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Fighter is an extremely flexible class since it doesn't really have many class features that require you to stay in the class since Armor / Weapon Training just do what they say they do when you get them, and it's a purely personal benefit. You just take enough Fighter levels to get what you want and you don't have to go further in the class for those benefits to remain just as relevant.
Compared to other classes where your spell save DCs stop keeping up with enemy saves if you don't keep getting more powerful spells, for example.
So although Fighter is perfectly competent to just be a pureclass character if you want, it's also a class that various builds commonly "dip" into just to steal a few goodies like weapon and armor proficiency, a bonus feat or two (first two levels of Fighter each give you a combat feat as a bonus) and hit points.
To put it bluntly... everyone else wants what Fighter has. And Fighter is such a good guy lacking any form of self-respect he lets them just take it.
Could I dip into Sorcery for a few levels, up my caster levels so Arcane Strike would be more useful? Plus I would get some Sorcery skills. Or should I go Sorcery and dip into Fighter to get heavy armor? I essentially want to play a fighter/sorcerer with heavy plate and longsword. This is for RP reasons, may be a horrible build though :(
I strongly recommend against attempting to wear heavy armor if you want to cast arcane spells, especially if you want to use Sorcerer and Fighter levels to attempt to do it. Wrath just does not have the kind of options you would need to make that work.
If you want to be an arcane mage knight, use the Magus or Skald classes instead until someone releases a mod to expand build options with more archetypes and feats. Although the Eldritch Knight PrC's capstone is really really really nice, it requires you to give up a *lot* to get it. And Wrath does not do it correctly because the PrC does not give you several extremely crucial and necessary features that it has in PnP.
Dragonheir scion gives up *way* more than you'd give up by just taking 1 level or sorcerer or magus or monk on a much better fighter subclass. (Mutagen Warrior being the standout but two-handed fighter, vanilla, and tower shield specialist, likely in that order, are all decent)
TL;DR: do not pick this class until owlcat fix their ♥♥♥♥♥♥.
Also worth noting on the topic of arcane spells in heavy armor, that Order of the Gate is bugged and does not recognize Hellknight Signifier levels as Hellknight levels, so in order to fully eliminate cast failure in heavy armor in this fashion you'd need to take both regular Hellknight levels along with Hellknight Signifier levels, which defeats the purpose.
Though as you advance in the game it's very likely you'll actually go from heavy, to medium, and likely down to light armor, simply because kinetic knight works best as a dex+con class as STR is kinda a bad stat, so you'll use lighter and lighter armor as your dex increases throughout the game.
They do get it look at the bloodline. further down the line.
I know in Beta it did for non-bloodrager spells, did they fix it?
There is no saves against proper Ray spells. So 3-bloodline and go for a kill :)
Because Kensai was >>> any other melee Magus, especially before Owlcats added a dino bones vendor.
Shouldn't its Bloodline also progress with Dragon Disciple? And its Arcane Strike be actually, idk, Draconic Strike and scale with DS levels, NOT Caster levels?
But yeah, it's yet another scuffed, ♥♥♥♥♥♥ up Archetype. Just don't pick it. Until someone fixes it.