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Playing on real time with pause
Touch attacks are kinda wonky in this game, so it's hard sometimes to tell if they work or not.
I think on turn based it will cast the shocking grasp then it will be considered stored and the next time you swing your weapon on the target it will "cast" shocking grasp
Please correct me if i am wrong with my example.
Feels abit clunky but i guess it is a limitation of the engine
Thank you very much.