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I get wheelbarrowed into a marketplace, fall down a hole, touch a cosmic crystal and suddenly I'm a military commander.
I wish there was a 'I don't know how any of this works and clearly have brain damage, please leave me alone!' dialogue option, just to humor certain pesonal fictions : D
Seriously though, the Queen sees what's happening as a sign and the powers bestowed not a blessing for you specifically, but for the rest of the world. You just carry that ♥♥♥♥ around.
Also there's the pragmatic reasoning that they tried it their way for a 100 years, and your success, no matter if fluke or divine intervention yielded results, so they might as well try.
Because there's rarely nuance within the same dialogue bracket.
I can rarely choose to be an evil schemer and a brutal thug within the same multiple choice or even sequence.
Variety is fantastic, but íf you want to roleplay consistent evil (or good for that matter) it's often weird.
Thought it be fun to make a tiefling from a chastized bloodline that would try becoming a good paladin, probably being shunned and distrusted at times. But it has zero impact if you're tiefling or Aasimar, npcs will react to you in the exact same way. There no depths to whatever you pick aside from mythic path influences far as I can tell and alignment selection choices you make.
This is isn't quite correct. I've had a quite a bit of stuff relating to being a tiefling in the story on my cavalier so. The funniest one was when a cultist disguised as a crusader kept doing 'devil horns' at me with his fingers when he though no one was looking to let me know he's with Baphomet too.
And I've been repeatedly asked why I'm siding with the crusaders when they treat Tieflings like crap. Its not every possible instance it could be mentioned. Which would be tedious. But its come up enough.
I've had Religion come up too. But its been mostly invoking my god of choice at a moment relevant to them. For example invoking Torag or Cayden at the Inn fight. Or Callista covering my party in wasps when I swore vengance in the end battle of act 2. But its true no one has commented on my choice of religion so far yet.
Our experiences on this differ significantly. I've been playing a LE Lich and have taken ZERO of the "I don't like you, I KEEL you!" options, have taken Good options 3 times when it made sense for roleplaying and Chaotic options twice. I am still SUPER Lawful Evil, like, the needle is barely moved and haven't had to compromise how I see my character. I'm more likely to have to compromise for metagaming concerns not wanting to lock myself out of a quest than anything having to do with the alignment system in-game.
Playing as lawful evil was no problem for me. I picked evil choices when they make sense and lawful when they makes sense, and by the end of the game my alignment was still lawful evil.
Just because you get the option to attack mostly everyone doesnt mean you have to.
Most of the killing NPC choices are not even linked to the Evil alignment. My only problem would be that the early evil choices are mostly about being greedy and wanting to be paid to help people.
It can range from being simply greedy or a psychotic killer, but there absolutely are evil options that are "just" callous in the face of others' death or suffering or very ruthless but potentially effective tactics like the Hellknights tend to favor.
I've had fun experiences as a dhampir. That half-orc paladin mentions your race and suggests you likely understand what discrimination feels like because people hate and fear the undead. The character who opens the lich mythic path to us mentions how we're already halfway there so it shouldn't be a big deal if we go lich, Nenio and MC can have some interesting dialogues when she gives the MC a physical to try and figure out the power you get right after Kenabres and they talk about the MC's teeth.