Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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Deviant Sep 17, 2021 @ 8:47am
Need help with natural claw build(demon path)
So demon path have demonic claws so i wanna do natural claw build but idk how am i suppose to scale damage of this build cuz you are not using any weapons so you cant buy better weapons to increase damage i am stacking all natural attack bonuses on items i can but i know 100% im doing wrong build becuz i picked rogue master of all things and he is level 14 im pretty sure to get some powerful build i need combine classes but im too bad for that so maybe somone could give me suggestions?
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Showing 1-15 of 21 comments
Bumbo Sep 17, 2021 @ 8:51am 
I've just gone full sylvan trickster and have been doing fine. Motherless tiefling, grabbed the helmet that gives an extra Gore attack, the hex that gives an extra Bite attack... An argument could be made for grabbing a few levels of a class that gives an Oracle curse as well so you can get Wolf-scarred Face but I'm too lazy.

Also worth noting that the gauntlets that give you claw attacks (Claws of a Sacred Beast) seem to stack with your demon claws for whatever reason.
Last edited by Bumbo; Sep 17, 2021 @ 8:51am
Ixal Sep 17, 2021 @ 8:52am 
Amulet of mighty fists should still work.
Other than that strength buffing.
Deviant Sep 17, 2021 @ 8:57am 
Originally posted by Bumble:
I've just gone full sylvan trickster and have been doing fine. Motherless tiefling, grabbed the helmet that gives an extra Gore attack, the hex that gives an extra Bite attack... An argument could be made for grabbing a few levels of a class that gives an Oracle curse as well so you can get Wolf-scarred Face but I'm too lazy.

Also worth noting that the gauntlets that give you claw attacks (Claws of a Sacred Beast) seem to stack with your demon claws for whatever reason.
you stack dex for damage too? and is it good idea to pick piranha strike for claw build?
Bumbo Sep 17, 2021 @ 8:59am 
Originally posted by Deviant:
Originally posted by Bumble:
I've just gone full sylvan trickster and have been doing fine. Motherless tiefling, grabbed the helmet that gives an extra Gore attack, the hex that gives an extra Bite attack... An argument could be made for grabbing a few levels of a class that gives an Oracle curse as well so you can get Wolf-scarred Face but I'm too lazy.

Also worth noting that the gauntlets that give you claw attacks (Claws of a Sacred Beast) seem to stack with your demon claws for whatever reason.
you stack dex for damage too? and is it good idea to pick piranha strike for claw build?
Yeah, I'm full Dex, no investment in Strength at all. Have just been grabbing feats that improve my ability to hit and damage with all natural attacks.
Deviant Sep 17, 2021 @ 9:00am 
Originally posted by Bumble:
Originally posted by Deviant:
you stack dex for damage too? and is it good idea to pick piranha strike for claw build?
Yeah, I'm full Dex, no investment in Strength at all. Have just been grabbing feats that improve my ability to hit and damage with all natural attacks.
what about piranha strike does it work with natural claws
Bumbo Sep 17, 2021 @ 9:02am 
Originally posted by Deviant:
Originally posted by Bumble:
Yeah, I'm full Dex, no investment in Strength at all. Have just been grabbing feats that improve my ability to hit and damage with all natural attacks.
what about piranha strike does it work with natural claws
Should work, though I typically don't keep it active as it makes it harder to land attacks. It's worth noting that bite attacks stack infinitely as long as you can find sources for them too.
RocketMan Sep 17, 2021 @ 9:03am 
Originally posted by Deviant:
So demon path have demonic claws so i wanna do natural claw build but idk how am i suppose to scale damage of this build cuz you are not using any weapons so you cant buy better weapons to increase damage i am stacking all natural attack bonuses on items i can but i know 100% im doing wrong build becuz i picked rogue master of all things and he is level 14 im pretty sure to get some powerful build i need combine classes but im too bad for that so maybe somone could give me suggestions?
Not what you're looking for, but claws of the sacred beast turn your unarmed attacks into 2d6 claw attacks against evil creatures (1d8 otherwise)

That's basically a greatsword swing per hit. And there's a lot of unarmed feats.
Deviant Sep 17, 2021 @ 9:07am 
Originally posted by Bumble:
Originally posted by Deviant:
what about piranha strike does it work with natural claws
Should work, though I typically don't keep it active as it makes it harder to land attacks. It's worth noting that bite attacks stack infinitely as long as you can find sources for them too.
i wanted to ask how does bite/gore attack work? for example "closer to the abyss" passive from demon myth gives you gore attack is it like a passive thing whenever i attack i will also do gore attack?
Deviant Sep 17, 2021 @ 9:07am 
Originally posted by Mail me to the Moon:
Originally posted by Deviant:
So demon path have demonic claws so i wanna do natural claw build but idk how am i suppose to scale damage of this build cuz you are not using any weapons so you cant buy better weapons to increase damage i am stacking all natural attack bonuses on items i can but i know 100% im doing wrong build becuz i picked rogue master of all things and he is level 14 im pretty sure to get some powerful build i need combine classes but im too bad for that so maybe somone could give me suggestions?
Not what you're looking for, but claws of the sacred beast turn your unarmed attacks into 2d6 claw attacks against evil creatures (1d8 otherwise)

That's basically a greatsword swing per hit. And there's a lot of unarmed feats.
where do you get claws of the sacred beast
phadin Sep 17, 2021 @ 9:09am 
I wish the Shifter class was in this game. That class was designed to use natural attacks. (sadly, a weak class so most people hate it, though the Adaptive Archetype has been a lot of fun for me in my tabletop game.)

While this game has let natural attacks be quite a bit better then Kingmaker, it still lacks some critical feats. Improved Natural Attack, for one. For the Shifter class, it also had a feat called Shifter's Edge that added half your class level to damage on your shifter claw attacks. Also, I don't recall if the human characters can get the Multiattack feat, but that's really important if you want to combine natural attacks and weapon attacks.
Last edited by phadin; Sep 17, 2021 @ 9:11am
Bumbo Sep 17, 2021 @ 9:09am 
Originally posted by Deviant:
Originally posted by Bumble:
Should work, though I typically don't keep it active as it makes it harder to land attacks. It's worth noting that bite attacks stack infinitely as long as you can find sources for them too.
i wanted to ask how does bite/gore attack work? for example "closer to the abyss" passive from demon myth gives you gore attack is it like a passive thing whenever i attack i will also do gore attack?
It's effectively just extra attacks. Natural attack builds are all about getting as many attacks as possible since they don't typically get any negative attack modifiers from being sequential. For instance currently I have 6 attacks (2 claws, 2 bites, 2 gores - 4 claws if you count the claws of the sacred beast) that all benefit from sneak attack damage and sit around +30 to hit.
RocketMan Sep 17, 2021 @ 9:10am 
Originally posted by Deviant:
Originally posted by Mail me to the Moon:
Not what you're looking for, but claws of the sacred beast turn your unarmed attacks into 2d6 claw attacks against evil creatures (1d8 otherwise)

That's basically a greatsword swing per hit. And there's a lot of unarmed feats.
where do you get claws of the sacred beast
I think from one of the optional crusade fights in act 2.
TofuFox Sep 17, 2021 @ 9:13am 
Originally posted by Deviant:
what about piranha strike does it work with natural claws

Yes. Natural weapons count as "light" weapons.

Originally posted by Deviant:
i wanted to ask how does bite/gore attack work? for example "closer to the abyss" passive from demon myth gives you gore attack is it like a passive thing whenever i attack i will also do gore attack?

Whenever you do a full attack, yes. The limitation on tabletop is essentially 1 attack per body part, but I am not sure how this is implemented in game.
Uziel Sep 17, 2021 @ 9:13am 
Originally posted by Deviant:
Originally posted by Bumble:
Should work, though I typically don't keep it active as it makes it harder to land attacks. It's worth noting that bite attacks stack infinitely as long as you can find sources for them too.
i wanted to ask how does bite/gore attack work? for example "closer to the abyss" passive from demon myth gives you gore attack is it like a passive thing whenever i attack i will also do gore attack?

Yes, and you might want to get the Mythic feat called Brutality Incarnate (I believe) asap. It lets your natural attacks (bite, claw, gore, etc.) bypass almost all DR.
Deviant Sep 17, 2021 @ 9:14am 
Originally posted by Bumble:
Originally posted by Deviant:
i wanted to ask how does bite/gore attack work? for example "closer to the abyss" passive from demon myth gives you gore attack is it like a passive thing whenever i attack i will also do gore attack?
It's effectively just extra attacks. Natural attack builds are all about getting as many attacks as possible since they don't typically get any negative attack modifiers from being sequential. For instance currently I have 6 attacks (2 claws, 2 bites, 2 gores - 4 claws if you count the claws of the sacred beast) that all benefit from sneak attack damage and sit around +30 to hit.
thats insane i can only do 3 attacks with my claw build im totally playing this wrong cuz im too stupid to make a good natural attack build idk how all this things work
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Date Posted: Sep 17, 2021 @ 8:47am
Posts: 21