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to be fair.... I think it pretty much mainly has to deal with what people were probably introduced to dnd with.....
for myself I got into dnd with 3.5 edition..... and baldurs gate 3 feels.... weird.... with its 5th edition rules and gameplay....
i'd imagine though if I had started off getting into dnd 5th edition.... that playing this game which utilizes dnd 3.5 edition rules.... i'd probably be overwhelmed by the change to the rules....
now what WOULD be cool.... though right now an impossibility i'd imagine..... is if there was a way to add a feature to these games to allow you to choose which ruleset you want to play with... like a one time choice at game start to use say 3.5 or 5th edition ruleset....
Not all streamlining is bad, but there is nothing stopping people from sticking with older systems.
That said, if people want to see these more intricate systems survive, then one would think said community would want to welcome new players and not drive them off...
You strike me as someone who would be fun to hang out with. I bet you get invited to parties a lot.
Exchanging of strikes? Is that a duel? :)))
anyways
while i have no experience with 2e most of what ive read on it seems good and would be interested in seeing someone tackle it in crpg format
Biggest problem with 2e is that it supposed to REPLACE first edition, not to be an equal addition.
Once same concept applied for dnd 4e as well. In response we got Pathfinder 1 edition. And now we see this exact same situation again - with pathfinder series.
you are free to continue using 1e systems if you prefer but you'll have to adapt new stuff into it
That said, while I could get that some people would feel underwhelmed by the first release of P2E, with all the new content that got added, there is a lot of room to build your char. It's nowhere near the railroad trash that is dnd 5E.
I think people are way to hard on paizo.
Agreed. There are a lot of viable build options and ways to make every character have some degree of variety. It is certainly better than 5e and 4e. I think some on here simply want to hate on it because it's different and not making Urist McMunchkin with his 3 level dips due to frontloaded classes. 2e still allows you to make some powerful characters.
I personally prefer PF1e, and while i DO play PF2e in my current campaign with some friends. It didn't really WoW me. i know my Players like how quickly you can make characters via pathbuilder, but outside of that? it doesn't do anything better then PF1e and in fact seems to just nerf everything into the ground. its trying SO hard to be 5e... or some place between 5e and older editions that i just don't think it has a unique identity anymore.
Its a good system and i'm happy to see folks even talking about it and not 5e... but i think WOTR is fine as it is. I would not be shocked in Owlcat came back with a PF2e game based on one of the other AP's though.
this game doesnt really use the tabletop mythic rules tho, just kinda borrow some of the stuff from the materials and homebrew them wildly