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You should complete the quest Attack out of Nowhere as quickly as possible.
Completing Ivory Sanctum kicks off a one month timer to Act 4.
Outside of that, I don't think it really matters all that much other than places like Blackwater are going to be a good bit harder if you do them sooner rather than later.
Oh, and of course you only have so many forts and enemy armies to keep your army moral up. So I guess that's kind of a soft timer. Can't just sit around twiddling your thumbs for months on end.
Most mythics will just skip time needed to acquire their mythic quests - build Drezen and do full Crusade in everything that is open in act. Do a crusade events, make teleportation network in key outposts of the map, collect crusade items and relics, transform relics into items that suit your party build.
Then do a mythic quest until you will need to "go to the lab part". Then go to Temple of Good hunt > Ashen Grotto > Devarra and bottom of the tower > Greengates > Shrine of Sacrilege > Molten Scar > Companion quests (except Sosiel, Regil and Ulbrig) > Wintersun full > Terendelev's lair > Ravaged Longhouse.
Then you can either go to Ivory Sanctum outright and do the rest zones while you are waiting for Queen arrival - or you can do full other zones and leave Ivory Sanctum for last (which is not a bad idea on Unfair).
The rest route would be Ulbrig, Regil, Sosiel quests > Dragon Burial Grounds > Crimson Dust > Midnight Isles dlc islands > Areelu's lab > Blackwater.
Kinda like that, think I did not forget anything. Some mythics will want to go to lab earlier, like Trickster at 12, to get trickster feats on 13. That's more advanced planning.
AFAIK, you want to do Dragon Hunt before Ivory Sanctum.
I will check that quest order you posted Deo. And thanks Shadow. I will check that quest you mentioned now.
Pretty sure. I think he shows up after Ivory Sanctum and tips you off that there's a portal under Drezen with a seal on it. He points you at the lab for finding a way to break it. I vaguely recall something about breaking it anyway if you take too long, but it's been some time since I really looked into it and I never tested it for myself.
In any case, it's probably best to do most of your quests before doing Ivory Sanctum.
And you can still lose/fail on story mode. Especially ironman (called "last azlanti") story mode.
But yeah, story mode and just muddle your way though things. It's really easy and it gives great incite on what to do next time, when you really give it a serious, path of most resistance, maniac savescuming, try.
Besides, each party will be strong against certain types of enemies, and weaker against others. There's not an absolute best path.
Level is nothing in this game - Hit Dice in Wotr is so inflated, that you only need to look at AC and saves of enemies. You fight level 20 and level 27 in Wintersun, which is 11 lvl zone.
I just did Molten Scar, but there's only a handful of low level Vrock there. So I'm still not following why you posted that particular quest order. Maybe that's how you play and you know how to individually counter and prep for these things. You have to understand, even though I'm well versed in the games mechanics, I have little memory of what encounter is what. So I did not prepare Lithany of Eloquence for the Dragon encounter.
Turns out different if you do it later. A certain prisoner ends up dead as I recall, which is tied into Seelah's storyline.
There's also the Vrock, which you can meet later if you let her go.