Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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What am I doing wrong with my healing spells?
Why do my healers repeatedly cast a cure (something) wounds spell, or even a heal spell, and instead of moving to and touch the recipient, stand there and do nothing as if they already used their move action for the round? Or even more aggravating, they move up to the character and but don't use the charged touch spell. The "spell" shows up under the middle "abilities" menu, ready to be used NEXT turn, but my character is flat-lining by then and needs a raise dead or resurrection spell, not a cure spell.

I can't tell you the number of times I've rage quit because I'm winning a battle, then enemy get's a lucky critical hit. The critical hit isn't what makes me rage quit. The hit wasn't fatal and I can recover. I just need my healer to actually heal the character in question. Not just stand there like they got hit with a "touch of idiocy" spell.

Just to head off the obvious, no it wasn't a surprise round. I had my full set of actions available to me. No, I haven't already moved. My healer is fresh and ready to act. Yes, I'm with in movement range. I'm sometimes at 5-foot step range (and yes, I haven't moved otherwise so I still have my five foot step).

What the **** am I doing wrong?
Last edited by Outpost Omega 5; Jun 23, 2024 @ 1:29am
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Showing 1-14 of 14 comments
mk11 Jun 23, 2024 @ 1:32am 
Are you using turn-based or real-time?

When you pick the target for the cure is the targeting icon bordered in red?

There are some abilities/items that allow ranged targeting of cures - do you have any of them?

Is your healer a spontaneous caster using metamagic?
Dryden Jun 23, 2024 @ 1:41am 
You may need to move to the target first and then use the touch spell as the game has difficulties dealing with that in turn based.
Outpost Omega 5 Jun 23, 2024 @ 1:46am 
Turned based, and what's so ****ing hard.

A.) Cast spell.
B.) Move to target.
C.) Touch target as a free action as defined by the concept of a touch spell.
mk11 Jun 23, 2024 @ 2:00am 
Originally posted by Dryden:
You may need to move to the target first and then use the touch spell ...

But that exposes you to AoO (unless you have the ring which means it doesn't!) and needing concentration rolls.
Last edited by mk11; Jun 23, 2024 @ 2:00am
hilburnashua Jun 23, 2024 @ 9:19am 
Easiest way around this is to pick up the mythic ability Boundless Healing. Absolutely worth it on a dedicated healer.

If it is happening in the first round of combat and your using Daerun the problem is his oracle curse that is allows him to only take a move or a standard action on the first turn. He cannot even take a 5' step except as a move action. A Freedom of Movement spell or effect (there are a set of boots with this) prevents this loss of action.

I have seen a character cast then fail to move to touch the target a few times but it was always pretty rare (outside of Daerun) and I often couldn't figure out why it was happening.

Last edited by hilburnashua; Jun 23, 2024 @ 9:25am
ttv-r0b0c0p87 Jun 23, 2024 @ 10:31am 
This happens to me nonstop as well. It seems if you select your target by clicking their portrait then this is more likely to happen. I have started manually moving my healer into range first and then casting the spell, which seems to always work.
Chronocide Jun 23, 2024 @ 10:34am 
Originally posted by Outpost Omega 5:
Why do my healers repeatedly cast a cure (something) wounds spell, or even a heal spell, and instead of moving to and touch the recipient, stand there and do nothing as if they already used their move action for the round? Or even more aggravating, they move up to the character and but don't use the charged touch spell. The "spell" shows up under the middle "abilities" menu, ready to be used NEXT turn, but my character is flat-lining by then and needs a raise dead or resurrection spell, not a cure spell.

I can't tell you the number of times I've rage quit because I'm winning a battle, then enemy get's a lucky critical hit. The critical hit isn't what makes me rage quit. The hit wasn't fatal and I can recover. I just need my healer to actually heal the character in question. Not just stand there like they got hit with a "touch of idiocy" spell.

Just to head off the obvious, no it wasn't a surprise round. I had my full set of actions available to me. No, I haven't already moved. My healer is fresh and ready to act. Yes, I'm with in movement range. I'm sometimes at 5-foot step range (and yes, I haven't moved otherwise so I still have my five foot step).

What the **** am I doing wrong?
It's like a bug sort of. Sometimes the game seems to get out of sync with the spellcasting. I say "sort of" because the pathfinder rules are supposed to allow this. It just looks weird in game.

Technically, touch attacks stay "charged" until you hit your target with them, so you could cast them one round and "tag" someone with then next round.
Outpost Omega 5 Jun 23, 2024 @ 6:41pm 
Originally posted by Chronocide:
Technically, touch attacks stay "charged" until you hit your target with them, so you could cast them one round and "tag" someone with then next round.

It does that in both KM and WotR. Come the next turn, you'll find an "Ability" (same menu as "Charge", "coup de grace" and other abilities) to use your charged touch spell. The problem is, by that point, I no longer need an cure spell. I need a resurrection spell, which I would not have needed if they just cast the ****ing spell like they should have in the first place.
Outpost Omega 5 Jun 23, 2024 @ 6:42pm 
Originally posted by ttv-r0b0c0p87:
This happens to me nonstop as well. It seems if you select your target by clicking their portrait then this is more likely to happen. I have started manually moving my healer into range first and then casting the spell, which seems to always work.

I'll stop targeting portraits and see if that makes a difference.
pete3great Jun 23, 2024 @ 6:51pm 
Originally posted by Chronocide:
Originally posted by Outpost Omega 5:
Why do my healers repeatedly cast a cure (something) wounds spell, or even a heal spell, and instead of moving to and touch the recipient, stand there and do nothing as if they already used their move action for the round? Or even more aggravating, they move up to the character and but don't use the charged touch spell. The "spell" shows up under the middle "abilities" menu, ready to be used NEXT turn, but my character is flat-lining by then and needs a raise dead or resurrection spell, not a cure spell.

I can't tell you the number of times I've rage quit because I'm winning a battle, then enemy get's a lucky critical hit. The critical hit isn't what makes me rage quit. The hit wasn't fatal and I can recover. I just need my healer to actually heal the character in question. Not just stand there like they got hit with a "touch of idiocy" spell.

Just to head off the obvious, no it wasn't a surprise round. I had my full set of actions available to me. No, I haven't already moved. My healer is fresh and ready to act. Yes, I'm with in movement range. I'm sometimes at 5-foot step range (and yes, I haven't moved otherwise so I still have my five foot step).

What the **** am I doing wrong?
It's like a bug sort of. Sometimes the game seems to get out of sync with the spellcasting. I say "sort of" because the pathfinder rules are supposed to allow this. It just looks weird in game.

Technically, touch attacks stay "charged" until you hit your target with them, so you could cast them one round and "tag" someone with then next round.

In fact, you will see the charged spell appear in your action menu thing, or on your actual action bar if you have free space, waiting to be cast the next round in this situation.
Martialis Jun 23, 2024 @ 8:33pm 
Originally posted by hilburnashua:
Easiest way around this is to pick up the mythic ability Boundless Healing. Absolutely worth it on a dedicated healer.

If it is happening in the first round of combat and your using Daerun the problem is his oracle curse that is allows him to only take a move or a standard action on the first turn. He cannot even take a 5' step except as a move action. A Freedom of Movement spell or effect (there are a set of boots with this) prevents this loss of action.

I have seen a character cast then fail to move to touch the target a few times but it was always pretty rare (outside of Daerun) and I often couldn't figure out why it was happening.

+1 The easiest solution is just to take the mythic ability on all your healers. In my party it was the cleric and a bard.
Bystander36 Jun 23, 2024 @ 9:01pm 
For some reason, if you use a heal spell in turn based mode and target the portrait of a player, the game casts the spell and does nothing after, unless you are already standing in touch range. If you click on the character in the combat area, it will walk over to the character and heal them, unless they spot something on the way, then they just stop and the spell is waisted.
Last edited by Bystander36; Jun 23, 2024 @ 9:02pm
Outpost Omega 5 Jun 23, 2024 @ 9:08pm 
This is actually my second playthrough of WotR, but my first playthough was quite a while ago, 2 years I think. In all that time, you would think the developers could have fixed some of these more annoying bugs BEFORE focusing on putting out new content that will still suffer from existing bugs.
Kaze Jun 23, 2024 @ 9:15pm 
None of the healing spells pre "Heal" are actually any good in combat anyway. If you're getting hit and needing to heal in combat you're playing the game wrong anyway (baring the situation you described where it's just not your lucky day). The exceptions are 'channel energy' and as mentioned above wearing the gloves and taking the mythic ability that enable ranged healing without AoO chance.

Yeah this happens really often on KM and this game when you try to Cure Wounds when the spell is a touch attack.

Edit: An option if you don't mind exploiting bugs in the current build: Kinetic Sharpshooter choosing Water can take Kinetic Healing which has infinite uses at bow range (50) when they have their quiver prepped, even if there are zero charges in it.
Last edited by Kaze; Jun 23, 2024 @ 9:20pm
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Date Posted: Jun 23, 2024 @ 1:28am
Posts: 14