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It's your CL without the 15+ modifier
Yep sorry, I meant that. Which is the problem, yes.
It now says in the spell's description that the enemies roll a fortitude save. It's a nerf for sure and I'm disappointed, but it makes sense. In Kingmaker the strength check made it effectively a death spell, since with a high enough dc, no enemy would ever be able to escape.
For some creatures, sure. For others, the strength check would be easier. If MJ feels like chiming in, there will probably be an explanation as to why this change makes icy prison more powerful.
It's not a nerf, it's an outright buff to the spell.
The strength check was CL-based and only lich was realistically capable of stacking CL high enough for the strength check to be insurmountable by unfair bosses such as Deskari.
The strength check was replaced by a fortitude save check which no longer scales off your CL and simply equals to spell DC. Every mythic can scale spell DC FAR better than CL so now the spell is what you described - effectively a delayed "death" spell unless the target is immune to paralyzation.
You mean the DC was not the regular 10+spell level+modifiers like in Kingmaker?
The reflex save was and still is just your regular spell DC.
The strength check that followed was against CL+15.
Unfair Deskari has 68 strength which is (68-10)/2=29 strength ability bonus and can roll up to 29+19=48.
Now assume you're someone like Trickster or Azata who has no mythic means of boosting CL and the highest CL for evocation spells you can get is 20+2+2+1+2+2=29 (CL20 + Storyteller's reward + spell specialization + school mastery + Ashmaker + Arcanist/Exploiter/Diviner CL/CLcheck bonus). 29+15=44 so your Ice Prison strength check difficulty is still below what unfair Deskari can roll up to.
And this is just Deskari, with Inevitable Excess DLC you now need to beat Inevitable Darkness with 79 strength as well.