Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If the saves on normal difficulties are too high, how many people solo with mages on Hard/Unfair?
Find a video of a solo melee character on unfair, in fact I would be very impressed by a solo melee character on core. A character unable to cast spells is a melee character btw.
So actually your sorcerer has a minimum 70% chance to breach SR, will only be dealing with energy resistance and only then if you haven't taken ascendant element. You might still be facing a reflex save for half, but again why are you targeting such a high save rather than doing something else? Hell, just cast haste & have your martial characters go to town on them
You underestimate players, some are really good and high skilled so plenty of such videos
And even then you can make it work. Scrolls and potions are a thing.
But why on earth would you not buff your melee guy with spell buffs? Doesn't make any sense, also doesn't work well in Pathfinder. If you have 'em, cast 'em.
Exactly right, all it means is that due to our Mythic Powers, we no longer require +6 weapons to even be able to damage enemies that have N/Epic.
Anyone non-mythic would still need a +6 magic weapon to even be able to cause any damage at all to any demon with the aforementioned DR.
Yeah, those two are gamechangers!
Especially Ascended Element is an absolute must have, as it utterly negates enemies' resistance AND immunities towards the selected type of energy.
For example on my Lich, Ascended Element (Negative Energy) meant that now every single Necromancy Spell from the Lich list, which all use Negative Energy, now were treated as doing full damage, even when an enemy had Negative Energy Immunity.