems it could be done - a windmill of axes, though it seems the accuracy will be a problem with all these penalties from the feats (rapid shot, two weapon fighting)
I'm pretty sure rouge only lets you take finesse training for weapons labeled as finesse. Fighter lets you convert any group of weapons into finesse
Just tried it with Mutation Warrior and Fighters Finesse applies only to melee weapons:(
Mythic Weapon Finesse says - when using weapon finesse, but weapon finesse only applies to light weapons - OK throwing axes ARE light weapons so Mythic Finesse should actually work:)
The powerlevel of some of the bows in the game is pretty nuts tho. In chapter 5 you can get one from the traveling merchant that according to its description should convert your mobility ranks into damage bonus (so legit +20 damage if it actually works). I've not seen throwing weapons that are as crazy as that. Maybe someone else can chip in?
Kinda nuts.
Warpriest in general is a great class. Those selfbuffs are very respectable. And then maybe you can access rage via skald. Kinda does better as a str melee tho.
The though process is to get more attacks off than bows do. You take Rapid Shot AND two-weapon fighting so with Improved 2 weapon fighting you have now 4 attacks (bows have 3 at the same time)
I do not claim that i am in the process of making some uber class, just wondering what game could do with certain classes:)