Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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Koss_Tea Oct 19, 2024 @ 4:19pm
Finger of Death weak damage bug
It supposed to deal 10 damage per caster level, but it alwatys deal 10 damage only. Is this a bug? My caster level is 14, it supposed to do 140 dmg
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Showing 1-15 of 17 comments
hilburnashua Oct 19, 2024 @ 8:07pm 
If they made their save they would only take 3d6+14.

But that certainly looks like a bug. I would check the combat log, alt+b to open the bug report screen and write out what you are doing, the bug, the opponent you are hitting and then exactly the way the combat log is showing the damage being calculated (not just 10 hp but how the game determined you did 10).
Razer Oct 19, 2024 @ 8:16pm 
Enemy made save and has DR. Most likely scenario.
Koss_Tea Oct 20, 2024 @ 12:47am 
Originally posted by Razer:
Enemy made save and has DR. Most likely scenario.
no, it didn't

Originally posted by hilburnashua:
If they made their save they would only take 3d6+14.

But that certainly looks like a bug. I would check the combat log, alt+b to open the bug report screen and write out what you are doing, the bug, the opponent you are hitting and then exactly the way the combat log is showing the damage being calculated (not just 10 hp but how the game determined you did 10).
Combat log says save throw was failed, I play on Story difficulty.
Last edited by Koss_Tea; Oct 20, 2024 @ 12:48am
Immortal Reaver Oct 20, 2024 @ 1:59am 
Any mods?
Erei Oct 20, 2024 @ 2:44am 
Noticed that to. 10 damage. On save.
Honestly, 3d6+max 20 isn't much anyway (max 38 on save), so I didn't bother investigating if that was normal.
Last edited by Erei; Oct 20, 2024 @ 2:46am
Koss_Tea Oct 20, 2024 @ 2:48am 
Originally posted by Erei:
Honestly, 3d6+max 20 isn't much anyway (max 38 on save), so I didn't bother investigating if that was normal.
Well I like death magic and lichdom, so I can't just let that go :Owlcat_sad:
Koss_Tea Oct 20, 2024 @ 2:48am 
Originally posted by Immortal Reaver:
Any mods?
This game has mods?
Erei Oct 20, 2024 @ 3:02am 
Originally posted by ваша ипотека:
Originally posted by Immortal Reaver:
Any mods?
This game has mods?
Yes, you can find them on nexus. Some on github.
Most popular are bubblebuff (github only, auto buff, you select the one you want from what you cast and the mod act as if you casted them all individually), and toybox (many things, from QOL to cheat. Is often used if only to fix some bugs). Also portrait packs.
The game only allow limited modding, don't expect much. The rest include new classes or changes in feat and the like.
Last edited by Erei; Oct 20, 2024 @ 3:03am
forkofspite Oct 20, 2024 @ 5:52am 
When practicing for a Lich run via Midnight Isles standalone (and chasing achievements), I noticed that when leveling up, several spells are listed twice - one of them was finger of death. On the level-up screen, one was listed as a supernatural ability and the other was listed as the spell.

Never tested myself and not far enough to know if this persists into the main story, so this is just a hypothesis. Perhaps you selected the supernatural version of the spell and it thinks your caster level is only 1? My advice (other than the bug report) would be to retrain / mod / or go back to your level-up somehow and take a closer look when you're selecting spells.

Also, verify game files.
Last edited by forkofspite; Oct 20, 2024 @ 5:55am
Razer Oct 20, 2024 @ 6:13am 
Originally posted by forkofspite:
When practicing for a Lich run via Midnight Isles standalone (and chasing achievements), I noticed that when leveling up, several spells are listed twice - one of them was finger of death. On the level-up screen, one was listed as a supernatural ability and the other was listed as the spell.

Never tested myself and not far enough to know if this persists into the main story, so this is just a hypothesis. Perhaps you selected the supernatural version of the spell and it thinks your caster level is only 1? My advice (other than the bug report) would be to retrain / mod / or go back to your level-up somehow and take a closer look when you're selecting spells.

Also, verify game files.
This would explain it! Don't pick supernatural abilities as spells for level up choices. They do not scale with level since they aren't linked to caster level, but to class level for that ability. For instance the Sense Vitals will be listed twice. Once as a wizard spell and once as a class supernatural ability from the Bloodseeker class. The caster level is linked to slayer class/archetype level.

They should definitely fix this, because these supernatural abilities shouldn't show up in the spell list for casters.
Last edited by Razer; Oct 20, 2024 @ 6:14am
Koss_Tea Oct 20, 2024 @ 6:14am 
Originally posted by forkofspite:
Perhaps you selected the supernatural version of the spell and it thinks your caster level is only 1?.
Not at all, I placed it into spell slot and use it from S section which stands for "spells". I have no Finger in "A" (Ability) and it's act 3
Razer Oct 20, 2024 @ 6:16am 
Originally posted by ваша ипотека:
Originally posted by forkofspite:
Perhaps you selected the supernatural version of the spell and it thinks your caster level is only 1?.
Not at all, I placed it into spell slot and use it from S section which stands for "spells". I have no Finger in "A" (Ability) and it's act 3
There's a bug currently that puts supernatural abilities from other classes in the spell list. If you pick them they do not scale. Your finger of death is likely level 1 caster level.
Last edited by Razer; Oct 20, 2024 @ 6:17am
forkofspite Oct 20, 2024 @ 8:42am 
Originally posted by ваша ипотека:
Not at all, I placed it into spell slot and use it from S section which stands for "spells". I have no Finger in "A" (Ability) and it's act 3
As mentioned by Razer, it shouldn't be an option to select, but it is. No idea what happens if it is selected. Shouldn't be able to prepare supernatural abilities, but shouldn't be able to select them either. It's not too difficult to believe that for whatever reason, they could be prepared (might even be listed as a spell after selection), but the caster level is still based on bug.

My suggestions remain. Verify game file integrity. Alt-B bug report. Try to somehow go back to the level-up (i.e. reload an old save, retrain, or maybe mods) and be careful to select the spell version. Don't know if any of those suggestions will help.
Last edited by forkofspite; Oct 20, 2024 @ 8:44am
Razer Oct 20, 2024 @ 9:52am 
Originally posted by forkofspite:
Originally posted by ваша ипотека:
Not at all, I placed it into spell slot and use it from S section which stands for "spells". I have no Finger in "A" (Ability) and it's act 3
As mentioned by Razer, it shouldn't be an option to select, but it is. No idea what happens if it is selected. Shouldn't be able to prepare supernatural abilities, but shouldn't be able to select them either. It's not too difficult to believe that for whatever reason, they could be prepared (might even be listed as a spell after selection), but the caster level is still based on bug.

My suggestions remain. Verify game file integrity. Alt-B bug report. Try to somehow go back to the level-up (i.e. reload an old save, retrain, or maybe mods) and be careful to select the spell version. Don't know if any of those suggestions will help.
From reading other topics on this in the past they do show as a spell, even though they are not. For the game's purpose they work exactly the same, it's just that the scaling is not there with caster level. I just didn't know Finger of Death was available as a supernatural ability. Otherwise I would have thought of this bug before.
forkofspite Oct 20, 2024 @ 10:20am 
Originally posted by Razer:
I just didn't know Finger of Death was available as a supernatural ability. Otherwise I would have thought of this bug before.
I 100% for certain remember Sense Vitals. I also 100% certain remember seeing one of the classic necromancy spells. Fairly certain it was Finger of Death, but I'm not 100% sure that was it.
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Date Posted: Oct 19, 2024 @ 4:19pm
Posts: 17