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Unarmed Monks are always solid.
Due to to the higher number of weapon effects available, a weapon monk might be fun and could open additional strategies and playstyles. :) Let us know what you went with and how it went.
A ranger can make his weapons have a higher base damage than 2d10 at level 4? How do you do that?
You cast a spell called Lead Blades...
1) This spell alone is not enough to get even 2d10.
2) You can cast it on monk too.
3) Monk strong side is not basic unarmed damage but amount of attacks (bonus points for stacking different types of elemental damage to trigger barrage).
If you can somehow cast Lead Blades on the monk (for example with a scroll, or by getting the spell on a Brown Fur Transmuter somehow), it will benefit their unarmed. Or at least it should by the rules. In fact it should also stack with Strong Jaw (pen and paper only unfortunately) and legendary proportions, allowing you to increase their unarmed damage a total of 5 categories (as per Strong Jaw, the damage would be whatever a Colossal sized monk would deal x2)
I made Lann a kung fu monk. BTW, you can't get certain feats with him as a Zen Archer like Leg Sweep. To really see the Carl Douglas fun, you have to start him out as a regular (not Traditional - "Traditional" seems to lock you out of certain things) monk.
I am not a stat monkey. I don't watch the Combat Log, I look at the fun onscreen. I'm telling you, Lann was doing some serious kung fu fighting.
The thing is, there are some nice Oriental themed weapons in the game, so I sorta enjoyed killing things with kukris & kamas, and other folks are correct, some of those weapons carry some really nice on-hit enchantments so it's a tough call. But I just wanted to see him kung fu fighting. He had the weapons in other slots but I usually let him fight unarmed.
Homey can high kick.
We're talking about 3d6 vs 2d10 so yes technically you have a potential for 2 points more damage, but the average is actually a 1 point difference. I'll say it again, it's a level 20 stat vs something available as early as level 1 depending on the class. Given that's it's a personal spell you will have to have your ranger/druid/hunter setup to scribe scrolls constantly to have it applied throughout the game. That might be okay early on, but as soon as you can get a level 7 scribe kit and buy a legendary proportions scroll for Nenio to scribe she can start scribbing that well before anyone can actually cast it.
Lead blades + legendary proportions on a 2d6/1d12 weapon gets you 6d6. You need level 16 as a monk to equal that setup
Technically I saw monk build with ~150-200 damage per hit and highly doubt ranger would ever be close to it.
P.S. And don't even mention a pet because of sohei :P
I'm just pointing out the reality of base damage scaling, not the viability of cherry picked scenarios with unkown buffs applied.