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翻訳の問題を報告
Level 3 was mostly for the armor proficiency and tower shield training that reduces the armor penalty by 1 and 3 (for a total of 4) thus improving mobility significantly (and 1 more feat as a bonus).
What fighter/Cavalier dips would you recommend instead?
I usually put her in door or similar restricted passage to prevent enemies from moving pass her.
Ok....
You get nothing worth it from 3 tower shield fighter levels
you get:
-+1 to reflex saves from burst barrier, instead of a +1 to fear saves from bravery
- Armor check penalty reduced by 3 and max dex bonust increased by 3
so basically +2 AC (from dex bonus), and +1 to reflex.
Instead you can take 3 additional paladin levels and get ( Assuming paladin 1, so you are paladin 4)
-Aura of Courage
-Smite Evil
-Lay on hands
-Mercy
-1st level paladin spells
There is litterally no reason to take towe shield fighter levels, especially if you want to make a mounted paladin because:
-Paladin mount kicks in a level 5
That's 3 levels of mount gone for no real gain, with the extra hit dice for HP, extra ac, stats boosts and feats
There is 0 reason to take tower shield fighter on mounted warrior.
I was mostly looking at the last 3 levels of paladin. These give me 1 smite evil, 1 lay on hands and DR-/10 and max healing.
Tower shield specialist gives me 3 feats (including the tower shield proficiences), similar saves, and Armor check penalty reduced by 4 (which will help with the mobility checks from mounted combat).
I might not take it at the last levels, but probably not before level 11 (definitely not before level 5).
1 extra smite is definitely more useful then +1 reflex and +2 AC, tower shield proficiency just means +2 AC over a regular shield, nothing that will demonstrably change anything in the end game
Your skills in mobility should already be maxed out so a -3 won't demonstrably make a difference either
3 feats you can get else where better if you REALLY think you need them ( you don't, you get all the feats you need just by leveling up and mythic path)
If you want to take fighter levels, take mutation warrior instead and get the mutagen which will net you an ability boost for 10/minutes level that stacks with everything.
Or you can take bard, benefit from your charisma and get arcane spells and bards can use shields without arcane spell failure
Hell, Paladin 11/Bard 9 will serve you far better since you'll still get mark of justice, and you can take abundant smite as a mythic ability
On top of that you'll have blur, mirror image, displacement, improved invisibility and good hope
AND with bardic talent at level 2 and 6
You can get +2 bonus feats on top of more skills, bard song and bonuses to saves
Slap on some mithril chainmail and you tons more then 3 levels of tower shield fighter
Take mythic companion, and the animal companion boon and you'll be all set mount wise
I forgot about the extra AC, maybe it's worth it for maximum tankiness
Pally on the other hand, got self buff, got weapon buff, grace and other good stuff.