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But since Owlcat didn't implement a toggle to throw tridents, I'd hazard a guess they simple replaced the thrown category with polearms instead. Which isn't wrong historically speaking.
And so on and so forth.
They also mention various weapon proficiencies in character creation that simply don't exist in game, such as the rogue having proficiency in hand crossbows or the Close weapon group including the gauntlet.
Inconsistencies in rules in this game is a large part of it's high learning curve.
They did outright replace lances with long spears though.
To be fair: Owlcat already created weapon feats for hand crossbows, bolas, shuriken, (non-staff)slings among them. It's just that they're placeholders since Kingmaker for later usage.
In the hand crossbow's case it finally got a model and animations, since Nocticula uses it in her cutscenes. Just not usable by the player.
Definitely more simple the way they did it.
Similarly, we would have gotten throwable starknives that way as well.
Really a missed opportunity. Something that I as an avid halfling player Iamend to this day. Really hoping Owlcat will implement that ability in a future Pathfinder adaption.
Make starkife ranged so i can make arushalae a ninja .