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Honestly you don't need a build for him if you're not using him full time. Just get boundless healing and abundant casting and you're set. Anything else doesn't even matter for one fight.
I might also use him very shortly for the duration while one current member of the main party stops being available and before I get the new member I intend for the main party in replacement for the one that stops being available in act 2.
Either way it makes sense to have him leveled.
I think the most difficult thing about building Daeran is choosing his spells at each level up. Which one now and which one next time etc. Sometimes this can be an agonising decision.
Second major issue is his second mystery at L7. Most would recommend either Nature or Ancestor. Both are very, very good. But they are also very, very different. You can't have both. Cue agonising decision.
Personally I went with Nature. This gives him a Wolf which is very strong and incredibly useful and it also gives him a wide range of useful summons including the monster Creeping Doom. You know how annoying those bloody swarms are, right? Yeah, Creeping Doom = payback time.
He also can get a feat to enable him to cast heals at range. This is a no-brainer pick IMO, it's brilliant. Literally a life saver.
Anyway Daeran is the ultimate healer/summoner/buff-bot IMO, so long as you pick his spells correctly. Fortunately you can respec him if you forget an important one.
If they are both bad, is there another build published by somebody that is a healer build and actually good (and fully documented)?
i personally like daeran as nature oracle summoner like in the first video, but my main problem with that video is missing spreadsheet
I wouldn't know about Ember's build because I can't tolerate her personality lol. But I do think Daeran and Nenio are built pretty well. The thiefling guy isn't bad either, but would have preferred him as a regular rogue, able to wear armor, no spells, etc.
That's true, though the vanilla build is pretty good for pure support heal-bot, which is what OP was asking for.
I gave him the Oracle-only crossbow that you find somewhere and he does occasionally crit and kill a babau with it. Which is alright if you aren't going for min-max.
(edit: totally wrong about item location before. It's from Topaz Solutions in Kenabres)
With onslaught bracers he adds 1d6 on all his genie hits. Its only a few seconds but.. Genie mode x4 cast on himself with elemental barrage is basically
Sneak damage.
Weapon.damage.
Genienhits x4. 5 times. 3 main 2 off hand. +1 hasted.
Onslaught hits on all of them.
Firebrand procs.
And all the genie hits and elemental and Energy hits trigger mythic barrage.
Basically everything explodes with Woljiff for me. Its limited but its pretty much death. Found a kukuri with 3 elements.. Been fun ever since.
He gets mage armor. Shield of faith dex ac mirror image.
Nice build.
Came back to the thread to report that you can make Daeran more useful once you get the 2nd mythic feat. As a regular Oracle, you have the option of taking a second Mystery as a mythic feat to get Daeran more spells. By choosing flame or wave, you get some nice blaster spells for him. My current preference is to give him wave, so he will get access to snowball and icy prison, and also equip him with the salamander ring. Basically changed him from pure support to healing support plus optional fire and ice mage.
Would also be good with abundant casting as one of his other mythic feats, but should probably take boundless healing since OP mentioned using him mainly for heals.