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Also if you plan on getting to lvl 20 youre wasting a stat point with that current build as you get 5 bonus point to set. Could start at 19 dex and put some extra in con.
Any pointers on which are the suboptimal feats?
Any suggestions?
14 go with something else. You can safely ignore Fred, assuming youre not playing unfair. Sickening crit isnt that great as most outsiders cant be sickened.
Playing on normal (I want to actually finish a playthrough lol, restarted so many times, not been past level 3 yet.)
I saw sickening had the same -2 penalties as shaken so was hoping they would stack, did not even consider if the enemy would be immune :( I'll probably go for one of the other debuff on crit feats.
Thanks.
Intimidation build is also kinda suspect on this kind of character. If you want those feats anyway you will easily qualify for them without wasting ranger combat style feats, that you could use to get two-weapon fighting feats earlier than usual or even with a full STR build.
Speaking of which why 14 STR on this character? Any why pump DEX all the way to 20 instead of saving a bunch of points at char creation to use elsewhere and setting it to 19 and then topping it up at lvl 4.
Slashing grace seems to retrospectively allow the longsword to get weapon finesse. I'm seeing my dex bonus to hit being added with a longsword after I take slashing grace. Is that a bug? Should I not count on that in case it gets patched out?
Slashing Grace says it doesn't work with anything in the off hand. Was planning on just using a longsword with empty off hand.
I wasn't sure what stats to use, I initially picked Pure Ranger Auto level up and those were the same stats it recommended. Only went with 14 Str as only Dex & Wis had a thumbs up at character creation, thought they would be the safe stats to boost.
Just saw this Edit regarding the stat change for Con, I'm not past restarting again lol. Cheers.
I'm more familiar with how the feat works with tabletop, so if the feat works with attacks in game than I wouldn't worry about it being patched out.
https://steamcommunity.com/sharedfiles/filedetails/?id=2608026240
With Dex 20 and Str 14 and Power attack active. . .
Just a cold iron longsword equipped I'm getting 1d8+8 for damage.
Just a cold iron longsword & a shortsword equipped the longsword damage drops to 1d8+4
The last paragraph of the description does state it doesn't work without offhand empty :(
https://steamcommunity.com/sharedfiles/filedetails/?id=2608026171
I've not actually tested it in combat and viewed the combat log to see if it matches what it states on the Character sheet.
Just about to restart again lol :D (Maybe I'll make it past level 3 this time ha ha)
I've not reached level 5 yet, however I have noticed that it seems not all bonus are listed in the combat log.
eg against Cambion (is an Outsider and Slaughter Demon) the to hit breakdown in the combat log lists
BaB +2
Dex +5
Favoured Enemy: +2 [Favoured Enemy Demons of Slaughter]
Other: +2 Flanking
Other: +1 Masterwork
Other: -1 Power Attack
Which adds up to 11 but the Attack Bonus is listed as +13
Could the extra unlisted +2 be from Favoured Enemy Outsider?
Edit: I don't think the bonus is from difficulty settings as when attacking a none demon the attack bonus adds up correctly.
A better choice if you mainly care about damage would be a max-strength high-charisma deliverer who splashes 1 level of demonslayer and 1 level of scaled fist. Use a two-hander for added DPS while also freeing up a ton of feat slots in your build. Use those free slots for the crane line. Go menacing style and grab shatter defenses with your second menacing selection then (if desired) dreadful carnage with your third menacing selection. Take crippling strike the moment you reach slayer level 12. Once you hit slayer12/demonslayer1/monk1, you can either stick with slayer all the way to 20 or you can diversify your build with 1-2 paladin levels, 4-5 mutation warrior levels, 4 sanctified slayer levels, or even a traditional archaeologist2/DD4 splash.