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Sometimes they do target others, especially ranged enemies like to shoot past Seelah but that's expected.
One explanation might be lack of defensive buffs on your main character, making them a very tempting target (maybe the target priority AI has a certain breakpoint after which they ignore your tank if you have a VERY squishy caster). Possibly some difficulty options can modify that as well, not sure.
BUT there are some locations where is a heavy focus on the main character. As this character is the leader of the crusade, you are targeted. Heavy defenses are needed to cope with this. High AC is good, but due to critical hits not enough. If you can, give him/her/they blur, displacment, blink etc. If your main is a arcane caster you should use mirror image.
I think it is also tied to difficulty level because I noticed that when fighting the corrupted Hand of the Inheritor he would always beeline for my main character no matter where my character was located. Switiching the difficulty from Core to Normal caused him to act normally and target the first party member nearest to him. That was the only time I noticed an enemy deliberately go for the MC only.
Spoilers:
the fight to rescue the hell knights, the gargoly stuff to rescue your irabet after the head gargoyle kidnapped her, as well quite often in the fight of drezen
Mounted characters riding dogs are particularly effective for shielding weaker characters, since the dogs' AoO can trip enemies. Add in Outflank and Seize the Moment for dog and rider, and you can sometimes kill the enemies outright on the AoO.