Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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Gaz O'D Sep 19, 2021 @ 6:12am
Invulnerable Rager - What Mythic Path Fits?
Would Azata work?

(I don't want to pick Lich as I've already tried that path)
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Showing 1-15 of 16 comments
Mr Fred Sep 19, 2021 @ 6:18am 
Azata work, I liked my demon bloodrager too as both regular rage and demonic rage stack so it make for a really pissed off barbarian.
Morgian Sep 19, 2021 @ 6:31am 
You can really pick any path and find something to improve you class. Angel and Azata are good for anyone equally from what I have seen, Lich is leaning towards arcane casters (but worked for my monk), Trickster benefits anyone who has several high skills (4-6+), not so sure about Aeon and Demon; the latter might require special builds to be useful.
Mr Fred Sep 19, 2021 @ 6:34am 
Originally posted by Morgian:
not so sure about Aeon and Demon; the latter might require special builds to be useful.
You pick all the rage power to get to the point your charge attack pounce, get mythic charge and the boots that add your athletic rank to charge dmg and one round every single enemy for the rest of the game.
Morgian Sep 19, 2021 @ 6:43am 
That is all good and well for the bloodrager part, which is pretty much cut out. The question is, what bring Aeons and Demons to the table?

On a sidenote: the idea of one-rounding enemies with charge is funny, but impractical. In like 75% of the cases I cannot charge, be it because the path is slightly crooked, there is already someone at the mob, or the ground is not completely even. Not to mention the click-charge-and-stop-after-one-step bug that also ends your round.
The best charger, who can actually one-round mobs, is the raptor pet. It can charge far more reliably (I don't know why) and it gets 9 attacks unhasted. Since it can not only pounce, but also trip, it is a contender for the MVP spot. It is a pity I cannot fill all equipment slots on him.
MightyMickey88 Sep 19, 2021 @ 7:01am 
I’d say trickster is best for athletics to anything plus rage for awesome strength. Make sure your mythic lvl 1&2 are things you really want as any optimized PC will choose legend at mythic 8 (which retains your mythic 1&2 abilities). This means you’ll eventually lose trickster (or any mythic path until then) so overall pick what fits your character best.
Last edited by MightyMickey88; Sep 19, 2021 @ 7:02am
Mr Fred Sep 19, 2021 @ 7:06am 
Originally posted by Morgian:
That is all good and well for the bloodrager part, which is pretty much cut out. The question is, what bring Aeons and Demons to the table?
Stacking rage, aspect that further boost charge, aspect that boots str, extra attack that stack with haste and ignoring all DR for the demon part... if you dont see what it bring to any barbarian build I cant say more...
Last edited by Mr Fred; Sep 19, 2021 @ 7:10am
Princess Pilfer Sep 19, 2021 @ 7:12am 
Azata has the slightly monsterous downside (depending on your difficulty an expereince) of giving your whole party orc ferocity except it's a number of attacks that hit them post 0 health equal to your charisma mod.
and if your whole party except you goes down, you automatically die.

In short, it's more or less only good for highly team-oriented full-party builds. If it's just you, the friend the path gives you, and Lann, you're probably gonna have a bad time.
Last edited by Princess Pilfer; Sep 19, 2021 @ 7:13am
Morgian Sep 19, 2021 @ 7:16am 
I never played Aeon or Demon, that is why I don't know what they can do :)

What I read about the Demon path seems to be disappointing, but that is maybe a build problem. And there are few posts about Aeon, which may mean few are playing one, or there is nothing to complain.

@MightyMickey
What do I retain and lose when going Legend? Do I get it right that you keep all from rank 1 and 2, and whatever mythic feats/abilities you pick at rank 8, 9 and 10? You lose all other path abilities.
Or do I keep all mythic feats/abilities except those from the path?
Mr Fred Sep 19, 2021 @ 7:19am 
One big drawback of legend is that you cant go for the secret ending with it.
MightyMickey88 Sep 19, 2021 @ 7:40am 
Originally posted by Morgian:
@MightyMickey
What do I retain and lose when going Legend? Do I get it right that you keep all from rank 1 and 2, and whatever mythic feats/abilities you pick at rank 8, 9 and 10? You lose all other path abilities.
Or do I keep all mythic feats/abilities except those from the path?

Your main PC loses everything mythic past mythic rank 2. However your party is unaffected. In exchange you double your level and get reduced xp requirements to reach max lvl 40 at the end. Also, +4 all stats and corruption resistance for resting. You could only be max lvl 20 in one class but you could be like a 20 barbarian / 20 mutagen warrior or whatever crazy stuff you can come up with. Number of attacks don’t increase past 20 but your bab, saves, hp, ability score increases, feats, and class abilities do.

It’s laughable the amount of static bonuses you get from the 20 extra levels and puts all mythic things to shame. The only exception being a caster build that relies on elemental damage but outside of that legend will dominate.
Last edited by MightyMickey88; Sep 19, 2021 @ 7:41am
MightyMickey88 Sep 19, 2021 @ 7:43am 
Originally posted by Mr Fred:
One big drawback of legend is that you cant go for the secret ending with it.

I’m not aware of this ending. The only thing that does scare me is the first dlc. If it’s an extension of the story will they also increase max level cap and if so will legend also be affected?..
Gaz O'D Sep 19, 2021 @ 7:44am 
Originally posted by MightyMickey88:
Originally posted by Morgian:
@MightyMickey
What do I retain and lose when going Legend? Do I get it right that you keep all from rank 1 and 2, and whatever mythic feats/abilities you pick at rank 8, 9 and 10? You lose all other path abilities.
Or do I keep all mythic feats/abilities except those from the path?

Your main PC loses everything mythic past mythic rank 2. However your party is unaffected. In exchange you double your level and get reduced xp requirements to reach max lvl 40 at the end. Also, +4 all stats and corruption resistance for resting. You could only be max lvl 20 in one class but you could be like a 20 barbarian / 20 mutagen warrior or whatever crazy stuff you can come up with. Number of attacks don’t increase past 20 but your bab, saves, hp, ability score increases, feats, and class abilities do.

It’s laughable the amount of static bonuses you get from the 20 extra levels and puts all mythic things to shame. The only exception being a caster build that relies on elemental damage but outside of that legend will dominate.

About what percent of the game is finished before u get to choose Legend though?
Morgian Sep 19, 2021 @ 7:45am 
I think we can safely assume that the max level is 20 except for Legend (otherwise Legend wouldn't be anything special).

Edit: I am level 17 and just entered act 5. I guess I have one third or fourth ahead of me.
Last edited by Morgian; Sep 19, 2021 @ 7:46am
Draken Sep 19, 2021 @ 7:47am 
Here is a video guide about what the demon mythic path gets. And yes, there are quite a few things for melee or caster builts too. The demonic charge ability seems really neat.

https://www.youtube.com/watch?v=e8MRJ-FDplE&list=PL5YBdsswaXWy4YMxmurb_gjE7oXimahwW&index=5

The playelist has most of the other mythic paths too.
MightyMickey88 Sep 19, 2021 @ 7:50am 
Originally posted by Gaz O'D:
About what percent of the game is finished before u get to choose Legend though?

Legend is definitely end game I’m just saying keep in the back of your mind that you’ll only retain mythic 1&2 so you can go legend for the most OP.
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Date Posted: Sep 19, 2021 @ 6:12am
Posts: 16