Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Also everyone can use an ability called ''treat affliction'' it's a religion roll to cure. But can only be done on each person, once every 24 hours.
"Sickened" 1 hour debuff.
Its one of the Harder Conditions to get rid on, espacialy early on.
But tbh, you can simply use the "Wait" option and sit it out xD Theres an Houre Glass down on the left bottom side.
But basically, there is a permanent sickened condition you can end up with that practically nothing will remove. Simplest yet silliest workaround is to kill the companion then breath of life them.
I'll get rid of it with a rest or wait it out I guess.