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I'd recommend lowering the difficulty as low as you need and learn through trial and error. There is a lot to read and it will be slow but you will be much better of if you take your time learning the game. People here are happy to help, just remember that it's easier to help the more precise your questions are. If you ask, for example, what is the best class to play without any other specifics you are never going to get an answer.
At the start of Act 2, immediately after the PC is declared the Knight Commander but before the PC meets with the Queen in the commander's tent afterwards, there is a brief moment when the Storyteller is present in the camp. He can repair the Covenant if you managed to get the required materials in Act 1.
You are using two dudes that are not kineticists!
Shame
i totally get what your saying but just the character creation page is a big brick wall to anyone who has never played d&d or pathfinder before so many options choices which is both a blessing and a curse [/quote]
Your approach is wrong. Lower the difficulty to normal or something and learn the system while playing. Go with your gut and pick the class that's most appealing to you. For someone completely new to the system, watching guides will only confuse you and skewer your understanding.
Just lower the difficulty, read feat/spell descriptions and go from there. This is what rpgs are about
my man, even i didn't knew s*** about PF before i started playing kingsmaker and Wrath, you have no excuse with the " but youtube says" or " you are all entitled elitist".
no. period.
people give you advise here, even tho you didn't ask and you act all mighty... maybe start by being humble and thanks people for taking the time to try and help you.
now that being said, you want to start on a lower difficulty if you indeed don't know what you are doing.
you don't just start anything being a master of all by simply watching an "how to/how it's made" you experiment, that is the best teacher you'll get in this kind of game.
as someone already mentioned, it isn't about having an OP class, it's about the synergy of your team that you gather, hell even the game let you know that in the loading tips " you can't have all maxed out char, chose what you want to master and what stat to sacrifice", eventually you'll have a party member that will compensate each others out.
not to mention kineticist are good but hard to master, and yet you jump on hard+ difficulty with no less than 4 of them... i mean you have my respect for trying that but as the saying goes, there's a fine line between bravery and oh well you get the meaning...
here's my advise...
start your first playthrough on a lower difficulty, play a class that you want to try because it looks fun, not because it looks OP, start playing with it, build it up yourself, find out what it is good and bad at, compensate its weakness with your companions and trust me with one playthrought done like that you'll have enough experience and knowledge already to start another playtthrought with bigger challenge.
the only person you want to impress is yourself, nobody will care if you can Core PF or not.
then why are you playing on core difficulty?....
normal mode is normal mode for this game.... going higher difficulty requires a greater understanding of the games mechanics and such... which core difficulty btw basically means your own party is stripped of balancing vs the enemies who are stronger with inflated stats and such...
you would be better off playing game on normal first to get the feel of how it works..... and afterwards try out the harder difficulties when you have more experience...
It is true that Kineticist is one of the strongest classes in the game. Unfortunately, it is also arguably the most complicated one. To make your group work, you would need a very clear plan on what you aim to do with each of your characters.
Choosing instead a ranger, a paladin or an alchemist(grenadier) will also give you a powerful character, but these classes are much easier to play and build.
Core difficulty in principle is fine, even for learning the game, but I would at least enable the option to respec your characters, because you will probably need it.
Using guides is actually a good way to help you learning the mechanics, provided you are not just blindly following them. Try to understand the choices proposed in them. Personally, I can recommend cRPG Bro on YouTube. While he has a tendency to "oversell" his builds a bit, he usually provides a level-by-level rationale for what to pick and why. It's not a replacement for googling/reading up on stuff on your own, but can help a great deal.
Don't get dragged down by self-proclaimed forum experts and just ask if you want advice on anything specific.
Character creation is daunting, but they also have some recommended premade classes. The game also suggests that some classes are more complex than others.
While there is nothing wrong with using Youtube guides to make classes, I would recommend sticking to beginner videos instead of OP class builds. Those videos operate on the player understanding the system and the mechanics involved.
This whole post is like a person that wants to learn a martial art to do the all the fancy maneuvers while not having the basic forms/stances down.
YOU: I can't beat it so the game is impossible.
You have accepted instant defeat. Your OP didnt ask for advice at all. See things like this make the discussion go sideways. Your only making baseless assumptions. You'll never learn anything if this is your mindset.
The simplest answer:
Even if you don't know anything about Pathfinder or D&D, it doesnt matter, as you are already given all the tools you need to figure it out by doing a few simple things:
Reading the countless lines of text and explanations that exist in game or elsewhere,
Asking about mechanics or Discovering them yourself,
and last but not least- Learning.
How do you expect to be able to ask relevant questions anyway if the only information you have is from a "guide", which are typically hyper-selective in their content, and you dont actually know anything about even the basic underlying systems your asking about?
This is just another assumption and a broad one on your part since youre generalizing a broad set of rules you don't yourself completely understand.
Part of the reason for this is the basic information you need is readily available in many places and can be learned very quickly simply by reading while playing the game and learning on the spot if need be.
Its not hard to understand that others would want you to at least have a basic understanding or to ask if need be. Minimal effort on your part to say the least.
I expect many will / would want you to either ask or at least have read enough preexisting information to have a basic understanding of rules and what youre asking about or commenting on to varying degrees.
Some things are explained in plenty of detail and some are not. The basics are explained well. Many underlying nuanced interactions between abilities, spells, character / quest states and actions for instance- are sometimes not. Those only come up in specific instances anyway.
Reading or watching will only get you so far in understanding what youre dealing with, sometimes it takes doing it yourself.
Like many before you, you came here with a baseless assumed critique of something you dont even fully understand based on a guide from youtube. And then you wonder why you got the responses you got.
Pick a class and play it. That's how!
I argued with some guys recently that fighter is not easy class for new players in Pathfinder, but later game Fighter will demolish anything and everything.
Hunter with pet is INSANELY easy to play for example.
Hell, most classes with pet are super easy to play, even if you don't know to pick +1 INT first opportunity on your pet.
I swear I don't understand WHY you'd need youtube guide to pick something, then try it and see how it goes.
Example:
Pick sorcerer - Game tells you your casting attribute is Charisma. Aka, higher charisma, better spellcasting.
On recommended attributes, game again shows icons next to recommended attribute. For Sorc, it's only charisma.
Then you go by simplest logic:
- Strength? Pointless. Reduce if you want
- Dexterity? Ranged attacks - potentially useful as secondary option, increase slightly from base value
- Con? Leave as is if going for glass canon or increase for survivability.
- Intelligence? Not needed on Sorc, casting attribute is Charisma.
- Wisdom - Not needed, can leave on default
- Charisma - Needed for spells and is marked as most important attribute. Pump it up.
And then you play. Game shows you recommended feat every time you get one.
Sometimes you might notice game recommends something, but something else looks better (metamagic is never recommended for some reason for example)
So pick something and build.
Then you get your companions.
On 1st playthrough, with no knowledge of how Pathfinder works, leave them in classes they start with. For Core, they are absolutely fine in them. No multi-classing needed.
What's the end result of using companions in their classes? You learn what those classes do. Perhaps at some point you really, really, really like what one of your companions does, but you don't like what you do. Respec availability is enabled by default on all difficulties below Core.
You've made a ton of mistakes and came here to rant for your own mistakes, that's what annoyed me:
- You went with "youtube, pathfinder op class"
- You went with all companions are mercenaries and same class (seriously, wth?)
- Most importantly, you went with Core difficulty while not understand most basic things
Core is NOT normal, normal is literally 2 difficulties lower.
Core is, if you're new to game, absolutely PAINFUL.
Let me give you major heads up: Lepers smile will eat you alive. That's not me complaining about you, that's me being honest.
Most annoying enemy in the game is on that map, in VERY large numbers, and even experienced players have problems dealing with those, let alone someone who doesn't know anything about how game works.
To use random metaphor:
You are trying to fight mid game boss, while being level 1, using starting weapon, and without knowledge on what keybinds do what.
You've set yourself for failure my good sir.
No one is born with that knowledge. The game has a learning curve, if you like the game, play it, make mistakes, pay for them and try again.
and on unfair you want your raid buffed onynix buff, ZG and flasks just to clear deadmines!