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Also, If they really wanted to make it more realistic, there’d be 100% spell failure, and more than 50% chance of losing your weapon when you swing. I’ve done bokken practice in a light rain and kept almost losing my sword, and a few of my fellow seito did lose theirs. can’t imagine how bad it’d be in a heavy downpour.
Imagine using a lightning spell in the thick rain :) Heavy armour trying to swing in melee combat under heavy rain sounds like a sloppy nightmare. Call in sick that day of work
I've had this happen several times over the course of the game myself, random enemies getting total concealment for absolutely no reason (Or at least one that's unlisted under any ability or buff they have). There have been an assortment of issues regarding invisibility and concealment in the past, it wouldn't surprise me to find out True seeing doesn't actually do anything. Especially since you mention Act 4, where there are no weather effects that might factor in.
More likely it's something to do with the extra demon subtypes the devs added into the game for no reason. "Demons of Might/Magic/Wrath" do not exist as creature types in the tabletop game, it's a thing the Devs decided to do for WotR. Probably because Favored Enemy would be busted in a campaign where you're fighting demons 90% of the time, every build would take it as a 1-level dip. It's possible that rather than just being different tags for Favored enemy to work under, they also have some inherent abilities baked into them. Things like auto-invisibility or Blur effects that are just assumed and not actually listed on their sheet.
Oh that would be hilarious! I can just imagine how much extra weight you’d be carrying and how much skin you’d rub off from the chafing! And I can just imagine some sorcerer who just woke up one day and knew how to cast lightning bolt not knowing how it works grounded the spell in a storm and fried his whole team!
Am I missing something, or are fights really supposed to turn into slogs like this at this point of the game?
In Pathfinder and DnD there are certain creatures that have supernatural abilities that grant them concelement, that is not the result of a spell of any sort of an optical illusion.
Some creatures can blink in and out of existance, or to be more accurate, betwean two planes, like the Prime plane and the Ethereal plane. This grants them concelement in terms of gameplay mechanics, but it can't be pierced with divination magic such as True Seeing, since.. you are seeing the truth. They are simply not there some of the time.
A staple exaple of this is the Blink Dog, whose ability the Blink spell imitates.
Read the thread.
It's just a bit of info.
Your situation is I'm pretty sure a bug, and/or lack of proper info on the mosters tab.
Like I said earlier, use echolocation (or something else that provides blindsight, not blindsense). Or use truestrike, which explicitly says it ignores concealment.
Stop relying on truesight, it clearly doesn't work.
Blindsight also doesn't work, GD gets it in their transformed state because dragon. Concealment still happens. No reason to think Echo's any different, and even if it is not everyone wants to be forced to run a Brown-fur. Especially since none of the companions are nature mages to force the issue; Camilla's the closest thing and doesn't get the spell.
Sure, give me 2-3 methods on how to get those on non-casters.